FANDOM


Just copy and paste the whole thing into Wii Cheat code manager. I DID NOT MAKE THIS.




RSBE01Smash Bros Brawl (US)

Compilation Info
Codelist compiled by VirusTsunami [ www.nintendoworlds.net ]Coke_Virus@Hotmail.com

Info
Big kudos to Phantom Wings, Hetoan2, James0x57,power marshall,REDSOXROX,spunit262,Igglyboo,Jose Gallardo,Full Metal Kirby,Heinermann,Link,Y.S.,Pizzaboy, SMK, and  Waninkoko [He hax the Wii as a whole xD]
---Where to get the latest codes:  boards.GSCentral.org---wiird.l0nk.org/forum---nintendoworlds.net/Forum/f27/

Required Codes

Button Modifier: ( DEBUG PAUSE MENU)
041E6CD8 4BE1C128
041E6D1C 4BE1C114
06002E00 00000068
9421FF80 BC410008
7CE4402E 7CE738F8
7CE73039 3864FFC0
7CE3412E 7CC4412E
B8410008 38210080
60000000 481E3EB0
9421FF80 BC410008
7C03202E 3DC01000
7DCE70F8 7C007039
740E0408 3DE00408
7C0E7800 40820008
64001000 B8410008
38210080 481E3EBCMust be used with the Debug Pause Code.

Joystick Tracking[Phantom Wings] (GAME CAMERA 5.0 MUST BE ON)
C0000000 0000000F
9421FF80 BC410008
7C4802A6 90410004
38C00000 3CA0804D
60A5E4B0 3C80804D
6084E420 38400000
88650002 3863000B
3863FF80 706300F0
48000049 90640000
38A50001 38840004
38420001 2C020004
4180FFD8 38A50004
38C60001 2C060004
4180FFC4 80410004
7C4803A6 B8410008
38210080 4E800020
6620000F 00000000
9421FF80 BC810008
70640080 2C040000
4182000C 7C6300D0
7063007F 60000000
2C030000 41820048
38A00000 7C662830
74C70080 2C070000
4082000C 38A50001
4BFFFFEC 38E7FFFF
7CC63838 38E00017
7CA53850 38A5007F
7CA53830 7C653214
2C040000 41820008
64638000 B8810008
38210080 4E800020
044DE418 42C00000
044DE41C 3F800000
C0000000 0000000A
9421FF80 BC410008
3CA0804D 60A4E420
60A5E460 C3E4FFF8
C3C4FFFC C3A40000
EFBDF824 FC1DF040
40810008 FFA0F090
D3A40000 38840004
7C042800 4082FFE0
B8410008 382100804E800020 00000000

Infinite Jumps (Must be on for Infinite Jumps to work) [James0x57]
C283CAA0 00000004
807900D8 80A30064
80A50020 80A5000C
A8850002 5484103E
7CA2212E 00000000Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Prop Hack Must Be On:
4A000000 807767C4
D2000000 0000000B
80630000 3C808000
38842C00 80040000
2C000000 41820038
7CC83378 3D808120
4800000C 3D08FFFB
3908E000 7C086000
40810014 7C004000
4082FFEC 38000000
48000010 38840004
4BFFFFC4 380000012C000000 00000000

Control Bosses in Boss Battles (MUST BE ON) [Phantom Wings]
4A000000 810F1F3C
D2000000 00000002
901F058C 5400843E
90020070 00000000
C277F780 00000010
7CDFF050 2C06414C
4082006C 2C1C0002
40810064 39820074
809E0038 A0EC0000
7C043800 41810050
A0EC0002 7C1C3800
41820044 3CC0804E
A0C6E4C0 A8EC0004
2C070000 41820030
A8EC0004 7C063800
4082000C A38C0006
4800001C 2C07FFFF
4082000C AB8C0006
4800000C 398C0004
4BFFFFD8 939E0038
60000000 00000000
4A000000 805A932014000078 00000000

Player Modifiers

Player 1 Modifiers [All by Y.S. Unless Noted]

On the Fly Character Switcher [Wired Gamecube Controller] (P1) [Krisan Thyme]
284DE4B0 00000188
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4B0 00000181
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4B0 00000182
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4B0 00000184
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4B0 00000288
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4B0 00000281
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4B0 00000282
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4B0 00000284
4A000000 90180F20
3A000098 00000300
3A000098 00000400
3A000098 00000D00
3A000098 00002700
3A000098 00002800
3A000098 00002900
3A000098 00002B00
3A000098 00002C00
3A000098 00002D00
3A000098 00002E00
3A000098 00002F00
3A000098 00003000
3A000098 00003100
10000098 00000028
E0000000 80008000
284DE4B0 00000488
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4B0 00000481
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4B0 00000482
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4B0 00000484
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4B0 00000888
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4B0 00000881
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4B0 00000882
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4B0 00000884
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4B0 000000C8
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4B0 000000C1
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4B0 000000C2
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4B0 000000C4
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4B0 000000A8
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4B0 000000A1
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4B0 000000A2
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4B0 000000A4
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4B0 00000098
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4B0 00000091
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4B0 00000092
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4B0 00000094
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4B0 000000E8
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4B0 000000E1
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4B0 000000E2
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4B0 000000E4
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4B0 00000C88
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4B0 00000C81
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4B0 00000C82
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4B0 00000C84
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4B0 000001C8
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4B0 000001C1
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4B0 000001C2
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4B0 000001A8
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4B0 000001A1
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4B0 000001A2
4A000000 90180F20
10000098 00000023
E0000000 80008000<!--[!include:On The Fly Swaplist]-->

On the Fly Character Switcher [Wavebird Gamecube Controller] (P1) [Krisan Thyme]
4A000000 90180F20
284DE4B0 00000108
10000098 0000002E
E0000000 80008000
284DE4B0 00000101
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4B0 00000102
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4B0 00000104
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4B0 00000208
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4B0 00000201
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4B0 00000202
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4B0 00000204
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4B0 00000408
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4B0 00000401
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4B0 00000402
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4B0 00000404
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4B0 00000808
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4B0 00000801
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4B0 00000802
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4B0 00000804
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4B0 00000048
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4B0 00000041
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4B0 00000042
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4B0 00000044
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4B0 00000028
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4B0 00000021
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4B0 00000022
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4B0 00000024
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4B0 00000018
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4B0 00000011
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4B0 00000012
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4B0 00000014
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4B0 00000068
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4B0 00000061
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4B0 00000062
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4B0 00000064
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4B0 00000C08
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4B0 00000C01
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4B0 00000C02
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4B0 00000C04
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4B0 00000148
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4B0 00000141
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4B0 00000142
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4B0 00000128
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4B0 00000121
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4B0 00000122
4A000000 90180F20
10000098 00000023
E0000000 80008000<!--[!include:On The Fly Swaplist]-->

On The Fly New
4A000000 90180F20
284DE4B8 00000108
10000098 0000002E
E2000001 00000000
284DE4B8 00000101
10000098 0000002F
E2000001 00000000
284DE4B8 00000102
10000098 00000030
E2000001 00000000
284DE4B8 00000104
10000098 00000031
E2000001 00000000
284DE4B8 00000208
10000098 00000016
E2000001 00000000
284DE4B8 00000201
10000098 0000000E
E2000001 00000000
284DE4B8 00000202
10000098 00000002
E2000001 00000000
284DE4B8 00000204
10000098 00000028
E2000001 00000000
284DE4B8 00000408
10000098 0000000B
E2000001 00000000
284DE4B8 00000401
10000098 00000003
E2000001 00000000
284DE4B8 00000402
10000098 00000004
E2000001 00000000
284DE4B8 00000404
10000098 0000001B
E2000001 00000000
284DE4B8 00000808
10000098 00000014
E2000001 00000000
284DE4B8 00000801
10000098 00000019
E2000001 00000000
284DE4B8 00000802
10000098 00000010
E2000001 00000000
284DE4B8 00000804
10000098 00000026
E2000001 00000000
284DE4B8 00000048
10000098 0000000D
E2000001 00000000
284DE4B8 00000041
10000098 00000000
E2000001 00000000
284DE4B8 00000042
10000098 00000009
E2000001 00000000
284DE4B8 00000044
10000098 00000005
E2000001 00000000
284DE4B8 00000028
10000098 0000002C
E2000001 00000000
284DE4B8 00000021
10000098 0000000C
E2000001 00000000
284DE4B8 00000022
10000098 00000017
E2000001 00000000
284DE4B8 00000024
10000098 0000002D
E2000001 00000000
284DE4B8 00000018
10000098 0000002A
E2000001 00000000
284DE4B8 00000011
10000098 00000013
E2000001 00000000
284DE4B8 00000012
10000098 00000025
E2000001 00000000
284DE4B8 00000014
10000098 0000002B
E2000001 00000000
284DE4B8 00000068
10000098 0000001D
E2000001 00000000
284DE4B8 00000061
10000098 00000008
E2000001 00000000
284DE4B8 00000062
10000098 00000027
E2000001 00000000
284DE4B8 00000064
10000098 00000024
E2000001 00000000
284DE4B8 00000C08
10000098 0000000A
E2000001 00000000
284DE4B8 00000C01
10000098 00000007
E2000001 00000000
284DE4B8 00000C02
10000098 00000015
E2000001 00000000
284DE4B8 00000C04
10000098 00000029
E2000001 00000000
284DE4B8 00000148
10000098 0000001A
E2000001 00000000
284DE4B8 00000141
10000098 00000001
E2000001 00000000
284DE4B8 00000142
10000098 0000001C
E2000001 00000000
284DE4B8 00000128
10000098 00000006
E2000001 00000000
284DE4B8 00000121
10000098 00000018
E2000001 00000000
284DE4B8 00000122
10000098 00000023E0000000 80008000

Status Modifier (P1)
4A000000 90180F20
100000B3 000000XX
100000B4 000000YY
E0000000 80008000<!--[!include:Status Modifier Information]-->

- - - - Metal Character (P1)
4A000000 90180F20
100000B3 00000010
100000B4 00000000E0000000 80008000

Infinite Jumps (P1) [James0x57]
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Color Modifier (P1)
4A000000 90180F20
1000009D 000100XX
E0000000 80008000<!--[!include:Color Modifier Information]-->

- - - - Emerald Characters (P1) [Special Thanks to Full Metal Kirby]
4A000000 90180F20
3A000098 00FF0300
3A000098 00FF0400
3A000098 00FF0D00
3A000098 00FF2700
3A000098 00FF2800
3A000098 00FF2900
3A000098 00FF2B00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
1000009D 0000000C
E0000000 80008000<!--[!include:Emerald Info]-->

Color Overlay (P1) [Heinermann]
4A000000 90180FB8
1000000A 000000XX
E0000000 80008000<!--[!include:Solid Color Character Info]-->

- - - - Solid Black Characters (P1) [Heinermann]
4A000000 90180FB8
1000000A 00000004E0000000 80008000

Dark character (P1)
4A000000 90180F20
140000B4 00E81219
E0000000 80008000<!--[!include:Dark Character Info]-->

Character Modifier (P1)
4A000000 90180F20
10000098 000000XX
E0000000 80008000<!--[!include:Character IDs]-->

- - - - Red Alloy (P1)
4A000000 90180F20
10000098 0000002EE0000000 80008000

- - - - Blue Alloy (P1)
4A000000 90180F20
10000098 0000002FE0000000 80008000

- - - - Yellow Alloy (P1)
4A000000 90180F20
10000098 00000030E0000000 80008000

- - - - Green Alloy (P1)
4A000000 90180F20
10000098 00000031E0000000 80008000

- - - - Giga Bowser (P1)
4A000000 90180F20
10000098 0000002CE0000000 80008000

- - - - Wario Man (P1) [Warning! Freeze upon Game End!]
4A000000 90180F20
10000098 0000002DE0000000 80008000

Size Modifier (P1)
4A000000 90180F20
140000D8 XXXXXXXX
E0000000 80008000<!--[!include:Size Information]-->

- - - - Half Size (P1)
4A000000 90180F20
140000D8 3F000000E0000000 80008000

- - - - Double Size (P1)
4A000000 90180F20
140000D8 40000000E0000000 80008000

- - - - Four Times Size (P1)
4A000000 90180F20
140000D8 40800000E0000000 80008000

Gravity Modifier (P1)
4A000000 90180F20
140000E0 XXXXXXXX
E0000000 80008000<!--[!include:General FP Info]-->

- - - - Half Gravity (P1)
4A000000 90180F20
140000E0 3F000000E0000000 80008000

- - - - Double Gravity (P1)
4A000000 90180F20
140000E0 40000000E0000000 80008000

Defense Ratio Modifier (P1)
4A000000 90180F20
140000D0 XXXXXXXX
E0000000 80008000<!--[!include:Defense Ratio Info]-->

Attack Ratio Modifier (P1)
4A000000 90180F20
140000CC XXXXXXXX
E0000000 80008000<!--[!include:Attack Ratio Info]-->

Player 2 Modifiers [All by Y.S. Unless Noted]

On the Fly Character Switcher [Wired Gamecube Controller] (P2) [Krisan Thyme]
284DE4B8 00000188
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4B8 00000181
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4B8 00000182
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4B8 00000184
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4B8 00000288
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4B8 00000281
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4B8 00000282
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4B8 00000284
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4B8 00000488
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4B8 00000481
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4B8 00000482
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4B8 00000484
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4B8 00000888
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4B8 00000881
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4B8 00000882
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4B8 00000884
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4B8 000000C8
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4B8 000000C1
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4B8 000000C2
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4B8 000000C4
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4B8 000000A8
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4B8 000000A1
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4B8 000000A2
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4B8 000000A4
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4B8 00000098
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4B8 00000091
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4B8 00000092
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4B8 00000094
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4B8 000000E8
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4B8 000000E1
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4B8 000000E2
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4B8 000000E4
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4B8 00000C88
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4B8 00000C81
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4B8 00000C82
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4B8 00000C84
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4B8 000001C8
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4B8 000001C1
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4B8 000001C2
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4B8 000001A8
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4B8 000001A1
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4B8 000001A2
4A000000 90180F20
10000098 00000023
E0000000 80008000<!--[!include:On The Fly Swaplist]-->

On the Fly Character Switcher [Wavebird Gamecube Controller] (P2) [Krisan Thyme]
284DE4B8 00000108
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4B8 00000101
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4B8 00000102
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4B8 00000104
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4B8 00000208
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4B8 00000201
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4B8 00000202
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4B8 00000204
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4B8 00000408
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4B8 00000401
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4B8 00000402
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4B8 00000404
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4B8 00000808
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4B8 00000801
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4B8 00000802
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4B8 00000804
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4B8 00000048
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4B8 00000041
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4B8 00000042
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4B8 00000044
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4B8 00000028
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4B8 00000021
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4B8 00000022
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4B8 00000024
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4B8 00000018
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4B8 00000011
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4B8 00000012
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4B8 00000014
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4B8 00000068
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4B8 00000061
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4B8 00000062
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4B8 00000064
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4B8 00000C08
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4B8 00000C01
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4B8 00000C02
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4B8 00000C04
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4B8 00000148
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4B8 00000141
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4B8 00000142
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4B8 00000128
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4B8 00000121
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4B8 00000122
4A000000 90180F20
10000098 00000023
E0000000 80008000<!--[!include:On The Fly Swaplist]-->

Status Modifier (P2)
4A000000 90180F7C
100000B3 000000XX
100000B4 000000YY
E0000000 80008000<!--[!include:Status Modifier Information]-->

- - - - Metal (P2)
4A000000 90180F7C
100000B3 00000010
100000B4 00000000E0000000 80008000

Infinite Jumps (P2) [James0x57]
48000000 805A9324
DE000000 80008180
14000004 00000001
E0000000 80008000Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Color Modifier (P2)
4A000000 90180F7C
1000009D 000100XX
E0000000 80008000<!--[!include:Color Modifier Information]-->

- - - - Emerald Characters (P2)
4A000000 90180F7C
3A000098 00FF0300
3A000098 00FF0400
3A000098 00FF0D00
3A000098 00FF2700
3A000098 00FF2800
3A000098 00FF2900
3A000098 00FF2B00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
1000009D 0000000C
E0000000 80008000<!--[!include:Emerald Info]-->

Color Overlay (P2) [Heinermann]
4A000000 90181014
1000000A 000000XX
E0000000 80008000<!--[!include:Solid Color Character Info]-->

- - - - Solid Black Characters (P2) [Heinermann]
4A000000 90181014
1000000A 00000004E0000000 80008000

Dark character (P2)
4A000000 90180F7C
140000B4 00E81219
E0000000 80008000<!--[!include:Dark Character Info]-->

Character Modifier (P2)
4A000000 90180F7C
10000098 000000XX
E0000000 80008000<!--[!include:Character IDs]-->

- - - - Red Alloy (P2)
4A000000 90180F7C
10000098 0000002EE0000000 80008000

- - - - Blue Alloy (P2)
4A000000 90180F7C
10000098 0000002FE0000000 80008000

- - - - Yellow Alloy (P2)
4A000000 90180F7C
10000098 00000030E0000000 80008000

- - - - Green Alloy (P2)
4A000000 90180F7C
10000098 00000031E0000000 80008000

- - - - Giga Bowser (P2)
4A000000 90180F7C
10000098 0000002CE0000000 80008000

- - - - Wario Man (P2) [Warning! Freeze upon Game End!]
4A000000 90180F7C
10000098 0000002DE0000000 80008000

Size Modifier (P2)
4A000000 90180F7C
140000D8 XXXXXXXX
E0000000 80008000<!--[!include:Size Information]-->

- - - - Half Size (P2)
4A000000 90180F7C
140000D8 3F000000E0000000 80008000

- - - - Double Size (P2)
4A000000 90180F7C
140000D8 40000000E0000000 80008000

- - - - Four Times Size (P2)
4A000000 90180F7C
140000D8 40800000E0000000 80008000

Gravity Modifier (P2)
4A000000 90180F7C
140000E0 XXXXXXXX
E0000000 80008000<!--[!include:General FP Info]-->

- - - - Half Gravity (P2)
4A000000 90180F7C
140000E0 3E800000E0000000 80008000

- - - - Double Gravity (P2)
4A000000 90180F7C
140000E0 40000000E0000000 80008000

Defense Ratio Modifier (P2)
4A000000 90180F7C
140000D0 XXXXXXXX
E0000000 80008000<!--[!include:Defense Ratio Info]-->

Attack Ratio Modifier (P2)
4A000000 90180F7C
140000CC XXXXXXXX
E0000000 80008000<!--[!include:Attack Ratio Info]-->

Player 3 Modifiers [All by Y.S. Unless Noted]

On the Fly Character Switcher [Wired Gamecube Controller] (P3) [Krisan Thyme]
284DE4C0 00000188
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4C0 00000181
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4C0 00000182
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4C0 00000184
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4C0 00000288
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4C0 00000281
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4C0 00000282
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4C0 00000284
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4C0 00000488
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4C0 00000481
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4C0 00000482
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4C0 00000484
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4C0 00000888
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4C0 00000881
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4C0 00000882
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4C0 00000884
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4C0 000000C8
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4C0 000000C1
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4C0 000000C2
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4C0 000000C4
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4C0 000000A8
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4C0 000000A1
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4C0 000000A2
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4C0 000000A4
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4C0 00000098
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4C0 00000091
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4C0 00000092
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4C0 00000094
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4C0 000000E8
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4C0 000000E1
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4C0 000000E2
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4C0 000000E4
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4C0 00000C88
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4C0 00000C81
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4C0 00000C82
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4C0 00000C84
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4C0 000001C8
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4C0 000001C1
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4C0 000001C2
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4C0 000001A8
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4C0 000001A1
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4C0 000001A2
4A000000 90180F20
10000098 00000023
E0000000 80008000<!--[!include:On The Fly Swaplist]-->

On the Fly Character Switcher [Wavebird Gamecube Controller] (P3) [Krisan Thyme]
284DE4C0 00000108
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4C0 00000101
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4C0 00000102
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4C0 00000104
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4C0 00000208
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4C0 00000201
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4C0 00000202
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4C0 00000204
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4C0 00000408
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4C0 00000401
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4C0 00000402
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4C0 00000404
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4C0 00000808
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4C0 00000801
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4C0 00000802
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4C0 00000804
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4C0 00000048
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4C0 00000041
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4C0 00000042
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4C0 00000044
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4C0 00000028
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4C0 00000021
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4C0 00000022
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4C0 00000024
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4C0 00000018
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4C0 00000011
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4C0 00000012
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4C0 00000014
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4C0 00000068
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4C0 00000061
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4C0 00000062
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4C0 00000064
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4C0 00000C08
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4C0 00000C01
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4C0 00000C02
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4C0 00000C04
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4C0 00000148
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4C0 00000141
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4C0 00000142
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4C0 00000128
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4C0 00000121
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4C0 00000122
4A000000 90180F20
10000098 00000023
E0000000 80008000<!--[!include:On The Fly Swaplist]-->

Status Modifier (P3)
4A000000 90180FD8
100000B3 00000000
100000B4 00000004
E0000000 80008000<!--[!include:Status Modifier Information]-->

- - - - Metal Characters (P3)
4A000000 90180FD8
100000B3 00000010
100000B4 00000000E0000000 80008000

Infinite Jumps (P3) [James0x57]
48000000 805A9328
DE000000 80008180
14000004 00000001
E0000000 80008000Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Color Modifier (P3)
4A000000 90180FD8
1000009D 000100XX
E0000000 80008000<!--[!include:Color Modifier Information]-->

- - - - Emerald Characters (P3)
4A000000 90180FD8
3A000098 00FF0300
3A000098 00FF0400
3A000098 00FF0D00
3A000098 00FF2700
3A000098 00FF2800
3A000098 00FF2900
3A000098 00FF2B00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
1000009D 0000000C
E0000000 80008000<!--[!include:Emerald Info]-->

Color Overlay (P3) [Heinermann]
* 4A000000 90181070
* 1000000A 00000066
* E0000000 80008000<!--[!include:Solid Color Character Info]-->

- - - - Solid Black Characters (P3) [Heinermann]
4A000000 90181070
1000000A 00000004E0000000 80008000

Dark character (P3)
4A000000 90180FD8
140000B4 00E81219
E0000000 80008000<!--[!include:Dark Character Info]-->

Character Modifier (P3)
4A000000 90180FD8
10000098 000000XX
E0000000 80008000<!--[!include:Character IDs]-->

- - - Red Alloy (P3)
4A000000 90180FD8
10000098 0000002EE0000000 80008000

- - - Blue Alloy (P3)
4A000000 90180FD8
10000098 0000002FE0000000 80008000

- - - Yellow Alloy (P3)
4A000000 90180FD8
10000098 00000030E0000000 80008000

- - - Green Alloy (P3)
4A000000 90180FD8
10000098 00000031E0000000 80008000

- - - Giga Bowser (P3)
4A000000 90180FD8
10000098 0000002CE0000000 80008000

- - - Wario Man (P3) [Warning! Freeze upon Game End!]
4A000000 90180FD8
10000098 0000002DE0000000 80008000

Size Modifier (P3)
4A000000 90180FD8
140000D8 XXXXXXXX
E0000000 80008000<!--[!include:Size Information]-->

- - - - Half Size (P3)
4A000000 90180FD8
140000D8 3F000000E0000000 80008000

- - - - Double Size (P3)
4A000000 90180FD8
140000D8 40000000E0000000 80008000

- - - - Four Times Size (P3)
4A000000 90180FD8
140000D8 40800000E0000000 80008000

Gravity Modifier (P3)
4A000000 90180FD8
140000E0 XXXXXXXX
E0000000 80008000<!--[!include:General FP Info]-->

Half Gravity (P3)
4A000000 90180FD8
140000E0 3E800000E0000000 80008000

Double Gravity (P3)
4A000000 90180FD8
140000E0 40000000E0000000 80008000

Defense Ratio Modifier (P3)
4A000000 90180FD8
140000D0 XXXXXXXX
E0000000 80008000<!--[!include:Defense Ratio Info]-->

Attack Ratio Modifier (P3)
4A000000 90180FD8
140000CC XXXXXXXX
E0000000 80008000<!--[!include:Attack Ratio Info]-->

Player 4 Modifiers [All by Y.S. Unless Noted]

On the Fly Character Switcher [Wired Gamecube Controller] (P4) [Krisan Thyme]
284DE4C8 00000188
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4C8 00000181
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4C8 00000182
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4C8 00000184
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4C8 00000288
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4C8 00000281
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4C8 00000282
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4C8 00000284
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4C8 00000488
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4C8 00000481
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4C8 00000482
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4C8 00000484
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4C8 00000888
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4C8 00000881
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4C8 00000882
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4C8 00000884
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4C8 000000C8
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4C8 000000C1
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4C8 000000C2
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4C8 000000C4
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4C8 000000A8
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4C8 000000A1
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4C8 000000A2
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4C8 000000A4
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4C8 00000098
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4C8 00000091
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4C8 00000092
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4C8 00000094
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4C8 000000E8
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4C8 000000E1
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4C8 000000E2
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4C8 000000E4
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4C8 00000C88
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4C8 00000C81
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4C8 00000C82
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4C8 00000C84
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4C8 000001C8
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4C8 000001C1
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4C8 000001C2
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4C8 000001A8
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4C8 000001A1
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4C8 000001A2
4A000000 90180F20
10000098 00000023
E0000000 80008000<!--[!include:On The Fly Swaplist]-->

On the Fly Character Switcher [Wavebird Gamecube Controller] (P4) [Krisan Thyme]
284DE4C8 00000108
4A000000 90180F20
10000098 0000002E
E0000000 80008000
284DE4C8 00000101
4A000000 90180F20
10000098 0000002F
E0000000 80008000
284DE4C8 00000102
4A000000 90180F20
10000098 00000030
E0000000 80008000
284DE4C8 00000104
4A000000 90180F20
10000098 00000031
E0000000 80008000
284DE4C8 00000208
4A000000 90180F20
10000098 00000016
E0000000 80008000
284DE4C8 00000201
4A000000 90180F20
10000098 0000000E
E0000000 80008000
284DE4C8 00000202
4A000000 90180F20
10000098 00000002
E0000000 80008000
284DE4C8 00000204
4A000000 90180F20
10000098 00000028
E0000000 80008000
284DE4C8 00000408
4A000000 90180F20
10000098 0000000B
E0000000 80008000
284DE4C8 00000401
4A000000 90180F20
10000098 00000003
E0000000 80008000
284DE4C8 00000402
4A000000 90180F20
10000098 00000004
E0000000 80008000
284DE4C8 00000404
4A000000 90180F20
10000098 0000001B
E0000000 80008000
284DE4C8 00000808
4A000000 90180F20
10000098 00000014
E0000000 80008000
284DE4C8 00000801
4A000000 90180F20
10000098 00000019
E0000000 80008000
284DE4C8 00000802
4A000000 90180F20
10000098 00000010
E0000000 80008000
284DE4C8 00000804
4A000000 90180F20
10000098 00000026
E0000000 80008000
284DE4C8 00000048
4A000000 90180F20
10000098 0000000D
E0000000 80008000
284DE4C8 00000041
4A000000 90180F20
10000098 00000000
E0000000 80008000
284DE4C8 00000042
4A000000 90180F20
10000098 00000009
E0000000 80008000
284DE4C8 00000044
4A000000 90180F20
10000098 00000005
E0000000 80008000
284DE4C8 00000028
4A000000 90180F20
10000098 0000002C
E0000000 80008000
284DE4C8 00000021
4A000000 90180F20
10000098 0000000C
E0000000 80008000
284DE4C8 00000022
4A000000 90180F20
10000098 00000017
E0000000 80008000
284DE4C8 00000024
4A000000 90180F20
10000098 0000002D
E0000000 80008000
284DE4C8 00000018
4A000000 90180F20
10000098 0000002A
E0000000 80008000
284DE4C8 00000011
4A000000 90180F20
10000098 00000013
E0000000 80008000
284DE4C8 00000012
4A000000 90180F20
10000098 00000025
E0000000 80008000
284DE4C8 00000014
4A000000 90180F20
10000098 0000002B
E0000000 80008000
284DE4C8 00000068
4A000000 90180F20
10000098 0000001D
E0000000 80008000
284DE4C8 00000061
4A000000 90180F20
10000098 00000008
E0000000 80008000
284DE4C8 00000062
4A000000 90180F20
10000098 00000027
E0000000 80008000
284DE4C8 00000064
4A000000 90180F20
10000098 00000024
E0000000 80008000
284DE4C8 00000C08
4A000000 90180F20
10000098 0000000A
E0000000 80008000
284DE4C8 00000C01
4A000000 90180F20
10000098 00000007
E0000000 80008000
284DE4C8 00000C02
4A000000 90180F20
10000098 00000015
E0000000 80008000
284DE4C8 00000C04
4A000000 90180F20
10000098 00000029
E0000000 80008000
284DE4C8 00000148
4A000000 90180F20
10000098 0000001A
E0000000 80008000
284DE4C8 00000141
4A000000 90180F20
10000098 00000001
E0000000 80008000
284DE4C8 00000142
4A000000 90180F20
10000098 0000001C
E0000000 80008000
284DE4C8 00000128
4A000000 90180F20
10000098 00000006
E0000000 80008000
284DE4C8 00000121
4A000000 90180F20
10000098 00000018
E0000000 80008000
284DE4C8 00000122
4A000000 90180F20
10000098 00000023
E0000000 80008000<!--[!include:On The Fly Swaplist]-->

Status Modifier (P4)
4A000000 90181034
100000B3 000000XX
100000B4 000000YY
E0000000 80008000<!--[!include:Status Modifier Information]-->

- - - - Metal Characters (P4)
4A000000 90181034
100000B3 00000010
100000B4 00000000E0000000 80008000

Infinite Jumps (P4) [James0x57]
48000000 805A932C
DE000000 80008180
14000004 00000001
E0000000 80008000Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Color Modifier (P4)
4A000000 90181034
1000009D 000100XX
E0000000 80008000<!--[!include:Color Modifier Information]-->

- - - - Emerald Characters (P4)
4A000000 90181034
3A000098 00FF0300
3A000098 00FF0400
3A000098 00FF0D00
3A000098 00FF2700
3A000098 00FF2800
3A000098 00FF2900
3A000098 00FF2B00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
1000009D 0000000C
E0000000 80008000<!--[!include:Emerald Info]-->

Color Overlay (P4) [Heinermann]
4A000000 901810CC
1000000A 000000XX
E0000000 80008000<!--[!include:Solid Color Character Info]-->

- - - - Solid Black Characters (P4) [Heinermann]
4A000000 901810CC
1000000A 00000004E0000000 80008000

Dark character (P4)
4A000000 90181034
140000B4 00E81219
E0000000 80008000<!--[!include:Dark Character Info]-->

Character Modifier (P4)
4A000000 90181034
10000098 000000XX
E0000000 80008000<!--[!include:Character IDs]-->

- - - - Red Alloy (P4)
4A000000 90181034
10000098 0000002EE0000000 80008000

- - - - Blue Alloy (P4)
4A000000 90181034
10000098 0000002FE0000000 80008000

- - - - Yellow Alloy (P4)
4A000000 90181034
10000098 00000030E0000000 80008000

- - - - Green Alloy (P4)
4A000000 90181034
10000098 00000031E0000000 80008000

- - - - Giga Bowser (P4)
4A000000 90181034
10000098 0000002CE0000000 80008000

- - - - Wario Man (P4) [Warning! Freeze upon Game End!]
4A000000 90181034
10000098 0000002DE0000000 80008000

Size Modifier (P4)
4A000000 90181034
140000D8 XXXXXXXX
E0000000 80008000<!--[!include:Size Information]-->

- - - - Half Size (P4)
4A000000 90181034
140000D8 3F000000E0000000 80008000

- - - - Double Size (P4)
4A000000 90181034
140000D8 40000000E0000000 80008000

- - - - Four Times Size (P4)
4A000000 90181034
140000D8 40800000E0000000 80008000

Gravity Modifier (P4)
4A000000 90181034
140000E0 XXXXXXXX
E0000000 80008000<!--[!include:General FP Info]-->

- - - - Half Gravity (P4)
4A000000 90181034
140000E0 3E800000E0000000 80008000

- - - - Double Gravity (P4)
4A000000 90181034
140000E0 40000000E0000000 80008000

Defense Ratio Modifier (P4)
4A000000 90181034
140000D0 XXXXXXXX
E0000000 80008000<!--[!include:Defense Ratio Info]-->

Attack Ratio Modifier (P4)
4A000000 90181034
140000CC XXXXXXXX
E0000000 80008000<!--[!include:Attack Ratio Info]-->

Player 5 Modifiers

Status Modifier (P5) [Heinermann]
4A000000 90181128
1000001B 000000XX
1000001C 000000YY
E0000000 80008000<!--[!include:Status Modifier Information]-->

- - - - Metal Characters (P5)
4A000000 90181128
1000001B 00000010
1000001C 00000000E0000000 80008000

Color Overlay (P5) [Heinermann]
4A000000 90181128
1000000A 000000XX
E0000000 80008000<!--[!include:Solid Color Character Info]-->

- - - - Solid Black Character (P5)
4A000000 90181128
1000000A 00000004E0000000 80008000

Size Modifier (P5) [Heinermann]
4A000000 90181128
14000040 XXXXXXXX
E0000000 80008000<!--[!include:Size Information]-->

- - - - Half Size (P5)
4A000000 90181128
14000040 3F000000E0000000 80008000

- - - - Double Size (P5)
4A000000 90181128
14000040 40000000E0000000 80008000

- - - - Four Times Size (P5)
4A000000 90181128
14000040 40800000E0000000 80008000

Defence Ratio (P5) [Heinermann]
4A000000 90181128
14000038 XXXXXXXX
E0000000 80008000<!--[!include:Defense Ratio Info]-->

Attack Ratio (P5) [Heinermann]
4A000000 90181128
14000034 XXXXXXXX
E0000000 80008000<!--[!include:Attack Ratio Info]-->

Player 6 Modifiers

Status Modifier (P6) [Heinermann]
4A000000 90181184
1000001B 000000XX
1000001C 000000YY
E0000000 80008000<!--[!include:Status Modifier Information]-->

- - - - Metal Characters (P6)
4A000000 90181184
1000001B 00000010
1000001C 00000000E0000000 80008000

Color Overlay (P6) [Heinermann]
4A000000 90181184
1000000A 000000XX
E0000000 80008000<!--[!include:Solid Color Character Info]-->

- - - - Solid Black Character (P6)
4A000000 90181184
1000000A 00000004E0000000 80008000

Size Modifier (P6) [Heinermann]
4A000000 90181184
14000040 XXXXXXXX
E0000000 80008000<!--[!include:Size Information]-->

- - - - Half Size (P6)
4A000000 90181184
14000040 3F000000E0000000 80008000

- - - - Double Size (P6)
4A000000 90181184
14000040 40000000E0000000 80008000

- - - - Four Times Size (P6)
4A000000 90181184
14000040 40800000E0000000 80008000

Defence Ratio (P6) [Heinermann]
4A000000 90181184
14000038 XXXXXXXX
E0000000 80008000<!--[!include:Defense Ratio Info]-->

Attack Ratio (P6) [Heinermann]
4A000000 90181184
14000034 XXXXXXXX
E0000000 80008000<!--[!include:Attack Ratio Info]-->

Player 7 Modifiers

Status Modifier (P7) [Heinermann]
4A000000 901811E0
1000001B 000000XX
1000001C 000000YY
E0000000 80008000<!--[!include:Status Modifier Information]-->

- - - - Metal Characters (P7)
4A000000 901811E0
1000001B 00000010
1000001C 00000000E0000000 80008000

Color Overlay (P7) [Heinermann]
4A000000 901811E0
1000000A 000000XX
E0000000 80008000<!--[!include:Solid Color Character Info]-->

- - - - Solid Black Character (P7)
4A000000 901811E0
1000000A 00000004E0000000 80008000

Size Modifier (P7) [Heinermann]
4A000000 901811E0
14000040 XXXXXXXX
E0000000 80008000<!--[!include:Size Information]-->

- - - - Half Size (P7)
4A000000 901811E0
14000040 3F000000E0000000 80008000

- - - - Double Size (P7)
4A000000 901811E0
14000040 40000000E0000000 80008000

- - - - Four Times Size (P7)
4A000000 901811E0
14000040 40800000E0000000 80008000

Defence Ratio (P7) [Heinermann]
4A000000 901811E0
14000038 XXXXXXXX
E0000000 80008000<!--[!include:Defense Ratio Info]-->

Attack Ratio (P7) [Heinermann]
4A000000 901811E0
14000034 XXXXXXXX
E0000000 80008000<!--[!include:Attack Ratio Info]-->

Other "Player" Codes

Growth/Decay Modifier[Igglyboo]
20524440 00000000
80000000 ZZZZZZZZ
80000001 3F800000
04524440 CAFEBABE
E0000000 80008000
24AD76C0 XXXXXXXX
80000001 BF800000
88A00000 00000001
E0000000 80008000
26AD76C0 YYYYYYYY
80000001 BF800000
88A00000 00000001
E0000000 80008000
82210002 00AD76C0
88900002 00000000
84210002 00AD76C0
XXXXXXXX is the upper bound on the height, in the video I use 2.25 (40100000).
YYYYYYYY is the lower bound on the height, in the video I use 0.5 (3F000000).
ZZZZZZZZ is the growth amount, in the video I use 0.01 (3c23d70a).Special Thanks to Spunit for his universal size modifier.

Universal Animation Modifier[Igglyboo]
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000014
DE000000 80008180
1400004C XXXXXXXX
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
Will change the speed of every characters animations, like a universal super code.
Do not go too high or too low or negative.XXXXXXXX is a float, in the video I use 41200000 and 3E000000.

Shield Stun 7 [spunit262]
C28753EC 00000005
83810034 809F007C
A0840006 2C04001A
41820018 1F9CXXXX
3880YYYY 7F9C23D6
3B9CZZZZ 00000000
C277F78C 00000003
2C1C001D 41820008
B39E0006 2C1CFFFF
60000000 00000000
Uses data from Phantom Wings Action Replacement to prevent it from affecting Power Shielding.The old_frames_stuned*X/Y+Z=new_frames_stuned

Infinite Shield [spunit262]04B88440 7F7FFFFF

Shield Max [spunit262]
04B88440 XXXXXXXXDefault 42480000 (50)

Shield Reset [spunit262]
04B88458 XXXXXXXXDefault 41f00000 (30)

Shield Loss [spunit262]
04B88450 XXXXXXXXDefault 3E8F5C29 (0.28)

Shield Gain [spunit262]
04B88454 XXXXXXXXDefault 3D8F5C29 (0.07)

Shield damage ratio [spunit262]
04B8847C XXXXXXXX
Default 3E99999A (0.3)attack_damag*(1-X)=shield_damage

Stale Move Ratio Modifier [spunit262]
06FC0988 00000028
3D4CCCCD 3DCCCCCD
3DB851EC 3DA3D70A
3D8F5C29 3D75C28F
3D4CCCCD 3D23D70A
3CF5C28F 3CA3D70A
<!--[!include:Decay Thanks Note]-->
---
The first value used is 0.05 which is added to the stale move multiplier
for fresh moves (1.0 + 0.05 = 1.05). The other 9 are penalty values for
move at that position in the queue. For more information read their topic.
06FC0988 00000028 Code initiation line (must be here)
fresh 3D4CCCCD 1 3DCCCCCD---- 5%(Fresh bonus when not in queue), 0.1
2 3DB851EC 3 3DA3D70A ---- 0.09, 0.08
4 3D8F5C29 5 3D75C28F----- 0.07, 0.06
6 3D4CCCCD 7 3D23D70A----- 0.05, 0.048 3CF5C28F 9 3CA3D70A ----0.03, 0.02

3/4 power stale system [spunit262]
06FC0988 00000028
3D4CCCCD 3D8CCCCD
3D6E147B 3D63D70A
3D428F5C 3D35C28F
3CF851EB 3CE3D70A
3C8CCCCC 3C63D70A<!--[!include:Decay Thanks Note]-->

1/2 power stale system [spunit262]
06FC0988 00000028
3D4CCCCD 3D4CCCCD
3D23D70A 3D23D70A
3CF5C28F 3CF5C28F
3CA3D70A 3CA3D70A
3C23D70A 3C23D70A<!--[!include:Decay Thanks Note]-->

Decay in Training [spunit262]
048E00A8 4800000C<!--[!include:Decay Thanks Note]-->

No Decay [spunit262]
048E00A8 60000000<!--[!include:Decay Thanks Note]-->

No Knockback [spunit262]
C2769694 00000002
D0240000 38600000
9064000C 00000000<!--[!include:Decay Thanks Note]-->

Decay Thanks Note
Special thanks to ColinJF and Amazing Ampharos from SWF, Thanks to their
research on damage calculations (poetically stale moves) I was able to
make the Decay code extremely quickly, and provide me with a good foot
hold for several other codes.http://www.smashboards.com/showthread.php?t=210557

Spin Me Round [Igglyboo]
82200003 XXXXXXXX
86A00003 YYYYYYYY
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
94210003 00000060
80100001 00000008
62000000 00000001
E2000002 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
---------
XXXXXXXX
Which players X coordinate to use.
----------
806212CC P1
80621490 P2
80621654 P3
80621818 P4
----------
YYYYYYYY
Floating Point value to add to it(speed of the spin).In the video I use 4(0x40800000).

All Players Teleport Dash - (27 Lines) [Phantom Wings]
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000014
92210003 0000007C
4A001003 00000000
30000038 0000001F
66000001 00000000
30000039 00000020
4A001002 00000000
14000040 4F000000
E200000F 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Player X has Infinite Shield:
4A000000 80623324
60000006 00000000
32000020 00000000
4A100000 00000244
62000000 00000000
E2000001 00000000
58010000 00000000
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 00000014
1400000C 42480000
E0000000 80008000
0 = P1
1 = P2
2 = P3
3 = P4
4 = P5
5 = P66 = P7

All Player Infinite Shield:
80000000 80623324
60000006 00000000
4A001000 00000000
58010000 00000000
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 00000014
1400000C 42480000
80100000 00000244
62000000 00000000E0000000 80008000

Generalized Super Code (ALL PLAYERS)
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 0000007C
58010000 0000002C
58010000 00000004
10000020 00000080
10000034 00000080
10000048 00000080
1000005C 00000080
10000070 00000080
100000D4 00000080
100000E8 00000080
100000FC 00000080
10000110 00000080
10000124 00000080
10000138 00000080
10000174 00000080
E2000002 00000000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Master Extreme Code v2:
80000000 80623320
80000001 00000000
60000006 00000000
80000002 806212BC
4A001000 00000000
36000024 00000007
92210003 00000024
86100003 000001C4
88000002 00000003
4A001002 00000000
92210002 00000000
4A001002 00000000
DE000000 80008180
92210003 00000010
92210004 00000014
86A00003 40800000
86A00004 40800000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
92210005 0000000C
88900005 00000003
94210005 0000000C
92210005 00000010
88900005 00000004
94210005 00000010
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
you can make this code only affect one person by replacing the  36000024 00000007 line with:
30000024 0000000X
X
0 = P1
1 = P2
2 = P33 = P4

Ultimate Superman Code (P1)
4A000000 90180F20
100000B3 00000010
3A000098 00000300
3A000098 00000400
3A000098 00000D00
3A000098 00002700
3A000098 00002800
3A000098 00002900
3A000098 00002B00
3A000098 00002C00
3A000098 00002D00
3A000098 00002E00
3A000098 00002F00
3A000098 00003000
3A000098 00003100
1000009D 0000000C
140000C8 3F000000
140000C4 42800000
E0000000 80008000
4A000000 90180FB8
1000000A 00000013
E0000000 80008000It's P1 as Metal, Shadow Style, Powerful Attacks giving much % and he takes like 6% by getting like 3 smashes!!!

Final Ultra Man (P1) [Naraku2000, Original creators see description]
4A000000 90180F20
100000B3 00000010
100000B4 00000001
140000E0 3F400000
140000D0 C0000000
140000CC 42800000
140000C4 42800000
140000C8 3D4CCCCD
E0000000 80008000
4A000000 90180FB8
1000000A 0000004B
E0000000 80008000
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000
C283CAA0 00000004
807900D8 80A30064
80A50020 80A5000C
A8850002 5484103E
7CA2212E 00000000E0000000 80008000

Ultimate Final Godly Omegaman (P1) [Naraku2000, full credits see description]
4A000000 90180F20
100000B3 00000010
100000B4 00000001
140000E0 3F200000
140000D0 FF800000
140000CC 77700000
140000C4 77700000
140000C8 00000001
E0000000 80008000
4A000000 90180FB8
1000000A 00000051
E0000000 80008000
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000
C283CAA0 00000004
807900D8 80A30064
80A50020 80A5000C
A8850002 5484103E
7CA2212E 00000000E0000000 80008000

The Hulk Code (P1)
4A000000 90180FB8
1000000A 00000014
14000034 42000000
14000038 C0000000
14000040 40000000
E0000000 80008000
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000
[Credit to Y.S.,James0x57,Heinermann,and Amorphis X]It makes you grow big,turn green,and be powerful!

Master Extreme Code v2: (P1)
80000000 80623320
80000001 00000000
60000006 00000000
80000002 806212BC
4A001000 00000000
30000024 00000000
92210003 00000024
86100003 000001C4
88000002 00000003
4A001002 00000000
92210002 00000000
4A001002 00000000
DE000000 80008180
92210003 00000010
92210004 00000014
86A00003 40800000
86A00004 40800000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
92210005 0000000C
88900005 00000003
94210005 0000000C
92210005 00000010
88900005 00000004
94210005 00000010
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Generalized Super Code (P1)
80000000 80623320
80000001 00000000
60000006 00000000
4A001000 00000000
30000024 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 0000007C
58010000 0000002C
58010000 00000004
10000020 00000080
10000034 00000080
10000048 00000080
1000005C 00000080
10000070 00000080
100000D4 00000080
100000E8 00000080
100000FC 00000080
10000110 00000080
10000124 00000080
10000138 00000080
10000174 00000080
E2000002 00000000
80100001 00000008
62000000 00000001
E2000003 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Final UltimateMan By someone that put codes togeather...
4A000000 90180F20
100000B3 00000010
100000B4 00000001
140000E0 3F400000
140000D0 C0000000
140000CC 42800000
140000C4 42800000
140000C8 3D4CCCCD
E0000000 80008000
4A000000 90180FB8
1000000A 0000004B
E0000000 80008000
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000
C283CAA0 00000004
807900D8 80A30064
80A50020 80A5000C
A8850002 5484103E
7CA2212E 00000000E0000000 80008000

Control All Players with P1[Jose Gallardo] - Control Codes Provided by Spunit262
48000000 815E7624
DE000000 80008180
140001DC 00000000
140001E0 00000000
E0000000 80008000
48000000 815E7628
DE000000 80008180
140001DC 00000000
140001E0 00000000
E0000000 80008000
48000000 815E762C
DE000000 80008180
140001DC 00000000
140001E0 00000000
E0000000 80008000
48000000 815E7630
DE000000 80008180
140001DC 00000000
140001E0 00000000
E0000000 80008000*Works with Gamecube Controller Only*

Infinite Up B
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0010 40820008
3B80000F 60000000
939E0038 00000000
Infinite Up B attacks for characters with a disabling Up B(In other words, you free fall after using it and cannot do anything. As such, this does not work with characters like Snake and Sonic. It is also pointless on characters like Ike and Kirby)

Stage Builder Codes [Pizzaboy]

Unlimited objects
4A000000 81000000
30653264 01010101
14529E5C 00000000
E2000001 80008000Removes the limitations how many objects you may place!

Allow Overlapping
4A000000 81000000
30653264 01010101
10521D58 00000001
E2000001 80008000
Allows putting one object above each otherNote - If you place a large object that completely covers a smaller object, you will not be able to ever delete the smaller object.

Stage Editor Edge Placement
4A000000 81000000
30653264 01010101
4A000000 804F7880
38000000 00000810
4A000000 81000000
32529F8C 3F800000
92210000 00529F8C
94210000 00529F78
14529F8C 3F800000
E2000001 00000000
32529F90 3F800000
92210001 00529F90
94210001 00529F7C
14529F90 3F800000
E2000002 00000000
4A000000 804F7880
38000000 00001800
4A000000 81000000
32529F78 00000000
92210000 00529F78
94210000 00529F8C
14529F78 00000000
E2000001 00000000
32529F7C 00000000
92210001 00529F7C
94210001 00529F90
14529F7C 00000000
E2000003 80008000
This code lets you place an object so that it is partially outside of the map.
-----
Select the object you want to overlap the edge of the level and
press A and + on the wiimote.
Move it where you want, press A and -, and then place it.
-----
Please save before using this code, and check your level for spawnissues by dying once in the testing area.

Custom Stage Texture Swap [GaryCXJk]
4A000000 90180F08
38000032 FF000035
48000000 8066174C
DE000000 80008180
58010000 00000008
DE000000 80008180
58010000 000000B0
DE000000 90009380
90010000 00000000
80000001 9016B540
82200002 9016B548
88000001 00000002
82200002 9016B54C
88000001 00000002
4A001001 00000000
DE000000 90009380
30000000 544C4430
80000003 00000000
4A100000 00000010
DE000000 90009380
60000000 00000000
90010007 00000000
92210004 00000004
86400004 0000FFFF
88000004 00000003
86400004 0000FFFF
4A001001 00000008
94210004 00000000
34000000 00000000
4A001007 00000000
92210005 00000000
88000005 00000001
92210006 00000004
88000006 00000000
4A001005 00000006
92110008 00000000
4E000000 00000000
4A100000 00000010
94110008 00000001
8A000056 00000000
4A001007 00000008
64000000 00000000
E0000000 80008000
Need to download this stage: http://www.multiverseworks.com/garycxjkrandomstuff/st_fhqwhgads_ts.bin

Visual  Codes

Spawn Platform Size Modifier [Igglyboo]
0454CAB0 XXXXXXXX
C285765C 00000004
2C002FA8 40820010
3E408054 6252CAB0
C0320000 4E80002060000000 00000000

XXXXXXXX is a floating point value.Default size is 3F800000(1).

Z = |X|[Igglyboo]
C272E8AC 00000002
FC401210 D043001460000000 00000000

Z = -|X| [Igglyboo]
C272E8AC 00000002
FC401210 FC401050D0430014 00000000

Z = cos((X(pi/180)N))M [Igglyboo and Comex]
04523000 3C8EFA35
04523004 MMMMMMMM
04523008 NNNNNNNN
C272E8A8 00000006
D0230010 9421FF80
BC410008 3E408052
62523000 C0320000
C2F20008 B8410008
38210080 EC420072
EC4205F2 00000000
C272E8AC 0000000B
9421FF80 BC410008
7FE802A6 FC201090
3C608040 386304D8
7C6903A6 4E800421
7FE803A6 B8410008
38210080 9421FF80
BC410008 3E408052
62523004 C0520000
B8410008 38210080
EC2100B2 D0230014
60000000 00000000
Comex found the cos function and explained how to use it, which was probably the hardest
part of this code.
If you are stupid and haven't taken trigonometry then i'll explain it.
M is the amplitude(basically the height of the waves) and 2pi/N is the period(basically theamount of waves).

Always Have Red FS Aura
04839E10 60000000
048435C4 6000000004843604 60000000

Debug Pause:(GCC)
80000000 805B8A08
0402E5AC 8819000B
4A000000 804DE470
38000000 EFFF1000
86410000 00000001
E2000001 00000000
4A000000 805B8A08
3A000002 00FF0000
12000002 00000001
E2000001 00000000
4A000000 804DE470
38000000 FFEF0010
4A000000 805B8A08
3A000002 FF000000
12000002 00000100
E2000002 00000000
Press Start to freeze the game(don't worry, the music and sounds are unaffected).
Press Z to step through frame by frame.
Press Start again to unfreeze the game.(The new Start command is X+D^)

Circle Camera [Igglyboo]
045B6D94 XXXXXXXX
4A000000 805B6D8C
92210004 0006A540
86A00004 YYYYYYYY
94210004 00000000
E0000000 80008000
X and Y are Floating Point values
X is the amount of zoomY is the rotation speed

Frame Speed Mod Engine V2 [spunit262, Phantom Wings]
C2766C20 00000010
3C008180 807D0008
8063FFFC 7C030000
4080000C 80630030
48000008 386000FF
809D0014 C0240040
FC40081E D8410008
8001000C 80BD007C
80A50038 38C200D8
84E60008 2C070000
41820030 7CE8C671
41A0000C 7C081800
4082FFE8 54E8863E
7C004000 41A0FFDC
54E8043E 7C082800
4082FFD0 C0060004
D01F0010 00000000
C2766FB8 00000003
2C1D0001 4182000C
C0230010 48000008C02283C8 00000000

Icon mod [spunit262]
C20E1EF4 00000002
60000000 38A000XX
2C040001 00000000xx=character id

Sandbag Icons [spunit262]
C20E1EF4 00000002
60000000 388000012C040001 00000000

No Icons [spunit262]
C20E08BC 00000002
7C9F2378 38C0000290C40000 00000000

No Tags:
C20E5190 00000002
38800000 9083035460000000 00000000

No HUD: v1.1040E08D4 38A00000

No Offscreen  Indicators: v1.104960F48 38000000

Game Camera 5.0 [Igglyboo]
04521230 40200000
080A0690 60000000
2004000C 00000000
205BA944 00000070
065B6D80 00000018
00000000 41600000
00000000 00000000
41D00000 43900000
E0000000 80008000
C0000000 00000015
9421FF80 BC410008
3E40804D 6252E450
C0520000 C0720004
C0920008 C0B2000C
3E40805B 6252A944
3D608052 616B1230
C00B0000 C032C450
82720000 2C130400
40820008 EC210028
2C130800 40820008
EC21002A D032C450
C032C448 EC420032
EC21102A D032C448
C032C44C EC630032
EC21182A D032C44C
C032C43C EC840032
EC21202A D032C43C
C032C440 ECA50032
EC21282A D032C440
B8410008 382100804E800020 00000000

SSE Game Camera [Igglyboo]
205BA488 00001070
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
040188A0 60000000
040A568C 60000000
040A5684 60000000
040188A4 60000000
040188A8 60000000
E2000001 00000000
205BA488 00001270
040188A4 D03F0070
040188A8 D01F0074
040188A0 D05F006C
040A568C D01F0064
040A5684 D01F0060
040AA84C D01E0064
040AA840 D01E0060
040AA854 D05E0068
040AA874 D09E006C
040AA878 D07E0070
040AA87C D05E0074
040A0690 D03F006C
040A069C D01F0070
040A06A8 D03F0074
040A06B4 D01F0060
040A06C0 D03F0064
E2000001 00000000
205BA488 00000064
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE73002A
D2726D94 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000068
C0000000 00000005
3E40805B C2726D94
3C003FC0 90120000
C0120000 EE730028
D2726D94 4E800020
60000000 00000000
E2000002 00000000
205BA488 00000070
045B6D94 43480000
60000000 00000000
E2000001 00000000
205BA488 00000041
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE730028
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000042
C0000000 00000005
3E40805B C2726D8C
3C003FC0 90120000
C0120000 EE73002A
D2726D8C 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000044
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE730028
D2726D90 4E800020
60000000 00000000
E2000001 00000000
205BA488 00000048
C0000000 00000005
3E40805B C2726D90
3C003FC0 90120000
C0120000 EE73002A
D2726D90 4E800020
60000000 00000000
E2000001 00000000
The controls are a bit different.
Panning is now handled with the L trigger and rotations have been taken out.
Also, the game will not invert itself when zoomed in alot.
I am trying to fix the invert and rotations but it seems to be a game limitation.As always, please report any bugs.

Pause/Game Camera [Igglyboo, Link and Y.S]
040A7D60 4E800020
04109D88 38800001
040A6C1C 60000000
040A6C24 60000000
040A6C2C 60000000
040A6C48 60000000
040A6C50 60000000
040A6C58 60000000
040AA84C 60000000
040AA840 60000000
040AA854 60000000
080AA874 60000000
20020004 00000000
080A0690 60000000
2004000C 00000000
I can't really explain what this code does, so I will let the video do the talking.
I was thinking that my game camera was too hard to use so I made an easier alternative.The unrestricted pause camera(which is included) was made by Y.S and ported by Link, so make sure to thank them also.

Shield Colors:
4A000000 XXXXXXXX
14000088 R1G1B100
14000090 R2G2B200
140000A0 R3G3B300
140000A8 R4G4B400
-
XXXXXXXX: Shield to modify
80F59A60 Red Shield
80F59ED4 Blue Shield
80F5A348 Yellow Shield
80F5A7BC Green Shield
-
R1G1B1 Pulse: The color of the pulse effect from you're shield.
R2G2B2 Soft Glow: The faded glow that you're shield gives off.
R3G3B3 Reflection: The color of the reflection you're shield gives off.
R4G4B4 Base Color: Just exactly that..
I'll be trying to get a code out that causes all CPU's to use their respective
shield colors instead of the white shield - the white is automatically set upby the ASM code, so you can't modify it.

No Shield Bubbles [Phantom Wings]
4A000000 80F59A40
12000000 00050000
E0000000 80008000You can still guard but you can't see the bubble around you're character.

Face Any Which Way[Original by Phantom Wings]
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
14000060 XXXXXXXX
80100001 00000008
62000000 00000001
E2000002 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
-
XXXXXXXX Takes floating point values, more specifically, angles.
If you use a number greater than 360 the game will subtract 360 until it is between 0 and
360.
For example, you put in 560, thats the same as putting in 200.(560 - 360 = 200)
Just stay between 0 and 360.
Here are some starter angles.(360 and 0 produce the same effect)
-
0 = 00000000
45 = 42340000
90 = 42B40000
135 = 43070000
180 = 43340000
225 = 43610000
270 = 43870000
315 = 439D8000360 = 43B40000

Inclined Plane [Igglyboo]
4A000000 8072E8A8
14000000 D0430010E0000000 80008000

Dark Brawl[Igglyboo]
C2191CB4 00000002
38A00000 90A4000860000000 00000000

Angle Axis+[Igglyboo]
04540000 XXXXXXXX
C272E8AC 00000005
9421FF80 BC410008
3E408054 62520000
C2320000 EE31102A
D2230014 B8410008
38210080 00000000
-----XXXXXXXX takes floating point values.

No FS Effects:
0492CD34 60000000
04839E10 60000000
048435C4 60000000
04843604 48000024
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000064
58010000 00000024
10000001 000000FF
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
4A000000 80663060
3800009D FF000001
1000009D 00000000
E0000000 80008000Removes all dark skies, glowing eyes, and auras for Final Smashes.

No Closeups: v1.1
040A9F1C 387E0060
040AA5C8 4800037CUse this code with the No FS Effects for even less presence of the FS's

Unrestricted Pause Camera [Link, original Y.S.]
040A7D60 4E800020
04109D88 38800001Screenshot, screenshots, screenshots!

Unrestricted Replay Camera [FireC, original Y.S.]
0409E934 60000000
0409E93C 60000000
0409E9AC FC201890
0409E9B8 FC600090
0409E9BC FC000890
0409E9C8 FC001890Get that perfect angle!

Allow Replays Longer Than Three Minutes (brkirch)
040E5DE8 60000000
04953184 6000000004953224 60000000

Angle Axis Battle (Phantom Wings)
4A000000 8072E8AC
14000000 D0430014E0000000 80008000

No Closeups [Phantom Wings]
C20AA690 00000002
3C60805B 38636D80
C0030010 00000000
C20A9F1C 00000002
3C60805B 38636D80
60000000 00000000Removes all closeups for Final Smashes and Dragoons - adds a bit more flow to the battle.

Game Camera Will Not Move [Igglyboo]
080A0690 600000002004000C 00000000

Pretty Unusual Colors
08191CB8 60000000
20020004 00000000
08191CB0 60000000
20020004 00000000
08191CA0 6000000020020004 00000000

Trippy Colors[Igglyboo]
08191CA4 6000000020020004 00000000

WiFi Codes

P1 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCCF7 000000xxE0000000 80008000

P2 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD01 000000xxE0000000 80008000

P3 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD0B 000000xxE0000000 80008000

P4 WiFi Character Modifier [hetoan2]
42000000 90000000
00FDCD15 000000xxE0000000 80008000

Copy Submit Data [spunit262]
2119E99C 4182001C
0519E99C 60000000
21196C99 40800244
05196C98 40800008E0000000 80008000

Custom Stages On Wifi Test
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 00000035
E2000002 80008000<!--[!include:WiFi Custom]-->

WiFi Damage Ratio  Modifier (FMK)
4A000000 90FDDB60
10000069 000000xx
E0000000 80008000xx=floating point number

Custom Stages On Wifi Test [Phantom Wings] (I think)
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 00000035
E2000002 80008000
In order to play a custom stage online you must perform the following steps:
1. Your opponent(s) must have the custom stage you intend to play
2. You must play the custom stage you intend to play in an offline Brawl FIRST
3. After you've played the stage in an offline Brawl, go online and select Random as your stage4. If your choice is picked for the stage, your custom stage should load

WiFi Music Modifier (FMK)
4A000000 90FDCD20
14000000 FF00xxxx
E0000000 80008000
Replace XXXX with one of the following (Nameless and Unused songs will most likely NOT work)
26F9 Menu 1
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 ENDING
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270F Stage Builder
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E MLRPG02 (Unused)
271F MORINOKINOKO (Unused)
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 KAZENOSAKANA (Unused)
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 COCKIE (Unused)
2754 Flower Field
2755 Wildlands
2756 ATHLETIC2 (Unused)
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 0 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 COMMAND (Unused)
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 SENTOUONIISAN (Unused)
2791 EIGHTMELODIES (Unused)
2792 SMILEANDTEARS (Unused)
2793 Humoresque of a Little Dog
2794 BECAUSE (Unused)
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 RADIOTAISO (Unused)
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 SPORTSMEDLEY (Unused)
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 WILDTRACKS (Unused)
27D2 PictoChat
27D3 ELECTRO
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 MAINTHEME (Unused)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA BEATMANIA (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 HOWTOPLAY (Unused)
27F1 DXTERMINAL (Unused)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 UCANDO
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 SSE Results (Nameless)
2825 Boss Battle Song 2
2826 Save Point
2827 SSE DK Jungle (Nameless)
2828 SSE Luigi Mansion (Nameless)
2829 Halberd Interior (Nameless)
282A SSE Data Select (Nameless)
282B SSE Brinstar (Nameless)
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3282E Halberd Moving (Nameless)

WiFi Pokemon Switch (FMK)
4A000000 90FDCD38
14000000 XXXXXXXX
E0000000 80008000xxxxxxxxx=0000000 + Pokemanz ID. Lemme show you them

WiFi Assist Trophy Switch (FMK)
4A000000 90FDCD3C
14000000 XXXXXXXX
E0000000 80008000xxxxxxxxx=0000000 + A.T. ID

Wifi Boss Battles:
4A000000 806F91E0
10000003 00000004
1000000C 00000002
4A000000 90180B44
38000000 0EFF0000
10000000 0000000F
E0000000 80008000Replaces Wifi HRC with Boss Battles

Wifi Boss Battles: (TEST 2)
4A000000 806F91E0
10000003 00000004
1000000C 00000002
4A000000 90180B44
38000000 00FF0E00
10000000 0000000F
E0000000 80008000Replaces Wifi HRC with Boss Battles

Waiting Room Replacement [spunit262, found by breakpoint on Y.S.'s stage mod]046F2560 380000XX

WITH ANYONE - Basic Brawl Multiplayer [Phantom Wings]
4A000000 90180B44
38000000 00FF1000
10000000 0000000C*Must Be Host. You must also start the Waiting Room before someone else joins (kinda like having someone join your game instead of you joining theirs).

WITH ANYONE - Team Battle Multiplayer [Phantom Wings & Jose Gallardo]
4A000000 90180B44
38000000 00FF1100
10000000 0000000C*Works without being the host, but the same rule applies for starting the Waiting Room before others join (have them join while you are in the waiting room).

Item Codes

FIRESCOPE (Phantom Wings)
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C00019 6000000090DD08C0 00000000

Icey-flower Wand (Phantom Wings)
4A000000 8098D528
D2000000 00000003
2C060030 40820008
38C0001A 6000000090DD08C0 00000000

cracker launcher has infinite shots and always shoots smokey shot [Jassim]01493F0B 00000001

hammer and golden hammer lasts forever[jassim]
012767B3 0000005A
012C87B3 0000005A
0131A7B3 0000005A0136C7B3 0000005A

Insert Custom Item Description for Starman[REDSOXROX]
157739C4 XXXXXXXX
157739C8 XXXXXXXX
157739CC XXXXXXXX
157739D0 XXXXXXXX
157739D4 XXXXXXXX
157739D8 XXXXXXXX
157739DC XXXXXXXX
157739E0 XXXXXXXX
157739E4 XXXXXXXXReplace XXXXXXXX with text in hex.

Super Scope shoots xx
4A000000 8098D528
D2000000 00000003
2C06003E 40820008
38C000XX 6000000090DD08C0 00000000

Item Size Modifier
C2718B84 00000004
3E608000 62731550
2C1200ZZ 40820008
C0330000 D023004C
60000000 00000000
04001550 SSSSSSSS
ZZ=item
SSSSSSSS= size
SIZE
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000100.0 = 42C80000

Golden Hammer Modifier (Heinermann)
40000000 9017B638
000015B0 000000XX
E0000000 80008000<!--[!include:Item Swap]-->

Giant ATs and Pokemon [Link]
C2718B84 00000006
3E608000 62731550
2C120062 4180001C
2C1200B1 41810014
C0330000 2C120075
40820008 D0230418
D023004C 00000000
04001550 SSSSSSSS
SSSSSSSS = Size
--> Resizes all assist trophies and pokémon!<!--[!include:Size Information]-->

Multiple Assist trophies [Link]
04625D28 0000000004625DE0 00000000

Infinite Assist Trophies (US) [Crashdance22]
4A000000 80000000
1462C368 000000001462C423 00000000

Items never disappear
4A000000 814CD0A8
60000027 00000000
36000000 00000046
14000004 00000100
E2000001 00000000
4A100000 FFFFBEC0
62000000 00000000E0000000 80008000

Item modifier
4A000000 8098D528
D2000000 00000003
2C0600XX 40820008
38C000YY 6000000090DD08C0 00000000

Super Mushroom growth factor:
04B88800 XXXXXXXXNormally 3FD9999A=170%..

Poison Mushroom "growth" factor:
04B88808 XXXXXXXX
Normally 3F000000=50%In case the stacker is on, this value gets overwritten with 71% (3F3504F3) - this has technical reasons because the game seems to execute the shrink command twice.. while in regular game mode you still appear with 50% of your size, with the stacker it would be only 25%

Normal Lightning (shrinking you or enemies):
04B88824 XXXXXXXXNormally 3F000000=50%

WTF Lightning (enlarging enemies):
04B8881C XXXXXXXXNormally 4019999A=240%

Stop Watch Strength: (untested)
4A000000 80B89080
14000000 XXXXXXXX
E0000000 80008000
-00000004 = default
-00000008 = stronger
-00FFFFFF = Complete stop-80XXXXXX = Slows hit affects only

Poison Mushrooms Kill you:
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C00F3 40820008
3B8000BD 60000000939E0038 00000000

Infinite Items
4A000000 80000000
XXXXXXXX 00000000<!--[!include:Infinite Item Info]-->

Item Switcher [Phantom Wings]
4A000000 8098D528
D2000000 00000003
2C0600XX 40820008
38C000YY 60000000
90DD08C0 00000000<!--[!include:Item Swap]-->

Assist Trophy Switcher [Heinermann]
4A000000 90180F08
14000054 XXXXXXXX
E0000000 80008000<!--[!include:Assist Trophy List]-->

Pokemon Switches  [Heinermann]
4A000000 90180F08
14000050 XXXXXXXX
E0000000 80008000<!--[!include:Pokemon List]-->

Aggressive AT's and Pokeballs: (Phantom Wings)
4A000000 8077F780
D2000000 00000008
2C000002 40820030
2C120000 40820010
2C1C0003 40820008
3B800005 60000000
2C12002A 40820010
2C1C0003 40820008
3B800005 60000000
939E0038 00000000
E0000000 80008000Makes all Assist Trophies and Pokeballs activate upon hitting the ground and attack anyone nearby.

Hacked Pokeballs:
4A000000 90180F08
14000050 100344D8
E0000000 80008000All pokeballs are legendary!!!

Smash Ball Activator: [Phantom Wings]
4A000000 80000000
1482B194 38000000
14814E14 38000000Allows Smash Balls to be created even when someone has one. (Works best with the Infinite Smash Balls code)

Stage Codes

Sub-Stage Select (Common) [spunit262]
066B5E0C 0000000C
38C00000 41A20008
60C60001 00000000
066B5E20 00000010
7CA30039 41A20008
60C60002 7CC03378
C26B5E30 00000004
2C040008 4080000C
70A30010 48000008
74A30008 41A20008
60000004 00000000
C2055760 00000003
3CA09018 60A50F3C
98850000 548407BE
28030005 0000000004055774 60000000

Sub-Stage Select (metalgear/spear pillar) [spunit262]
C210FA10 00000004
887F0000 546407BE
3484FFFF 4C800382
2C1B0022 4CA21382
4C441202 00000000
C210FA1C 00000003
2C1B0015 4C622B82
40A30008 989F00004C422202 00000000

Sub-Stage Select (Smashville) [spunit262]
0610FBC4 00000018
887F0000 3403FFFF
41A00010 60000000
981F0000 480000E4Hold L/R and Z for K. K. Slider

Sub-Stage Select (Target Test-Random) [spunit262]
0410FE14 4BF2FD51
C210FE18 00000009
887F0000 3403FFFF
40800028 9421FFF0
3C0040A0 90010008
C0010008 FC010032
FC00001C D8010008
8001000C 38210010
981F0000 54002E34
981FFFF2 3C60FF0038032712 00000000

Sub-Stage Select (Target Test-Lv1) [spunit262]
C210FE18 00000003
881F0000 54002E34
981FFFF2 3803271260000000 00000000

Dark Link Duel:
4A000000 90180F3A
38000000 FF000033
48000000 805B8ADC
DE000000 80008180
1400036C 4F000000
E0000000 80008000Removes King Bulbin from Bridge of Eldin.

The View:
4A000000 90180F3A
38000000 FF000003
48000000 805B8ADC
DE000000 80008180
340001DC 41000000
140001DC 4F000000
E2000001 00000000
140001F4 00VVWWXX
120001F8 0000YYZZ
58010000 00000018
58010000 00000048
58010000 00000000
58010000 0000000C
14000018 00000000
Makes the platform on Delphino remain still. Can customize the additional platforms with:
01 = On
03 = Off
VV Central Platform
WW Dome Platform
XX Basic Platforms
YY Slanted PlatformsZZ Far Platforms

Death Boundary Mod Beta [spunit262]
0492CF10 60000000
48000000 80B8A428
DE000000 80008180
16000058 00000010
LLLLLLLL RRRRRRRR
TTTTTTTT VVVVVVVV
E0000000 80008000
Affects all level indicrematly.Special thank to Igglyboo, his coordinate hacks helped.

Undo Death Boundary Mod [spunit262]0492CF10 48004299

Default Large Custom Stage Death Boundarys
C3910000 43910000435C0000 C36B0000

Walkoff Large Custom Stage Death Boundarys
C3320000 43320000435C0000 C36B0000

Default Pirate Ship Death Boundarys
C3660000 43660000433E0000 C2E60000

Pirate Ship Water Level Beta [spunit262]
0554958C YYYYYYYYDefault C1A31581 (most of the time)

Waiting room music [spunit262]0410FE04 3863XXXX

Custom Stage Respawn Point mod [spunit262]
42000000 90000000
28180F3A 00000035
48000000 80B8A428
DE000000 80008180
1400029C XXXXXXXX
140002A0 YYYYYYYY
E0000000 80008000Special thank to Igglyboo, his coordinate hacks helped.

Death Spawn Fix [spunit262]
42000000 90000000
28180F3A 00000035
48000000 80B8A428
DE000000 80008180
3C00029C 80004391
1400029C C1200000
E0000000 80008000Special thank to Igglyboo, his coordinate hacks helped.

Set Respawn Point to Spawn Point 8 [spunit262]
2115F534 C01F0298
C315F534 00000004
807E0078 2C030000
41A20010 809E007C
907F029C 909F02A0
60000000 00000000
E0000000 80008000Special thank to Igglyboo, his coordinate hacks helped.

Luigi's Mansion is "The Dead Lands":
4A000000 90180F3A
38000000 FF000004
48000000 805B8ADC
DE000000 80008180
1400020C 4F000000
3000024C 00000000
1400024C 01010101
3000024D 03030303
1400024C 00000000
E2000001 00000000
14000250 41C00000
14000254 41C00000
1400025C C1C00000
14000260 41C00000
90010000 00000000
58010000 FFFFFDF0
10000150 00000007
14000154 4F000000
4A001000 00000000
58010000 FFFFFDFC
10000150 00000007
14000154 4F000000E0000000 80008000

The Roadway: (Phantom Wings)
4A000000 90180F3A
38000000 FF000031
48000000 805B8ADC
DE000000 80008180
14000BD4 00000000
14000BD8 43100000
4A100000 00000378
18000004 52000000
201D003C 00000000E0000000 80008000

Level Speed Modifier [Phantom Wings]
4A000000 90000000
1416A904 XXXXXXXX
E0000000 80008000<!--[!include:General FP Info]-->

Reverse Level Speed [Phantom Wings]
4A000000 90000000
1416A904 BF800000
E0000000 80008000
Note: Might have undesired effects for certain levels, such as Big Blue and Castle Seige, which goes backwards/upwards infinitely causing the game to lag and/or freezeNeat effects for stuff like Mushroomy Kingdom and etc, though.

- - - - Half Level Speed
4A000000 90000000
1416A904 3F000000E0000000 80008000

- - - - Double Level Speed
4A000000 90000000
1416A904 40000000E0000000 80008000

Luigi's Mansion is Flatlands (Phantom Wings)
4A000000 90180F3A
38000000 00000004
4A000000 81000000
3054E4AC 00000000
1454E4AC 01010101
3054E4AD 02020202
1454E4AC 00000000E0000000 80008000

The Real Result Screen [Jose Gallardo]
284F7880 00004000
CC000000 00000000
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B80010F 60000000
939E0038 00000000
E0000000 80008000
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 00000028E2000002 80008000

World Wrap X:(Unfinished) (Phantom Wings)
4A000000 8072E8A4
14000000 60000000
14000004 60000000
D2000008 0000000E
3CA08000 91C52F10
91E52F14 92052F18
92252F1C 81C40000
81E40004 82040008
3E204360 7C0E8800
41800008 3DC0C35F
3E20C360 7C0E8800
41800014 3A20FFFF
7C0E8800 41810008
3DC0435F 60000000
91C3000C 91E30010
92030014 81C52F10
81E52F14 82052F18
82252F1C 00000000
As far as I've tested, it works on Battle Field, Final Destination, Eldin Bridge, Luigi's Mansion, Pirate Ship, Norfair, HaliberdAlso, if you shoot a projectile off one side of the screen, it'll hit everyone in between there and the other side.

Stage Modifier (The Stages with a Star work)
4A000000 90180F08
10000033 000000xx
10000034 00000000
E0000000 80008000<!--[!include:Stage List]-->

- - - - Hold R for Practice Stage
284DE4B0 000000A0
4A000000 81000000
145E25D8 00000037
E2000002 80008000Hold the specified button down on the stage selection screen while loading.

- - - - Hold L for Target Test
284DE4B0 000000C0
4A000000 81000000
145E25D8 00000038
E2000002 80008000Hold the specified button down on the stage selection screen while loading.

- - - - Hold Y for Result Stage
284DE4B0 00000880
4A000000 81000000
145E25D8 00000028
E2000002 80008000Hold the specified button down on the stage selection screen while loading.

- - - - Hold X for Home Run Contest
284DE4B0 00000480
4A000000 81000000
145E25D8 00000034
E2000002 80008000Hold the specified button down on the stage selection screen while loading.

/ Gamecube Z button Stage Modifier, Online.
284DE4B0 00000090
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 000000XX
E2000002 80008000<!--[!include:Stage List]-->

W/ Gamecube R Button Stage Modifier, Online.
284DE4B0 000000A0
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 000000XX
E2000002 80008000<!--[!include:Stage List]-->

W/ Gamecube L Button Stage Modifier, Online
284DE4B0 000000C0
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 000000XX
E2000002 80008000<!--[!include:Stage List]-->

W/ Gamecube Y Button Stage Modifier, online
284DE4B0 00000880
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 000000XX
E2000002 80008000<!--[!include:Stage List]-->

W/ Gamecube X Button Stage Modifier, Online
284DE4B0 00000480
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 000000XX
E2000002 80008000<!--[!include:Stage List]-->

W/ Gamecube Dpad+Up Stage Modifier, Online
284DE4B0 00000088
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 000000XX
E2000002 80008000<!--[!include:Stage List]-->

W/ Gamecube Dpad+Down Stage Modifier Online
284DE4B0 00000084
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 000000XX
E2000002 80008000<!--[!include:Stage List]-->

Unlock ables  (Use only if you suck so much you shouldn't be playing Smash Bros)

Unlock all Characters [eric]
42000000 90000000
0417B640 FFFFFFFF0417B644 FFFFFFFF

Unlock all Stages [eric]
42000000 900000000417B658 FFFFFFFF

Have all Trophies [eric]
* 42000000 90000000
* 0817BE80 80638063* 21100004 00000000

Have all Stickers [eric]
42000000 90000000
0817C398 80638063215D0004 00000000

Have all Challenge Data [eric]
* 42000000 90000000
* 0817CB68 02020202* 201F0004 00000000

Actions  &  Animations

Special Action  Modifier [phantom wings]
4A000000 8077F908
D2000000 00000003
2C1e0XXX 40820008
3BC00YYY 60000000
93DD0038 00000000
000 Stand
001 Walk
002
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013
014
015 Exit Crouch
016 Land 1
017 Land 2
018
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022
023
024 N Attack(and Combo)
025
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043
044
045 Thrown Released
046 Hit ground(back)
047 Hit ground(face)
0BD Death
*0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D
*10E Entrance
*10F Victory(All)*110 Loss

Action Modifier [Phantom Wings]
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0XXX 40820008
3B800YYY 60000000
939E0038 00000000
000 Stand
001 Walk
002
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013
014
015 Exit Crouch
016 Land 1
017 Land 2
018
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022
023
024 N Attack(and Combo)
025
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043
044
045 Thrown Released
046 Hit ground(back)
047 Hit ground(face)
0BD Death
0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D
10E Entrance
10F Victory(All)110 Loss

Special Action  Modifier [phantom wings]
4A000000 8077F908
D2000000 00000003
2C1e0XXX 40820008
3BC00YYY 60000000
93DD0038 00000000
000 Stand
001 Walk
002
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013
014
015 Exit Crouch
016 Land 1
017 Land 2
018
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022
023
024 N Attack(and Combo)
025
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043
044
045 Thrown Released
046 Hit ground(back)
047 Hit ground(face)
0BD Death
*0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D
*10E Entrance
*10F Victory(All)*110 Loss

Action Modifier [Phantom Wings]
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0XXX 40820008
3B800YYY 60000000
939E0038 00000000
000 Stand
001 Walk
002
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013
014
015 Exit Crouch
016 Land 1
017 Land 2
018
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022
023
024 N Attack(and Combo)
025
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043
044
045 Thrown Released
046 Hit ground(back)
047 Hit ground(face)
0BD Death
0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D
10E Entrance
10F Victory(All)
110 Loss
----*some of the bottom most values were found by me

000 Stand
001 Walk
002
003 Dash
004 Run
005 Stop
006 Turn 1
007 Turn 2
008 Stop Turn
009
00A Start Jump
00B Jump
00C Second Jump
00E Fall 1
00F Fall 2
010 Fall Dissabled
011 Enter Crouch
012 Crouch
013
014
015 Exit Crouch
016 Land 1
017 Land 2
018
019 Land Dissabled
01A Enter Shield
01B Shield
01C Exit Shield
01D Perfect Shield??
01E Dodge
01F Roll Forward
020 Roll Back
021 Air Dodge
022
023
024 N Attack(and Combo)
025
026 R Attack
027 S Attack
028 U Attack
029 D Attack
02A S Smash Charge
02B S Smash
02C S Smash(again?)
02D D Smash Charge
02E D Smash
02F D Smash
030 U Smash Charge
031 U Smash
032 U Smash
033 Air Attack(All???)
034 Grab
035 Grabbing Enemy
036
037
038
039 Hold
03A Grab Attack
03B Release
03C Throw
03E Held
03F Held Damage
040 Escape
041
042 Thrown
043
044
045 Thrown Released
046 Hit ground(back)
047 Hit ground(face)
0BD Death
0BE Respawn
0F2 Enlarge(and Size Revert)
0F3 Shrink(and Size Revert)
10B Unloaded
10C Taunt(All 3)
10D
10E Entrance
10F Victory(All)
110 Loss
*056-Shield Break
*057-Hit ground from shield break
*058-Hit ground from shield break
*059-Get up from shield break
*05A-Dizzy
*05B-Get out of dizzy
*05C-Fall asleep
*05D-sleeping
*05E-Wake Up
*05F-Dizzy(short)
*060-Ground catch(when you press shield when you hit the ground)
*061-Ground catch + roll
*062-face foreward*063-Wall Jump

Taunt to do your character's  entry:
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B80010E 60000000939E0038 00000000

Character intros are Standing poses
4A000000 8077F908
D2000000 00000003
2C1e010E 40820008
3BC00000 6000000093DD0038 00000000

Character intros Are Victory Poses:
4A000000 8077F908
D2000000 00000003
2C1e010E 40820008
3BC0010F 60000000
93DD0038 00000000*Best on Results Screen, may freeze otherwise. Characters will not be able to be moved

Control Winner on Victory Screen
4A000000 8077F908
D2000000 00000003
2C1e010F 40820008
3BC0010E 60000000
93DD0038 00000000Lets you control the Winner(s) on the Victory Screen, no Background will be loaded, but the Camera moves around with you.

Control Loser on Victory Screen
4A000000 8077F908
D2000000 00000003
2C1e0110 40820008
3BC0010E 60000000
93DD0038 00000000
Let's you control the Loser(s) on the Victory Screen, the background will be loaded because the Winner does his Victory Pose.The Camera will stay in place, and you can only play as the Winner if he gets hit.

New mushroom stacker:
C28960E8 00000007
7C23052E E3E10018
2C1E0000 41820024
80DE00D8 80C60064
80C60020 80C6000C
A9460002 1D4A0008
394A0020 7C22552E
60000000 00000000
C281C7B0 0000000D
2C1D0000 41820058
821D00D8 82100064
82100020 8210000C
ABF00002 1FFF0008
3BFF0020 81C30030
7DFF1214 836F0004
7C0ED800 41820014
91CF0004 C02304A0
D02F0000 4800001C
820F0000 2C100000
4182000C C02F0000
48000008 C02304A0
60000000 00000000
04842C74 38800000
04842C94 38800000
04842A2C 38800001
04B88804 3F3504F3
04B88808 3F3504F3
04B88DFC 3F3504F3
04B88E00 3F3504F3
20666928 00000001
085A9340 00000000
200F0004 00000000
E0000000 80008000
This code causes mushrooms to continuously make you bigger or smaller by putting mushroom effects together
2 super mushrooms = 4x the size
Change: sizes kept in-between character changes (Samus  Zero)
Bug: size remains after death in Subspacesize gets reset when going through a door in subspace

Boss Battles

Petey
4A000000 805A9320
30000070 00005C00
16000074 0000001C
00840001 10800001
01840006 01880007
0181000B 0182000C
FFFFFFFF 00000000E0000000 80008000

Rayquaza
4A000000 805A9320
30000070 00005C01
16000074 00000038
0008001E 1080001E
0180000B 0184000C
0182000D 0181000D
01880010 02880013
02840014 02800017
0282001A 0281001A
0480001D FFFFFFFFE0000000 80008000

Duon
4A000000 805A9320
30000070 00005C06
16000074 0000003C
00090001 10800001
0180000B 0181000F
0182000F 02800010
02810011 02820012
02840013 02880014
00A00015 00C00015
01840016 01880017
FFFFFFFF 00000000E0000000 80008000

Galleom
4A000000 805A9320
30000070 00005C04
66000001 00000000
30000071 00005C03
16000074 00000040
0013002D 1080002D
01800014 01810015
01820015 02810016
02820016 02800017
0288001A 00A0001E
00C00023 01840027
01880028 02840029
0480002C FFFFFFFFE0000000 80008000

Master Hand
4A000000 805A9320
30000070 00005A01
16000074 00000038
000A0034 10800034
0288000B 0188000E
01840011 02800014
01810019 0281001A
0481001B 0488001D
01820020 02820024
01800026 FFFFFFFFE0000000 80008000

Crazy Hand
4A000000 805A9320
30000070 00005A02
16000074 00000040
00090032 10800032
0288000B 0188000E
01840011 02800014
02840015 01820016
02820017 04840018
04800019 0488001A
0181001D 02810020
01800023 FFFFFFFFE0000000 80008000

Ridley
4A000000 805A9320
30000070 00005C05
16000074 00000034
000B001B 1080001B
02800009 01800009
0182000B 0181000B
0282000B 0281000B
0184000E 0284000F
01880011 02880012
FFFFFFFF 00000000E0000000 80008000

Meta Ridley
4A000000 805A9320
30000070 00005C07
16000074 00000020
000A001B 1080001B
0182000B 0180000F
01800010 0184000F
01810016 FFFFFFFFE0000000 80008000

Porky
4A000000 805A9320
30000070 00005C02
16000074 00000028
00080001 10800001
00820013 00810013
01800017 0188001A
0288001E 02840022
02800023 FFFFFFFFE0000000 80008000

Tabuu
4A000000 805A9320
30000070 00005C08
16000074 00000048
00100027 10800027
01840011 01800012
00A00013 01810016
01820018 01880019
0480001D 0284001E
0288001F 02810020
02820023 00C00024
02800026 10800027
FFFFFFFF 00000000E0000000 80008000

"Regular" Brawl Codes

Level Freeze
4A000000 90000000
1416A904 98000000E0000000 80008000

No ledge Grabbing [Phantom Wings, spunit262]
C27812B0 00000003
2C04000A 40A20008
38000000 5400CFFF60000000 00000000

No Auto Sweetspotting [Phantom Wings, spunit262]
C27812B0 00000006
2C04000A 40A20020
8181003C 816C0018
C00B0010 C02B001C
FC000840 40A10008
38000000 5400CFFF60000000 00000000

Triple Jump Fix [Phantom Wings, spunit262]04858DCC 38830003

Dash Cancel [Phantom Wings, spunit262]
C2764EBC 00000007
90810014 54846CFE
2C0417E5 41A00024
8081009C 80A4007C
80A50038 2C050005
40A20010 3C004F00
80840014 9004004060000000 00000000

No FastFall on C-stick [spunit262, Phantom Wings]
0485E27C 40A200080485E278 2C000001

Unversal Size Mod [spunit262]
04AD76C0 XXXXXXXX
It changes the size just about everything, including items, but not stageelements. It how ever has a slight glitch as it is applied twice to items when grab and characters being thrown or footstooling. For items the double applying is purely graphical, but for characters their hotbox is also affected and for large values can be KO of the bottom just by being thrown.

Spin Me Round [Igglyboo]
82200003 XXXXXXXX
86A00003 YYYYYYYY
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
58010000 00000018
94210003 00000060
80100001 00000008
62000000 00000001
E2000002 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Ledge Invincibility Duration
04B88EB4 0000XXXXDefault:0017

Music Modifier [Heinermann] (offline)
4A000000 90180F06
14000076 FF00XXXXE0000000 80008000

Hold Y to Stand in Air:(GCC)
0472FFA0 B3E30004
C2740628 00000005
8183002C 2C0C0002
40820018 8983FFAD
2C0C0001 4082000C
39800000 9183002C
8063002C 00000000
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
92210003 00000024
86100003 00000008
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000018
4A001002 00000000
100000CD 00000000
4A001003 804DE4B0
38000000 F7FF0800
14000000 00000000
4A001002 00000000
100000CD 00000001
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Default CPU Level Modifier[Igglyboo]
C2693A70 00000002
3880000X 909E01D4
60000000 00000000
CPU Level - 1 = X(level 9 would be X=8)

Friction Modifier[Igglyboo]
04520100 XXXXXXXX
C2857658 00000006
9421FF80 BC410008
3EC08052 C3360100
C023D134 3AC02EF0
7C00B000 40820008
EC21C82A B841000838210080 00000000

Mad Hops [Igglyboo]
04540020 XXXXXXXX
C272E8AC 00000005
9421FF80 BC410008
3E408054 62520020
C1F20000 EC0F0072
D0030014 B841000838210080 00000000

Reverse Grips: [PHANTOM WINGS]
C2778C84 00000002
C0810064 FC802050
60000000 00000000
C2778C88 00000002
C0A10054 FCA02850
60000000 00000000
C2778C90 00000002
C0610074 FC601850
60000000 00000000
Reverses the rotation of everything that is hooked through the Linker.
You may see some weird/funny results when it comes to things likeWario's bike, crates, or ZSS' plasma whip.

No Sweetspotting(v1.0):
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
32000000 0000000F
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 0000007C
92210003 00000018
58010000 0000007C
58010000 0000002C
92210004 00000004
4A001002 00000000
C078172C 0000000B
9421FF80 BC410008
3C808000 60841808
80A40008 80C4000C
80E40010 C0060010
C026001C FC000840
40810014 890700D4
7108007F 990700D4
4800000C 890700D5
990700D4 B8410008
38210080 4E800020
60000000 00000000
34000038 00000111
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
C278172C 00000002
98030001 80010014
60000000 00000000
C27816E0 00000002
98030001 8001001460000000 00000000

Fast Edges v1.2:
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210008 0000002C
92210002 00000014
92210003 00000018
92210004 00000068
92210005 0000007C
58010000 0000007C
58010000 0000002C
58010000 00000004
92210006 00000018
80000007 BF800000
4A001005 00000000
30000038 00000074
4A001002 00000000
34000040 40100000
C0000000 00000014
9421FF80 BC410008
3C808000 60841808
80A40008 80C4000C
80E40010 81040014
81240018 81440020
C004001C C0270044
FC010040 40810010
C027003C FC010040
4081002C C0460040
C0270040 EC2100B2
FC010040 40810014
C0270038 EC2100B2
FC010040 40810008
4800002C 39600001
B1690008 3960000E
B169000E 3960FFFF
B1690010 39600002
996AFFEB 39600017
996AFFEF B8410008
38210080 4E800020
E2000002 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Infinite lives in Classic mode (Jassim)
2D28AE67 00000005
0128AE67 00000005E0000000 80008000

Can start match with zero players0468D420 2C060000

Mad Hops [Igglyboo]
04540020 XXXXXXXX
C272E8AC 00000005
9421FF80 BC410008
3E408054 62520020
C1F20000 EC0F0072
D0030014 B8410008
38210080 00000000
---
Takes the Y axis coordinate, multiples it by XXXXXXXX, and stores that as Z axis data.XXXXXXXX Takes Floating Point values.

Buffer Mod [Phantom Wings, spunit262]0485B784 3860XXXX

Hitlag Modifier [Phantom Wings, Almas, spunit262]
C2771EAC 00000003
1C84XXXX 3884ZZZZ
39C0YYYY 7C8473D6
2C040000 00000000
C2876220 00000003
1C84XXXX 3884ZZZZ
39C0YYYY 7C8473D680660064 00000000

Hitlag Modifier +break [Phantom Wings, Almas, spunit262]
C2771EAC 00000004
2C04VVVV 41800010
1C84XXXX 3884ZZZZ
39C0YYYY 7C8473D6
2C040000 00000000
C2876220 00000004
2C04VVVV 41800010
1C84XXXX 3884ZZZZ
39C0YYYY 7C8473D680660064 00000000

Teleportation [Igglyboo]
C2912EF0 0000000A
C0190060 9421FF80
BC410008 3DC0805B
61CEA488 81CE0000
2C0E0068 40820024
3DC08062 61CE1270
7C0EC800 40820014
3DC08052 61CE0000
D00E0010 D02E0014
B8410008 38210080
60000000 00000000
82200004 80520010
82200005 80520014
205BA488 00000064
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000018
94210005 0000000C
94210004 00000010
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000000
62000000 00000000
E0000000 80008000
R+L+Up(Dpad) To save coordinates
R+L+Down(Dpad) To teleport to coordinates
To change the teleport command change this line
205BA488 00000064Do not change the coordinate saving command

Hit Effect Modifier:[Phantom Wings]
C2744A18 00000003
80DE0030 3980FFE0
7CC66038 38C600XX
60000000 00000000
Universally effects the hit type for all attacks
XX
00 hit
01 none
02 slash
03 electricity
04 Ice
05 Flame
06 Coin
07 Cape
08 Slip
09 Sleep
0A none
0B impale
0C Stun
0E Flower
0F none
10 none
11 slash 2
12 hit 2
13 Darkness
14 Stun
15 Aura
16 Impale 2
17 Down
18 No Flinch(no, unfortunately the Aura effect doesn't make all characters get stronger with more damage.)

SFX Hit modifier:[Phantom Wings]
C2744A20 00000002
3C00X1X2 6000X3X4
60000000 00000000
Universally effects the sound effect for all attacks
X1X2X3X4
06200000 slash
07A00000 slash
11B80000 Fire
27A00000 Frying Pan
2BA00000 Tennis Racket
2DA00000 Aura
44200140 hit
46200000 slash
47A00000 slash
49A00000 Coin
79A00000 Electricity
85A01000 Darkness
86800000 Slash
8A200000 Screech Attack
8F2009E8 Electricity90A00000 Fire

Coin Hits:[Phantom Wings]
C2744A18 00000003
80DE0030 3980FFE0
7CC66038 38C60006
60000000 00000000
C2744A20 00000002
3C0049A0 6000000060000000 00000000

Windstrike hits[Phantom Wings]
C2744A28 00000002
80DE0038 60C600F0
60000000 00000000Negates all hit effects and converts them to wind effects - the amount you push someone away is still proportional to the damage you inflict... Can't get smash balls.

Respawn in the air
4A000000 8077F908
D2000000 00000003
2C1e00BE 40820008
3BC0000E 6000000093DD0038 00000000

Hitstun 4.1:[Phantom Wings]
42000000 80000000
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
32000000 0000001C
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000070
58010000 0000007C
34000038 00000042
36000038 00000049
4A001002 00000000
58010000 00000024
58010000 0000000C
1400001C 00000088
14000018 00000088
E2000002 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
045A9300 3ECCCCCD
C276CCD4 00000002
C022FFE0 EF7C007260000000 00000000

Pick Any Color You Want [Igglyboo]
* 0469A2B4 60000000
* 0469A3C4 60000000
* 04696FD4 60000000* 04684E84 60000000

All players can be on the same team [spunit262]0468D534 38600000

Pick Any Color You Want [Igglyboo]
0469A2B4 60000000
0469A3C4 60000000
04696FD4 6000000004684E84 60000000

Can start match with only 1 player [spunit262]* 0468D420 2c060001

Player X has Infinite Shield:
* 4A000000 80623324
* 60000006 00000000
* 32000020 00000000
* 4A100000 00000244
* 62000000 00000000
* E2000001 00000000
* 58010000 00000000
* DE000000 80008180
* 58010000 00000060
* 340000D8 81000000
* 58010000 000000D8
* 58010000 00000064
* 58010000 00000020
* 58010000 00000014
* 1400000C 42480000
* E0000000 80008000
0 = P1
1 = P2
2 = P3
3 = P4
4 = P5
5 = P66 = P7

Tripping Rate Modifier
0481CB34 C0220020
045A9340 XXXXXXXX
XXXXXXXX = Floating point number
0 = 00000000 (no tripping)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000100.0 = 42C80000 (too much tripping)

New mushroom stacker:
C28960E8 00000007
7C23052E E3E10018
2C1E0000 41820024
80DE00D8 80C60064
80C60020 80C6000C
A9460002 1D4A0008
394A0020 7C22552E
60000000 00000000
C281C7B0 0000000D
2C1D0000 41820058
821D00D8 82100064
82100020 8210000C
ABF00002 1FFF0008
3BFF0020 81C30030
7DFF1214 836F0004
7C0ED800 41820014
91CF0004 C02304A0
D02F0000 4800001C
820F0000 2C100000
4182000C C02F0000
48000008 C02304A0
60000000 00000000
04842C74 38800000
04842C94 38800000
04842A2C 38800001
04B88804 3F3504F3
04B88808 3F3504F3
04B88DFC 3F3504F3
04B88E00 3F3504F3
20666928 00000001
085A9340 00000000
200F0004 00000000
E0000000 80008000
This code causes mushrooms to continuously make you bigger or smaller by putting mushroom effects together
2 super mushrooms = 4x the size
Change: sizes kept in-between character changes (Samus  Zero)
Bug: size remains after death in Subspacesize gets reset when going through a door in subspace

Infinite Up B
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C0010 40820008
3B80000F 60000000
939E0038 00000000
Infinite Up B attacks for characters with a disabling Up B(In other words, you free fall after using it and cannot do anything. As such, this does not work with characters like Snake and Sonic. It is also pointless on characters like Ike and Kirby)

Taunt enables Final Smash [Y.S ported by brkirch]
0481C934 8803001F
4A000000 90180F38
3A000002 FF00003D
C281C934 00000005
8803001F 2C0000F8
4182001C 38000038
2C1B010C 40820008
38000078 9803001F
48000004 00000000
E0000000 80008000Use your taunt to gain a final Smash! (Does not work in SSE or Boss Battles)

Brawl+/Melee2.0 (2.2) [codes used made by Phantom Wings and Y.S]
42000000 80000000
80000000 80623320
80000001 00000000
60000006 00000000
80000002 806212BC
4A001000 00000000
36000024 00000007
92210003 00000024
86100003 000001C4
88000002 00000003
4A001002 00000000
92210002 00000000
4A001002 00000000
DE000000 80008180
92210003 00000010
92210004 00000014
86A00003 40000000
86A00004 40000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
58010000 00000004
DE000000 80008180
58010000 00000060
92210006 0000007C
92210007 00000014
58010000 00000088
92210008 00000058
92210009 00000064
4A001006 00000000
30000038 00000021
4A001007 00000000
36000040 41C00000
4A001006 00000000
58010000 0000002C
58010000 00000004
100000E4 00000001
1000010C 00000001
10000120 00000001
10000134 00000001
10000170 00000001
4A001008 00000000
1400000C 3E300000
4A001007 00000000
36000041 41000000
4A001008 00000000
94210004 0000000C
4A001009 00000000
94210003 00000008
4A001007 00000000
34000041 41000000
4A001009 00000000
14000008 00000000
4A001007 00000000
34000041 41000000
9001000A 00000040
4A000000 805A0100
92210005 00000000
86A00005 3FC00000
8891000A 00000005
E2000002 00000000
4A001006 00000000
32000038 00000021
32000038 0000007F
32000038 00000080
32000038 00000083
58010000 0000002C
58010000 00000004
100000E4 00000000
1000010C 00000000
10000120 00000000
10000134 00000000
10000170 00000000
E2000004 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000
C27816DC 00000004
8963FFFC 2C0B0001
40820008 48000010
39600000 9963FFFC
98030000 00000000
E0000000 80008000
4A000000 90180F08
14000064 40000000
E0000000 80008000
4A000000 90180F20
140000C8 00000000
E0000000 80008000
4A000000 90180F7C
140000C8 00000000
E0000000 80008000
4A000000 90180FD8
140000C8 00000000
E0000000 80008000
4A000000 90181034
140000C8 00000000
E0000000 80008000
4A000000 90180F20
140000E0 3F800000
E0000000 80008000
4A000000 90180F7C
140000E0 3FC00000
E0000000 80008000
4A000000 90180FD8
140000E0 3FC00000
E0000000 80008000
4A000000 90181034
140000E0 3FC00000
E0000000 80008000
0481CB34 C0220020
045A9340 00000000
4A000000 8077F908
D2000000 00000003
2C1e010E 40820008
3BC00000 6000000093DD0038 00000000

Character Texture  Codes

Texture Uploader(Updated as of Oct.3)
4A000000 800C7348
D2000000 00000005
83A40008 92440008
3E408000 3A522F00
93B20000 82440008
93A40008 83A40004
60000000 00000000
80000002 80000000
80000003 80000000
4A000000 80002F00
30000000 00000000
6600002B 00000000
E2000001 00000000
92210000 00000000
4A001000 00000000
30000000 FADEF00D
80000001 93573000
60000000 00000000
4A001001 00000000
32000000 FADEF00D
66000012 00000000
E2000001 00000000
80000002 0000000E
88000002 00000000
80000003 0000000E
88000003 00000001
A0000000 23000000
80000002 0000000A
88000002 00000000
80000003 0000000A
88000003 00000001
A0000000 23000000
66000016 00000000
E2000002 00000000
92210002 00000004
86100002 00000020
86000002 00000010
88000001 00000002
64000000 00000000
4A001000 00000000
92210002 00000004
92210003 00000004
86100003 00000020
88000003 00000001
26001814 935E0000
8A001001 00000000
86000000 00000010
86000001 00000010
60000000 00000001
8A002001 00000000
86000000 00000020
86000001 00000020
86000002 FFFFFFFF
22001810 00000000
64000000 00000001
E0000000 8000800004002F00 00000000

Texture Setter
80000001 93573000
8000000A 80000000
8000000B 80000000
60000000 00000001
4A001001 00000000
30000000 FADEF00D
66100031 00000000
92110002 00000006
92010003 0000000A
86100003 00000104
92010004 0000000E
92010005 0000000F
80000008 80494EEC
80000009 90180FB8
60000006 00000000
4A001009 00000000
92010006 00000000
92010007 00000005
8000000A 8000181A
8000000B 80001822
A0000000 AB000000
8000000A 8000181E
8000000B 80001826
A0000000 AB000000
4A001008 00000000
30000000 00000001
58010000 00000008
DE000000 80009380
58010000 0000014C
4A101003 00000010
92210000 00000000
86300000 00FFFFFF
86100000 00000020
86000000 80000000
4A001001 00000010
8221000C 00001848
60000000 00000000
9C0020F0 00000000
86000000 00000020
4A100000 00000020
86000002 FFFFFFFF
22001810 00000000
64000000 00000000
E2000001 00000000
8421000C 00001848
E0000002 00000000
80100008 00000068
80100009 0000005C
62000000 00000000
4A001001 00000000
92110002 00000006
86100002 00000020
86000002 00000010
88000001 0000000264000000 00000001

Always have Final Smash Eyes
4A000000 90180F20
3A000098 00FF0800
3A000098 00FF1400
3A000098 00FF1C00
3A000098 00FF1800
3A000098 00FF1D00
3A000098 00FF1E00
3A000098 00FF1F00
3A000098 00FF2000
3A000098 00FF2100
3A000098 00FF2200
3A000098 00FF0500
3A000098 00FF2600
3A000098 00FF1A00
3A000098 00FF0A00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
3A000098 00FF3200
3A000098 00FF0000
3A000098 00FF0700
3A000098 00FF0900
3A000098 00FF1500
3A000098 00FF0D00
3A000098 00FF2300
3A000098 00FF2900
3A000098 00FF0B00
3A000098 00FF2B00
3A000098 00FF0600
48000000 80672FA8
DE000000 80009380
58010000 00000148
10000001 00000001
E0000000 80008000
4A000000 90180F20
3A000098 00FF0800
3A000098 00FF1400
3A000098 00FF1C00
3A000098 00FF1800
3A000098 00FF1D00
3A000098 00FF1E00
3A000098 00FF1F00
3A000098 00FF2000
3A000098 00FF2100
3A000098 00FF2200
3A000098 00FF0500
3A000098 00FF2600
3A000098 00FF1A00
3A000098 00FF0A00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
3A000098 00FF3200
3A000098 00FF0100
3A000098 00FF0200
3A000098 00FF0300
3A000098 00FF0400
3A000098 00FF1300
3A000098 00FF0E00
3A000098 00FF0F00
3A000098 00FF1900
3A000098 00FF2500
3A000098 00FF2A00
3A000098 00FF1600
3A000098 00FF1000
3A000098 00FF1100
3A000098 00FF1200
3A000098 00FF2400
3A000098 00FF0C00
3A000098 00FF1700
3A000098 00FF2800
3A000098 00FF2700
3A000098 00FF1B00
3A000098 00FF0600
48000000 80672FA8
DE000000 80009380
58010000 00000148
10000002 00000001
E0000000 80008000
4A000000 90180F20
3A000098 00FF0800
3A000098 00FF1400
3A000098 00FF1C00
3A000098 00FF1800
3A000098 00FF1D00
3A000098 00FF1E00
3A000098 00FF1F00
3A000098 00FF2000
3A000098 00FF2100
3A000098 00FF2200
3A000098 00FF0500
3A000098 00FF2600
3A000098 00FF1A00
3A000098 00FF0A00
3A000098 00FF2C00
3A000098 00FF2D00
3A000098 00FF2E00
3A000098 00FF2F00
3A000098 00FF3000
3A000098 00FF3100
3A000098 00FF3200
3A000098 00FF0100
3A000098 00FF0200
3A000098 00FF0300
3A000098 00FF0400
3A000098 00FF1300
3A000098 00FF0E00
3A000098 00FF0F00
3A000098 00FF1900
3A000098 00FF2500
3A000098 00FF2A00
3A000098 00FF1600
3A000098 00FF1000
3A000098 00FF1100
3A000098 00FF1200
3A000098 00FF2400
3A000098 00FF0C00
3A000098 00FF1700
3A000098 00FF2800
3A000098 00FF2700
3A000098 00FF1B00
3A000098 00FF0000
3A000098 00FF0700
3A000098 00FF0900
3A000098 00FF1500
3A000098 00FF0D00
3A000098 00FF2300
3A000098 00FF2900
3A000098 00FF0B00
3A000098 00FF2B00
48000000 80672FA8
DE000000 80009380
58010000 00000148
10000003 00000001E0000000 80008000

Character Texture Swap
48000000 XXXXXXXX
DE000000 80009380
50010000 0000014C
48000000 YYYYYYYY
DE000000 80009380
54010000 0000014C
E0000000 80008000<!--[!include:Texture Swap Info]-->

Character Graphics Modifier: [Phantom Wings]
48000000 XXXXXXXX
DE000000 80009380
58010000 00000148
100000YY 0000000Z
E0000000 80008000
XXXXXXXX On-screen Character
80672FA8 Player 1
80672FB4 Player 2
80672FC0 Player 3
80672FCC Player 4
80672FD8 Player 5
80672FE4 Player 6
80672FF0 Player 7
80672FFC Player 8
Z = State
*0 = always Off (deactivate)
*1 = always On (activate)
YY = Part Affected (the number next to the +, example: +01 is the value 01)
Mario:
+00 Body
+01 Cap
+02 FS Eyes
+03 Face(Damage)
+04 Face(Default)
+05 Hair
+06 Hair(Without Cap)
DK:
+00 Body
+01 FS Eyes
+25 Teeth(lower)
+29 Teeth(Upper)
Link:
+00 Body
+01 FS Eyes
+02 Teeth
+08 Pouch 1
+0A Pouch 2
+1C Sword(Hilt)
+1E Sword(Blade)
+31 Eyes
+47 Shield
+4A Sheath
+4C Shield(On Back)
+4E Sword(In Sheath)
Samus:
+00 Body
+01 FS Visor
+14 Left Shoulder
+26 Head
+29 Right Shoulder
+2C Arm Cannon
+2E Morph Ball
Zamus:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
Kirby:
+00 Arms/Legs
+01 Body(Mouth Open)
+02 Body(Default)
+03 FS Eyes(Mouth Open Face)
+04 FS Eyes(Default Face)
Fox:
+00 Body
+01 Blaster in Holster
+02 FS Eyes
+04 Face(Eyes Half Closed)
+05 Face(Eyes Closed)
+06 Face(Default)
Pikachu:
+00 Body
Marth:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+15 Sheath
+17 Sword in Sheath
+43 Sword(Blade)
+44 Sword(Hilt)
Mr. Game & Watch
+00 Body
+58 Head
+59 Head(Mouth Open)
+5A Arm(Back)
+5B Hand(Back)
Unfinished
Luigi:
+00 Body
+01 Cap + hair
+02 FS Eyes
+03 Face(Damage)
+04 Face(Default)
+05 Hair(Without Cap)
Diddy Kong:
Not Done
Metaknight:
+00 = Body
+01 = cape
+29 = Sword
+4B = Dimensional Cape
+4C = Wings
Zelda:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage)
Sheik:
+00 Body
+01 FS Eyes
Pit:
+00 = Body
+01 = FS Eyes
+03 = Face(Brows Arched)
+04 = Face(Eyes Half Closed)
+05 = Face(Eyes Closed)
+06 = Face(Default)
+07 = Face(Damage 1)
+08 = Face(Damage 2)
+2D = Shield
+2f = L Hand weapon
+34 = Bracelet 1
+36 = Bracelet 2
+4A = R Hand Weapon
+4C = Dual Edge
+4E = Bow
Falco:
+00 Body
+01 Blaster in Holster
+02 FS Eyes
Pokemon Trainer:
+00 Body
Charzard:
+00 Body
+01 FS Eyes
Squirtle:
+00 Body
+01 FS Eyes
Ivysuar:
+00 Body
+01 FS Eyes
Ike:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+08 Teeth
+47 Sword
Snake:
+00 Body
+01 FS Eyes
+03 Face(Eyes Half Closed)
+04 Face(Eyes Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
+08 Face(Shouting)
+09 Teeth
Peach:
+00 Body
+01 Crown
+02 FS Eyes
+03 Skirt
+49 Golf Club
+4A Crown(In Hand)
+4B Frying Pan
+4C Tennis Racket
Yoshi:
+00 Body
+12 Tail Guard
+2E Left Eye
+37 Right Eye
Ganondorf:
+00 Body
+01 FS Eyes
+02 Teeth
Ice Climber:
+00 Body
+01 FS Eyes
+18 Hammer
+1D Hair
Dedede:
+00 Hands + Feet + Head
+01 Body
+02 FS Eyes
+03 Hammer
Wolf:
+00 Body
+01 Blaster
+02 FS Eyes
+03 Face(Eyes Closed)
+04 Face(Eyes Half Closed)
+05 Face(Default)
+06 Face(Damage 1)
+07 Face(Damage 2)
Lucario:
+00 Body
+01 FS Eyes
+03 Face(Eyes Closed)
+04 Face(Eyes Half Closed)
+05 Face(Default)
+06 Face(Damage 1)
Ness:
+00 Body
+01 Head(Burnt)
+02 FS Eyes
+03 Head
+3D Bat
Sonic:
+00 Body
+01 Eyes
+02 FS Eyes
+04 Upper Face(Default)
+05 Lower Face(Half Grinning)
+06 Eyes Closed
+07 Eyes Half Closed
+08 Upper Face(Grinning)
+09 Lower Face(Grinning)
+0A Upper Face(Smirking)
+0B Lower Face(Smirking)
+0C Lower Face(Default)
Bowser:
+00 Body
+01 FS Eyes
+02 Left Horn
+03 Right Horn
+18 Body(While Jumping)
+19 Shell(while Jumping)
Wario:
+00 Body
+01 FS Eyes
Toon Link:
+00 Body
+01 FS Eyes
+18 Sword(Blade)
+1A Sword(Hilt)
+4A Shield
+4D Sheath
+4F Shield(On Back)
+52 Sword(In Sheath)
ROB:
Not Done
Olimar:
Not Done
Capt. Falcon:
+00 Body
+01 ??(FS?)
+2A Shoulder Guard
Jigglypuff:
+00 Body
+01 FS Eyes
Lucas:
+00 Body
+01 FS Eyes+3B Stick

Index Code (For prop hacks) (Phantom Wings)
4A000000 80002C00
16000000 000000YY
X1X1X1X1 X2X2X2X2
E0000000 80008000
XXXXXXXX = props that stay
YY = Lines * 8
Prop IDs
Snake:
8126896C Grenade Rounds
8126A8BC Targeting Recticle
8126C88C Grenade Launcher
8126E7F0 Ladder
81270724 Nikita Launcher
8127C8CC Rocket Launcher
8127DF88 Mortar Launcher
81285C7C - Mine
81278264 - Explosive
81276EF4 - Detonator
Fox:
812867DC Blaster
92D62220 Arwing(Freeze at end of match)
Falco:
812867D4 Blaster
92D62100 Arwing(Freeze at end of match)
Wolf
812867D4 Blaster
92D5F9E0 Wolfen(Freeze at end of match)
Pikachu:
8126BAF0 Volt Tackle
Link:
812780D0 Clawshot
812797A4 Claw Open
8127AEE0 Claw Closed
812870EC Bow
81285108 Arrow
812769FC Navi
Zelda
8127875C Light Arrow
8127A698 Light Bow
Sheik
8125784C Light Arrow
81259788 Light Bow
8125D608 Chain
Zamus
81258A88 Plasma Whip
812574A8 Lower Armor
81255ED0 Upper Armor
812548F8 Arm Cannon
81253320 Helmet
81251D48 Left Legging
81250770 Right Arm armor
8124F198 Left Shoulder guard
8124DBC0 Right Legging
Ness
81247E1C Yoyo sting
Samus
8126DF60 green missile(super missile?)
8127BB6C purple missile
81286D10 charge beam
8126AE9C grapple
81277014 - Invisible Zero Laser (final smash)
Yoshi
81282590 - Egg's(Up-B)
8127A474 - Wings
King Dedede
812762BC - Throw Guys(Over B)
81282950 - Super Hammer(down B)
92D5F1A0 - Chariot(WILL CRASH AT GAME END)
Peach
812787B8 Toad
812864BC Umbrella
Kirby:
81285BB4 Hammer
8127FAE0 B-Down(Rock, Whomp, Spike Ball, or 100LB)
Ike:
81286278 Aether/Great Aether
game and watch
81270E60 multiple props (fish or blower(toxin and air) or other)
81277960 sign with number
8127BB54 trampoline
81279A68 parachute
pit
81285084 arrow
meta knight
812864F0 cape(does weird stuff with his cape, not that cool)
Cpt. Falcon
8128647C Blue Falcon (final smash)
Mario
92D8F020 - Green Pipe (freezes at end of game)
Ganondorf
81284030 - Sword (not in hand)
Cpt. Olimar
92D60CA0 - Space Ship (freezes at end of game)
Diddy Kong
8128686C - Pop Gun
81284BB4 - Pop Gun (final smash) - Combined with regular Pop Gun prop = Double Pop Guns
Ice Climbers
81272948 - String
81270920 - Invisible mini-iceberg (final smash)
R.O.B.
812865F0 - Gyro
Lucas
81247E48 - Snake Thingy
Toon Link
8127CFF4 - Boomerang
Lucario
81286524 - Mini Aura Sphere
Luigi
81282688 - Negative Zone (can move around with Negative Zone while final smash lasts)
Donkey Kong
81286480 Bongos (final smash)
Kirby8127BE70 - Chef Hat (final smash; will freeze if someone other than kirby gets a smash ball)

Prop Hack Index:(Ganondorf's Sword)
4A000000 80002C00
16000000 00000008
81284030 00000000E0000000 80008000

This is a code to play as a weird blue thing --USE PLAYER 4-- (Ninja Mario)
4A000000 90181034
10000098 00400000E0000000 80008000

Character/Costume Replacement (all) [spunit262]
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FFWW00
4A001001 00000000
38000004 FF0000XX
10000000 000000YY
100003C5 000Q00ZZ
E0000000 80008000
86000000 00000004
86000001 0000005C62000000 00000000

Character/Costume Replacement (p1) [spunit262]
4A000000 90180B48
38000002 00FFWW00
4A000000 90180BF8
38000004 FF0000XX
10000000 000000YY
100003C5 000Q00ZZE0000000 80008000

Character/Costume Replacement (p2) [spunit262]
4A000000 90180B4C
38000002 00FFWW00
4A000000 90180C54
38000004 FF0000XX
10000000 000000YY
100003C5 000Q00ZZE0000000 80008000

Character/Costume Replacement (p3) [spunit262]
4A000000 90180B50
38000002 00FFWW00
4A000000 90180CB0
38000004 FF0000XX
10000000 000000YY
100003C5 000Q00ZZE0000000 80008000

Character/Costume Replacement (p4) [spunit262]
4A000000 90180B54
38000002 00FFWW00
4A000000 90180D0C
38000004 FF0000XX
10000000 000000YY
100003C5 000Q00ZZE0000000 80008000

Character Replacement (all) [spunit262]
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FFWW00
4A001001 00000000
10000000 000000YY
E0000000 80008000
86000000 00000004
86000001 0000005C62000000 00000000

Character Replacement (p1) [spunit262]
4A000000 90180B48
38000002 00FFWW00
4A000000 90180BF8
10000000 000000YYE0000000 80008000

Character Replacement (p2) [spunit262]
4A000000 90180B4C
38000002 00FFWW00
4A000000 90180C54
10000000 000000YYE0000000 80008000

Character Replacement (p3) [spunit262]
4A000000 90180B50
38000002 00FFWW00
4A000000 90180CB0
10000000 000000YYE0000000 80008000

Character Replacement (p4) [spunit262]
4A000000 90180B54
38000002 00FFWW00
4A000000 90180D0C
10000000 000000YYE0000000 80008000

Costume Replacement (all) [spunit262]
4A000000 90180BF8
60000003 00000000
38000004 FF0000XX
100003C5 000000ZZ
E0000000 00000000
4A100000 0000005C
62000000 00000000E0000000 80008000

Costume Replacement (p1) [spunit262]
4A000000 90180BF8
38000004 FF0000XX
100003C5 000000ZZE0000000 80008000

Costume Replacement (p2) [spunit262]
4A000000 90180C54
38000004 FF0000XX
100003C5 000000ZZE0000000 80008000

Costume Replacement (p3) [spunit262]
4A000000 90180CB0
38000004 FF0000XX
100003C5 000000ZZE0000000 80008000

Costume Replacement (p4) [spunit262]
4A000000 90180D0C
38000004 FF0000XX
100003C5 000000ZZE0000000 80008000

Character/Costume Replacement Info
Costume Replacements include Y.S. color modifier code.
---------
WW=Character to replace
XX=Costume to replace
YY=New Character
ZZ=New Costume
Q
---------
WW:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Venasaur
1E Squirtle
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None
29 Random
---------
XX: just count how many time you press X/tap character portrait.
---------
YY:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)
32 Mario
---------
ZZ:
Wario's
XX value
00 00 Normal
01 01 Red
02 03 Green
03 05 Blue
04 04 Extra costume (Pikachu lacks)
05 02 Extra costume (all Pokemon lack)
06 06 Overalls/Extra costume (if main costume is team color)
07 07 Overalls Red
08 09 Overalls Green
09 08 Overalls Blue
0A 0A Extra Overalls
0B 0B Extra Overalls
0C Emeraled
---------Q=1 and ZZ=00 if YY is an Aloy, else Q=0

Super Codes

Super Mario (34 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000000
4A001001 00000000
14262A84 00000180
30262604 00000112
3025E978 40000000
1425E978 41700000
14289CC4 4F000000
E2000002 00000000
30262604 00000113
3025E978 40000000
1425E978 41a00000
14289CC4 41300000
E2000002 00000000
30262604 00000114
3025E978 41300000
1425E978 4f000000
14289CC4 4f000000
E2000002 00000000
30262604 00000115
1425E978 4f000000
E2000001 00000000
30262604 00000118
3025E978 42100000
1425E978 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Peach (51 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0D00
4A001001 00000000
302781C0 00000112
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 0000011D
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000113
14273E58 42000000
14289B98 42000000
E2000002 00000000
302781C0 00000117
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000118
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000119
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000115
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 0000002C
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 0000002A
30273E58 40000000
14273E58 42000000
E2000002 00000000
302781C0 00000114
30273E58 40000000
14273E58 42000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Features
Improved farming, pick turnips in the blink of an eye!
Faster over b(butt attack?)
Faster up b(umbrella)
Faster B(toad)Faster Over A (golf club,tennis racket, etc.)

Super Bowser (51 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0C00
4A001001 00000000
3027C27C 00000117
302783F8 40000000
142783F8 42000000
E2000002 00000000
3027C27C 00000118
302783F8 40000000
142783F8 42000000
E2000002 00000000
3027C27C 00000119
302783F8 40000000
142783F8 43000000
E2000002 00000000
3027C27C 0000011A
302783F8 41000000
142783F8 42000000
E2000002 00000000
3027C27C 0000011B
302783F8 40000000
142783F8 43000000
E2000002 00000000
3027C27C 00000121
302783F8 40000000
142783F8 42000000
E2000002 00000000
3027C27C 0000011E
302783F8 40000000
142783F8 42000000
E2000002 00000000
3027C27C 0000011C
302783F8 40000000
142783F8 41000000
E2000002 00000000
3027C27C 0000011D
302783F8 40000000
142783F8 41000000
E2000002 00000000
3027C27C 0000011F
302783F8 40000000
142783F8 42000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Yoshi (27 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0500
4A001001 00000000
3026E1D4 00000008
14289CC8 4F000000
1426A348 4F000000
E2000002 00000000
3026E1D4 0000011A
14289CC8 4F000000
1426A348 4F000000
E2000002 00000000
3026E1D4 0000011E
14289CC8 4F000000
1426A348 4F000000
E2000002 00000000
3026E1D4 0000011F
14289CC8 4F000000
1426A348 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Wario (40 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1700
4A001001 00000000
1428380C 0000FFFF
30283388 00000117
14282558 00000040
34282554 00000003
14282554 00000003
E2000002 00000000
30283388 00000118
3027F23C 00000000
1427F23C 41000000
E2000002 00000000
30283388 0000011A
1428255C 00000008
E2000001 00000000
30283388 0000011F
3027F23C 42000000
1427F23C 4F000000
E2000002 00000000
30283388 00000120
3027F23C 41000000
1427F23C 4F000000
E2000002 00000000
30283388 00000121
1427F23C 4F000000
30283389 00000123
1427F23C 4F000000
30283389 0000012E
3027F23C 40000000
1428353C 20000000
E2000002 00000000
14283814 00000100
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Link (43 Lines) [Power_Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0200
4A001001 00000000
30276404 0000009B
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 0000009C
30272218 40000000
14272218 4F000000
E2000002 00000000
30276404 00000112
30272218 40000000
14272218 4F000000
E2000002 00000000
30276404 00000113
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 00000114
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 00000115
30272218 40000000
14272218 40000000
E2000002 00000000
30276404 00000118
30272218 40000000
14272218 41000000
E2000002 00000000
30276404 00000119
30272218 40000000
14272218 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Awesome and instant arrows! (Freezes if you hold in air...)
Instant Boomerang throw AND catch!
Fast Bombs, Instant throw!Fast Spining attack(both air and on ground!)

Super Shiek (42 Lines) [Power_Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0F00
4A001001 00000000
30270A14 00000112
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 00000114
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 0000011D
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 0000011E
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 00000115
3026C5F8 40000000
1426C5F8 4F000000
E2000002 00000000
30270A14 00000117
3026C5F8 40000000
1426C5F8 41000000
E2000002 00000000
30270A14 00000118
3026C5F8 40000000
1426C5F8 41000000
E2000002 00000000
4A000000 81000000
14270E94 00000028
E0000000 80008000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Instant Disappear
Fast needles(could be a combo!)Instant transformation!

Super Sheik B Move (7 Lines) [REDSOXROX]
4A000000 81270E94
D2000000 00000003
2C060094 40820008
4A000000 8098D528
38C00002 60000000
90DD08C0 00000000E0000000 80008000

Super Toon Link (29 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000028
4A001001 00000000
302763C4 00000112
302721D8 40000000
142721D8 4F000000
E2000002 00000000
302763C4 00000113
14289CD8 42800000
302721D8 40000000
142721D8 42000000
E2000002 00000000
302763C4 00000118
302721D8 42000000
142721D8 4F000000
14289BAC 4F000000
E2000002 00000000
302763C4 00000115
14289CD8 41800000
302721D8 40000000
142721D8 4F000000
E2000003 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Samus (47 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0300
4A001001 00000000
1426ACC4 00000007
3026A840 00000117
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011A
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011B
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 0000011C
14266994 4F000000
14289CCC 4F000000
E2000001 00000000
3026A840 00000122
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000123
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000124
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
3026A840 00000125
14289CCC 4F000000
30266994 40000000
14266994 4F000000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super ZSS (27 Lines) [Power_Marshall]
* 80000000 90180FB8
* 80000001 81000000
* 60000006 00000000
* 4A001000 00000000
* 38000000 00FF0400
* 4A001001 00000000
* 30276768 00000112
* 302728B8 40000000
* 142728B8 4F000000
* E2000002 00000000
* 30276768 00000118
* 142728B8 4F000000
* 14289CD0 4F000000
* E2000002 00000000
* 30276768 00000114
* 142728B8 4F000000
* 14289CD0 4F000000
* E2000002 00000000
* 30276768 00000115
* 302728B8 40000000
* 142728B8 4F000000
* E2000002 00000000
* E200000F 00000000
* 80100000 0000005C
* 80100001 00052000
* 62000000 00000000
* E0000000 80008000
B is awesome but you got to keep 'smashing' the button to get a instant charge...
B^ is not an attack anymore! :mad: but I it's an homes instantly to the edge! also if you press it fast enough, you'll fly!!!BV is my favorite! It's not an attack either but a transportation move!

Super Pit (32 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000019
4A001001 00000000
30266A3C 00000112
30262DB8 40A00000
14262DB8 4F000000
E2000002 00000000
30266A3C 0000011A
30262DB8 40A00000
14262DB8 4F000000
E2000002 00000000
10266F74 00000000
30266A3C 00000114
14262DB8 4F000000
E2000001 00000000
30266A3C 0000011D
14265C40 000000FF
14265C44 000000FF
E2000001 00000000
30266A3C 00000115
14262DB8 4F000000
30266A3D 00000120
14262DB8 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Rob (24 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000026
4A001001 00000000
1427E698 7F000000
1427E69C 46000000
1427E6A0 43170CE4
3027E198 00000112
14289CC4 42000000
1427A300 4F000000
E2000001 00000000
3027E198 00000113
1427A300 4F000000
E2000001 00000000
3027E198 00000117
1427D390 000000ff
E200000f 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Kirby (60 Lines) [Power Marshall]
* 80000000 90180FB8
* 80000001 81000000
* 60000006 00000000
* 4A001000 00000000
* 38000000 00FF0600
* 4A001001 00000000
* 302745C8 00000026
* 302702DC 40000000
* 142702DC 42000000
* E2000002 00000000
* 302745C8 0000002B
* 302702DC 40000000
* 142702DC 42000000
* E2000002 00000000
* 302745C8 0000002E
* 302702DC 40000000
* 142702DC 42000000
* E2000002 00000000
* 302745C8 00000033
* 302702DC 40000000
* 142702DC 42000000
* E2000002 00000000
* 302745C8 0000010C
* 302702DC 40000000
* 142702DC 4F000000
* E2000002 00000000
* 302745C8 00000112
* 302702DC 40000000
* 142702DC 4F000000
* E2000002 00000000
* 302745C8 00000113
* 302702DC 40000000
* 142702DC 42000000
* E2000002 00000000
* 302745C8 00000114
* 142702DC 4F000000
* 14289CC8 4F000000
* E2000002 00000000
* 302745C8 00000000
* 302702DC 40000129
* 142702DC 4F000000
* E2000002 00000000
* 302745C8 0000012B
* 302702DC 40000000
* 142702DC 4F000000
* E2000002 00000000
* 302745C8 00000115
* 302702DC 40000000
* 142702DC 4F000000
* E2000002 00000000
* 302745C8 0000012C
* 142702DC 4F000000
* 14289CC8 4F000000
* E2000002 00000000
* E200000F 00000000
* 80100000 0000005C
* 80100001 00052000
* 62000000 00000000* E0000000 80008000

Super Olimar (36 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1A00
4A001001 00000000
30270410 00000112
3026C438 41000000
1426C438 4F000000
E2000002 00000000
30270410 00000113
3026C438 41000000
1426C438 4F000000
E2000002 00000000
30270410 00000114
3026C438 42000000
1426C438 4F000000
E2000002 00000000
30270410 0000002C
3026C438 40800000
1426C438 4F000000
E2000002 00000000
30270410 0000002F
3026C438 40800000
1426C438 4F000000
E2000002 00000000
30270410 00000032
3026C438 40800000
1426C438 4F000000
E2000002 00000000
1827730C 00001000
20063348 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Fox (35 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0700
4A001001 00000000
30273364 00000112
3026F840 40000000
1426F840 40900000
E2000002 00000000
30273364 00000113
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 00000114
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 00000115
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 0000011A
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 0000011C
3026F840 40000000
1426F840 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Falco (40 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000015
4A001001 00000000
30272FF8 00000112
30270060 00000001
3026F4E0 40000000
1426F4E0 41800000
14289FF4 41800000
E2000002 00000000
30270060 00000002
3026F4E0 40000000
1426F4E0 41200000
14289FF4 41200000
E2000003 00000000
30272FF8 00000113
3026F4E0 40000000
1426F4E0 4F000000
E2000002 00000000
30272FF8 00000114
3026F4E0 40000000
1426F4E0 42100000
E2000002 00000000
30272FF8 00000118
3026F4E0 40000000
1426F4E0 4F000000
14289FF4 4F000000
E2000002 00000000
30272FF8 00000115
3026F4E0 40000000
1426F4E0 42000000
14289FF4 42000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Wolf (40 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2900
4A001001 00000000
14285F00 000000FF
14283D84 000000FF
14281C08 000000FF
1427FA8C 000000FF
1427D910 000000FF
3027335C 00000112
3026F900 00000000
1426F900 41800000
14289C88 41800000
14289DB4 4F000000
14289EE0 4F000000
3426F901 41C00000
1426F900 43000000
E2000002 00000000
3027335C 00000113
3026F900 00000000
1426F900 42000000
3426F901 42200000
1426FA7C F0000000
E2000002 00000000
3027335C 00000114
3426F900 41200000
1426F900 4F000000
E2000002 00000000
3027335C 00000119
1426F900 4F000000
E2000001 00000000
3027335C 0000011C
1426F900 4F000000
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Capt. Falcon (46 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0A00
4A001001 00000000
14284164 70000000
30283F50 00000112
14289F20 4F000000
3027FF98 40000000
1427FF98 42600000
14289CC8 42500000
14289DF4 4F000000
1428A04C 4F000000
3027FF99 42700000
1427FF98 42C00000
E2000002 00000000
30283F50 00000117
3027FF98 40000000
1427FF98 42500000
14289CC8 42400000
14289DF4 4F000000
1428A04C 4F000000
3027FF99 42800000
1427FF98 42C00000
E2000002 00000000
30283F50 00000113
3027FF98 00000000
1427FF98 41800000
14289CC8 41800000
3027FF99 42000000
1427FF98 42800000
E2000003 00000000
30283F50 00000004
142831AC 50000000
E2000001 00000000
30283F50 00000003
14289CC8 4F000000
E2000001 00000000
30283F50 00000008
1427FF98 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Pikachu (41 Lines) [Power Marshall, Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
30265590 00000112
14261718 4F000000
14289CC8 4F000000
E2000001 00000000
30265590 00000115
14261718 4F000000
14289CC8 4F000000
E2000001 00000000
30265590 0000011D
14261718 4F000000
E2000001 00000000
30265590 00000118
142647A8 00000001
14264798 00000000
14261718 42000000
E2000001 00000000
30265590 00000113
14261718 4F000000
E2000001 00000000
30265590 00000119
14264798 000000CF
E2000001 00000000
30265590 0000011C
14261718 4F000000
E2000001 00000000
30265590 0000001F
14261718 4F000000
E2000001 00000000
30265590 00000020
14261718 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Charizard (33 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1D00
4A001001 00000000
1428AD10 4F000000
142787A8 4F000000
142787AC 4F000000
1427875C 42480000
3027829C 00000112
142774C0 000000FF
142774C8 00000001
302745E0 40000000
142745E0 41000000
302745E1 41800000
142745E0 4F000000
E2000002 00000000
3027829C 00000113
30289CA4 00000000
14289CA4 41C00000
14289DD0 4F000000
1428A028 4F000000
302745E1 40000000
142745E0 4F000000
E2000002 00000000
3027829C 0000001B
142774C4 00000003
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Lucario (45 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000024
4A001001 00000000
30280034 00000112
1427C018 4F000000
E2000001 00000000
30280034 00000119
3027C018 40000000
1427C018 42100000
14289B9C 42000000
E2000002 00000000
30280034 00000113
3027C018 41C00000
1427C018 4F000000
E2000002 00000000
30280034 00000114
1427C018 4F000000
E2000001 00000000
30280034 0000011B
1427F228 00000000
1427C018 40000000
E2000001 00000000
30280034 0000011D
1427C018 4F000000
E2000001 00000000
30280034 00000115
3027C018 41800000
1427C018 4F000000
E2000002 00000000
60000002 00000001
14283BAC 00000050
14283BB0 0000005C
14283BB4 00000007
4A100000 00002054
62000000 00000001
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Marth (29 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1300
4A001001 00000000
3028806C 00000112
1428723C 00000100
14283FF8 4F000000
E2000001 00000000
3028806C 00000113
14288240 3D700000
3028806D 0000011A
14288240 3D700000
3028806D 0000011B
14288240 3D700000
3028806D 0000011B
122879EA 00000113
E2000001 00000000
3028806C 00000115
30283FF8 41000000
14283FF8 42600000
E2000002 00000000
12287686 00000120
122879AE 00000120
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Ike (69 Lines) [Phantom_Wings]
* 80000000 90180FB8
* 80000001 81000000
* 60000006 00000000
* 4A001000 00000000
* 92010002 00000000
* 20001810 00000025
* 4A001001 00000000
* 30285CD0 00000112
* 14284E90 000000FF
* 302819F8 40000000
* 142819F8 41600000
* E2000002 00000000
* 30285CD0 00000118
* 302819F8 41800000
* 142819F8 4F000000
* E2000002 00000000
* 30285CD0 00000119
* 302819F8 41800000
* 142819F8 4F000000
* E2000002 00000000
* 30285CD0 00000113
* 14284E98 00000100
* 142819F8 4F000000
* E2000001 00000000
* 30285CD0 0000011C
* 302819F8 41800000
* 142819F8 4F000000
* E2000002 00000000
* 30285CD0 0000011D
* 142819F8 4F000000
* E2000001 00000000
* 30285CD0 00000114
* 142819F8 4F000000
* E2000001 00000000
* 30285CD0 00000120
* 142819F8 4F000000
* E2000001 00000000
* 30285CD0 00000115
* 302819F8 41800000
* 142819F8 4F000000
* E2000002 00000000
* 30285CD0 0000002A
* 142819F8 4F000000
* 30285CD1 0000002B
* 142819F8 4F000000
* 30285CD1 0000002C
* 302819F8 41000000
* 142819F8 42400000
* E2000002 00000000
* 30285CD0 0000002E
* 142819F8 4F000000
* 30285CD1 0000002F
* 302819F8 41000000
* 142819F8 42000000
* 302819F9 42200000
* 142819F8 44000000
* E2000002 00000000
* 30285CD0 00000030
* 142819F8 4F000000
* 30285CD1 00000031
* 142819F8 4F000000
* 30285CD1 00000032
* 302819F8 41C00000
* 142819F8 4F000000
* E200000F 00000000
* 80100000 0000005C
* 80100001 00052000
* 62000000 00000000* E0000000 80008000

Super Rob (24 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000026
4A001001 00000000
1427E698 7F000000
1427E69C 46000000
1427E6A0 43170CE4
3027E198 00000112
14289CC4 42000000
1427A300 4F000000
E2000001 00000000
3027E198 00000113
1427A300 4F000000
E2000001 00000000
3027E198 00000117
1427D390 000000ff
E200000f 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Kirby (60 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0600
4A001001 00000000
302745C8 00000026
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002B
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002E
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000033
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000010C
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000112
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000113
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000114
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
302745C8 00000000
302702DC 40000129
142702DC 4F000000
E2000002 00000000
302745C8 0000012B
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000115
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 0000012C
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Olimar (36 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1A00
4A001001 00000000
30270410 00000112
3026C438 41000000
1426C438 4F000000
E2000002 00000000
30270410 00000113
3026C438 41000000
1426C438 4F000000
E2000002 00000000
30270410 00000114
3026C438 42000000
1426C438 4F000000
E2000002 00000000
30270410 0000002C
3026C438 40800000
1426C438 4F000000
E2000002 00000000
30270410 0000002F
3026C438 40800000
1426C438 4F000000
E2000002 00000000
30270410 00000032
3026C438 40800000
1426C438 4F000000
E2000002 00000000
1827730C 00001000
20063348 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Fox (35 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0700
4A001001 00000000
30273364 00000112
3026F840 40000000
1426F840 40900000
E2000002 00000000
30273364 00000113
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 00000114
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 00000115
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 0000011A
3026F840 40000000
1426F840 4F000000
E2000002 00000000
30273364 0000011C
3026F840 40000000
1426F840 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Falco (40 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000015
4A001001 00000000
30272FF8 00000112
30270060 00000001
3026F4E0 40000000
1426F4E0 41800000
14289FF4 41800000
E2000002 00000000
30270060 00000002
3026F4E0 40000000
1426F4E0 41200000
14289FF4 41200000
E2000003 00000000
30272FF8 00000113
3026F4E0 40000000
1426F4E0 4F000000
E2000002 00000000
30272FF8 00000114
3026F4E0 40000000
1426F4E0 42100000
E2000002 00000000
30272FF8 00000118
3026F4E0 40000000
1426F4E0 4F000000
14289FF4 4F000000
E2000002 00000000
30272FF8 00000115
3026F4E0 40000000
1426F4E0 42000000
14289FF4 42000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Wolf (40 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2900
4A001001 00000000
14285F00 000000FF
14283D84 000000FF
14281C08 000000FF
1427FA8C 000000FF
1427D910 000000FF
3027335C 00000112
3026F900 00000000
1426F900 41800000
14289C88 41800000
14289DB4 4F000000
14289EE0 4F000000
3426F901 41C00000
1426F900 43000000
E2000002 00000000
3027335C 00000113
3026F900 00000000
1426F900 42000000
3426F901 42200000
1426FA7C F0000000
E2000002 00000000
3027335C 00000114
3426F900 41200000
1426F900 4F000000
E2000002 00000000
3027335C 00000119
1426F900 4F000000
E2000001 00000000
3027335C 0000011C
1426F900 4F000000
E2000001 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Capt. Falcon (46 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0A00
4A001001 00000000
14284164 70000000
30283F50 00000112
14289F20 4F000000
3027FF98 40000000
1427FF98 42600000
14289CC8 42500000
14289DF4 4F000000
1428A04C 4F000000
3027FF99 42700000
1427FF98 42C00000
E2000002 00000000
30283F50 00000117
3027FF98 40000000
1427FF98 42500000
14289CC8 42400000
14289DF4 4F000000
1428A04C 4F000000
3027FF99 42800000
1427FF98 42C00000
E2000002 00000000
30283F50 00000113
3027FF98 00000000
1427FF98 41800000
14289CC8 41800000
3027FF99 42000000
1427FF98 42800000
E2000003 00000000
30283F50 00000004
142831AC 50000000
E2000001 00000000
30283F50 00000003
14289CC8 4F000000
E2000001 00000000
30283F50 00000008
1427FF98 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Pikachu (41 Lines) [Power Marshall, Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
30265590 00000112
14261718 4F000000
14289CC8 4F000000
E2000001 00000000
30265590 00000115
14261718 4F000000
14289CC8 4F000000
E2000001 00000000
30265590 0000011D
14261718 4F000000
E2000001 00000000
30265590 00000118
142647A8 00000001
14264798 00000000
14261718 42000000
E2000001 00000000
30265590 00000113
14261718 4F000000
E2000001 00000000
30265590 00000119
14264798 000000CF
E2000001 00000000
30265590 0000011C
14261718 4F000000
E2000001 00000000
30265590 0000001F
14261718 4F000000
E2000001 00000000
30265590 00000020
14261718 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Charizard (33 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1D00
4A001001 00000000
1428AD10 4F000000
142787A8 4F000000
142787AC 4F000000
1427875C 42480000
3027829C 00000112
142774C0 000000FF
142774C8 00000001
302745E0 40000000
142745E0 41000000
302745E1 41800000
142745E0 4F000000
E2000002 00000000
3027829C 00000113
30289CA4 00000000
14289CA4 41C00000
14289DD0 4F000000
1428A028 4F000000
302745E1 40000000
142745E0 4F000000
E2000002 00000000
3027829C 0000001B
142774C4 00000003
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Lucario (45 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000024
4A001001 00000000
30280034 00000112
1427C018 4F000000
E2000001 00000000
30280034 00000119
3027C018 40000000
1427C018 42100000
14289B9C 42000000
E2000002 00000000
30280034 00000113
3027C018 41C00000
1427C018 4F000000
E2000002 00000000
30280034 00000114
1427C018 4F000000
E2000001 00000000
30280034 0000011B
1427F228 00000000
1427C018 40000000
E2000001 00000000
30280034 0000011D
1427C018 4F000000
E2000001 00000000
30280034 00000115
3027C018 41800000
1427C018 4F000000
E2000002 00000000
60000002 00000001
14283BAC 00000050
14283BB0 0000005C
14283BB4 00000007
4A100000 00002054
62000000 00000001
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Marth (29 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1300
4A001001 00000000
3028806C 00000112
1428723C 00000100
14283FF8 4F000000
E2000001 00000000
3028806C 00000113
14288240 3D700000
3028806D 0000011A
14288240 3D700000
3028806D 0000011B
14288240 3D700000
3028806D 0000011B
122879EA 00000113
E2000001 00000000
3028806C 00000115
30283FF8 41000000
14283FF8 42600000
E2000002 00000000
12287686 00000120
122879AE 00000120
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Ike (69 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
92010002 00000000
20001810 00000025
4A001001 00000000
30285CD0 00000112
14284E90 000000FF
302819F8 40000000
142819F8 41600000
E2000002 00000000
30285CD0 00000118
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 00000119
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 00000113
14284E98 00000100
142819F8 4F000000
E2000001 00000000
30285CD0 0000011C
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 0000011D
142819F8 4F000000
E2000001 00000000
30285CD0 00000114
142819F8 4F000000
E2000001 00000000
30285CD0 00000120
142819F8 4F000000
E2000001 00000000
30285CD0 00000115
302819F8 41800000
142819F8 4F000000
E2000002 00000000
30285CD0 0000002A
142819F8 4F000000
30285CD1 0000002B
142819F8 4F000000
30285CD1 0000002C
302819F8 41000000
142819F8 42400000
E2000002 00000000
30285CD0 0000002E
142819F8 4F000000
30285CD1 0000002F
302819F8 41000000
142819F8 42000000
302819F9 42200000
142819F8 44000000
E2000002 00000000
30285CD0 00000030
142819F8 4F000000
30285CD1 00000031
142819F8 4F000000
30285CD1 00000032
302819F8 41C00000
142819F8 4F000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Ness (35 Lines) [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0B00
4A001001 00000000
30245660 00000113
30241738 40000000
14241738 42400000
E2000002 00000000
30245660 00000112
30241738 40000000
14241738 4F000000
E2000002 00000000
30245660 00000118
30241738 40000000
14241738 4F000000
E2000002 00000000
30245660 00000115
30241738 40000000
14241738 4F000000
E2000002 00000000
30245660 00000120
30241738 40000000
14241738 4F000000
E2000002 00000000
30245660 00000114
30241738 40000000
14241738 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Lucas (48 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1B00
4A001001 00000000
30247850 0000002E
30243898 40000000
14243898 4F000000
E2000002 00000000
30247850 00000032
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000033
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000034
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 0000003A
30243898 40000000
14243898 4F000000
E2000002 00000000
30247850 00000112
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000113
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000114
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000115
30243898 40000000
14243898 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Sonic (32 Lines) [Phantom_Wings]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2B00
4A001001 00000000
142878C8 000000FF
14285548 000000FF
30283054 00000118
14282248 000000FF
E2000001 00000000
30283054 00000120
1427EF98 4F000000
E2000001 00000000
30283054 00000115
14282248 0000027F
E2000001 00000000
30283054 00000123
30283229 40ECCCCC
14283228 41100000
30283229 40BF5C28
14283228 41000000
E2000001 00000000
30283054 00000004
1428229c 704C36C0
30283055 00000008
1427EF98 4f000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Super Luigi - (50 Lines) [Jose Gallardo]
* 80000000 90180FB8
* 80000001 81000000
* 60000006 00000000
* 4A001000 00000000
* 38000000 00FF0900
* 4A001001 00000000
* 30282090 00000114
* 3027E3F4 40000000
* 1427E3F4 41000000
* E2000002 00000000
* 30282090 0000011B
* 1427E3F4 41000000
* 14289CC8 4F000000
* E2000002 00000000
* 30282090 00000019
* 3027E3F4 40000000
* 1427E3F4 4F000000
* E2000002 00000000
* 30282090 00000112
* 1427E3F4 42000000
* 14289CC8 4F000000
* E2000002 00000000
* 30282090 00000113
* 3027E3F4 40000000
* 1427E3F4 4F000000
* E2000002 00000000
* 30282090 00000118
* 3027E3F4 40000000
* 1427E3F4 41000000
* E2000002 00000000
* 30282090 00000119
* 3027E3F4 40000000
* 1427E3F4 4F000000
* E2000002 00000000
* 30282090 00000115
* 1427E3F4 41000000
* 14289CC8 41000000
* E2000002 00000000
* 4A001001 00000000
* 284F7880 00002000
* 30282090 00000115
* 1427E3F4 4F000000
* 14289CC8 4F000000
* E2000002 00000000
* CC000000 00000000
* E200000F 00000000
* 80100000 0000005C
* 80100001 00052000
* 62000000 00000000
* E0000000 80008000Luigi also has infinite DOWN-B. Tap B rapidly after using DOWN-B to

Amazing Codes

Amazing Link (71 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0200
4A001001 00000000
30276404 0000007F
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 00000018
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 0000002C
30272218 40000000
14272218 41000000
E2000002 00000000
30276404 00000032
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 00000033
30272218 40000000
14272218 41000000
E2000002 00000000
30276404 00000034
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 0000003A
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 0000009B
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 0000009C
30272218 40000000
14272218 4F000000
E2000002 00000000
30276404 00000112
30272218 40000000
14272218 4F000000
E2000002 00000000
30276404 00000113
14272218 4F000000
14289CDC 4F000000
E2000002 00000000
30276404 00000114
30272218 40000000
14272218 42000000
E2000002 00000000
30276404 00000115
30272218 40000000
14272218 40000000
E2000002 00000000
30276404 00000118
30272218 40000000
14272218 41000000
E2000002 00000000
30276404 00000119
30272218 40000000
14272218 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000
Landing's instant
Smash^  is one slice but 2 invisible ones!Air attacks are fast...

Amazing Zelda (59 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0E00
4A001001 00000000
30278164 00000021
30273EF8 40000000
14273EF8 42000000
E2000002 00000000
30278164 00000026
30273EF8 40000000
14273EF8 42000000
E2000002 00000000
30278164 0000002C
30273EF8 40000000
14273EF8 42000000
E2000002 00000000
30278164 00000032
30273EF8 40000000
14273EF8 42000000
E2000002 00000000
30278164 00000033
30273EF8 40000000
14273EF8 42000000
E2000002 00000000
30278164 00000112
30273EF8 40000000
14273EF8 42000000
E2000002 00000000
30278164 00000113
14273EF8 4F000000
14289CD4 4F000000
E2000002 00000000
30278164 00000114
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
30278164 00000115
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
30278164 00000118
14273EF8 4F000000
14289CD4 4F000000
E2000002 00000000
30278164 0000011A
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
30278164 0000011B
30273EF8 40000000
14273EF8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Amazing Kirby (59 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0600
4A001001 00000000
302745C8 00000026
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002B
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000002E
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000033
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 0000010C
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000112
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000113
302702DC 40000000
142702DC 42000000
E2000002 00000000
302745C8 00000114
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
302745C8 00000000
302702DC 40000129
142702DC 4F000000
E2000002 00000000
302745C8 0000012B
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 00000115
302702DC 40000000
142702DC 4F000000
E2000002 00000000
302745C8 0000012C
142702DC 4F000000
14289CC8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Amazing Pikachu (45 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0800
4A001001 00000000
30265590 00000021
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 0000002E
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 0000002B
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 00000031
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 0000003A
30261718 40000000
14261718 4F000000
30265590 00000112
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 00000113
30261718 40000000
14261718 4F000000
E2000002 00000000
30265590 00000114
30261718 40000000
14261718 42000000
E2000002 00000000
30265590 00000115
30261718 40000000
14261718 42000000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Amazing Lucas (57 Lines) [Power Marshall]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1B00
4A001001 00000000
30247850 0000002E
30243898 40000000
14243898 4F000000
E2000002 00000000
30247850 00000032
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000033
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000034
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 0000003A
30243898 40000000
14243898 4F000000
E2000002 00000000
30247850 00000112
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000113
30243898 40000000
14243898 42000000
E2000002 00000000
30247850 00000114
14243898 4F000000
14289CC8 4F000000
E2000002 00000000
30247850 00000115
30243898 40000000
14243898 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Amazing Snake - (67 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF2A00
4A001001 00000000
302635F8 00000112
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000118 *
3025F538 40000000 *
1425F538 4F000000 *
E2000002 00000000 *
302635F8 00000114
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000113
1425F538 4F000000
14289CD4 4F000000
E2000002 00000000
302635F8 00000121
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000011C
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000119
1425F538 4F000000
14289CD4 4F000000
E2000002 00000000
302635F8 00000030
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 00000031
1425F538 4F000000
14289CD4 4F000000
E2000002 00000000
302635F8 0000002A
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002C
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002D
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002E
3025F538 40000000
1425F538 4F000000
E2000002 00000000
302635F8 0000002F
1425F538 4F000000
14289CD4 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000NOTE: After ending UP-B, Snake keeps his cipher until the end of the match. I

Other Character Codes

P.Trainer Infinite Stamina [Phantom Wings, spunit262]04A8BDAC 60000000

Mario Down B is Fully charged [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000000
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 0000000C
14000100 0000005A
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Donkey Kong Neutral B is Fully chaged [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000001
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 0000000C
14000100 0000000A
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Link's Bomb Modifier [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000002
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000084
58010000 00000030
58010000 00000000
58010000 0000000C
14000610 386000XX
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Peach Down B Item Modifier [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 0000000D
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000084
58010000 00000030
58010000 00000000
58010000 0000000C
1400022C 386000XX
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Samus Neutral B Fully Charged [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000003
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 0000000C
14000104 00000007
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Kirby keeps ability while taunting [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000006
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000070
58010000 00000010
58010000 00000148
58010000 00000000
58010000 0000000C
5A010000 FFFF7B5C
140000A4 48000138
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Mr. Game & Watch Side B = 9
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000070
58010000 00000030
58010000 00000458
58010000 00000000
58010000 0000000C
140000E8 3B600008
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Mr. Game & Watch Down B Always full [Y.S.]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 00000014
1400004C 40400000
14000050 4479C000
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Pikmin Modifier [Y.S]
80000000 80622E80
20000000 52534245
80000000 80623320
20000001 52534250
80000000 8061CCE0
E0000000 80008000
60000003 00000000
4A001000 00000000
3000002C 0000001A
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000084
58010000 00000030
58010000 00000000
58010000 0000000C
140033B8 3BA0XXXX
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
XXXX   Color
0000   Red
0001   Yellow
0002   Blue
0003   White0004   Purple

Mr. Game & Watch Side B = 9 [Y.S.] UNTESTED
80000000 80623320
60000003 00000000
4A001000 00000000
3000002C 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000070
58010000 00000030
58010000 00000458
58010000 00000000
58010000 0000000C
140000E8 3B600008
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Mr. Game & Watch Down B Always full [Y.S.]
80000000 80623320
60000003 00000000
4A001000 00000000
3000002C 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000064
58010000 00000020
58010000 00000014
1400004C 40400000
14000050 4479C000
E2000003 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Pikmin Modifier [Y.S] UNTESTED
80000000 80623320
60000003 00000000
4A001000 00000000
3000002C 0000001A
58010000 00000004
DE000000 80008180
58010000 00000060
340000D8 81000000
58010000 000000D8
58010000 00000084
58010000 00000030
58010000 00000000
58010000 0000000C
140033B8 3BA0XXXX
E2000003 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
XXXX Color
0000 Red
0001 Yellow
0002 Blue
0003 White0004 Purple

Mutant character mod BETA P1(Codes used to make by Y.S, Heinermann, and possible for US James0x57)
4A000000 8077F908
D2000000 00000003
2C1e010E 40820008
3BC00000 60000000
93DD0038 00000000
XXXXXXXX XXXXXXXX
2FD78C71 00331F00
4A000000 90180F20
1000009D 0001000C
E0000000 80008000
4A000000 90180F20
1000009D 0001000C
E0000000 80008000
A Combination of 2 characters emerald color data mixing together due to a moveswap to DK or any other character.
WILL NOT WORK WITH WOLF, SONIC, TOON LINK, OR JIGGLYPUFF AND NEVER WILL WORK FOR THEM.
XXXXXXXX XXXXXXXX=The character to be a mutant (values by James0x57, moveswap values)
Dedede
077DB648 00000008
Diddy Kong
077DB768 00000008
Donkey Kong
077DB870 00000008
Falco
077DB960 00000008
Fox
077DBA74 00000008
Mr.Game & Watch
077DBAF8 00000008
Ganondorf
077DBBF4 00000008
Giga Bowser
077DBC48 00000008
Ike
077DBD38 00000008
Kirby
077DC128 00000008
Bowser
077DC614 00000008
Link
077DC704 00000008
Lucario
077DC7DC 00000008
Lucas
077DC8D8 00000008
Luigi
077DC9F8 00000008
Mario
077DCAF4 00000008
Marth
077DCBE4 00000008
Metaknight
077DCCE0 00000008
Ness
077DCDDC 00000008
Peach
077DCF2C 00000008
Pikachu
077DCFF8 00000008
Captain Olimar
077DD13C 00000008
Pit
077DD238 00000008
Venasaur
077DD304 00000008
Charizard
077DD3D0 00000008
PokeTrainer
077DD4F0 00000008
Squirtle
077DD5BC 00000008
Popo
077DD6B8 00000008
Robot
077DD8D4 00000008
Samus
077DD9E8 00000008
Sheik
077DDAD8 00000008
Snake
077DDBD4 00000008
Zero Suit Samus
077DDDF0 00000008
Wario
077DE060 00000008
Yoshi
077DE2AC 00000008
Zelda
077DE4A4 00000008
If you want to switch out DK for another, remove the underlined line with these values: (values by James0x57, moveswap values)
Captain Falcon
2F0E4EFA 00382120
Dedede
2F4E5221 0040C500
Diddy Kong
2F8A27E0 0036BCC0
Donkey Kong
2FD78C71 00331F00
Falco
301C41C7 00307920
Fox
306A7958 00360800
Mr.Game & Watch
3088574E 002404A0
Ganondorf
30CA8FF4 0038B5A0
Giga Bowser
30E068FF 001A02E0
Ike
311F4198 002D1EE0
Kirby
31809D75 002BBB20
Bowser
32029EF9 003328E0
Link
3243794C 002BAAA0
Lucario
32910A1F 00339140
Lucas
32CE06CF 0034CD00
Luigi
3314681D 002E3140
Mario
334D15F9 0032CD40
Marth
33888F16 0031A2E0
Metaknight
33C9B63A 003223C0
Ness
340E1995 0035DE60
Peach
3451FE02 003FA380
Pikachu
34832B63 0039E8E0
Captain Olimar
34C23459 002CC2E0
Pit
35052F39 0035B240
Venasaur
3529DE41 002BAF80
Charizard
35449279 002D98E0
PokeTrainer
3576A408 000B1F00
Squirtle
358F1278 0032FEE0
Popo
35D262AE 002B48A0
Robot
3629E963 00215F80
Samus
3675964F 002FD180
Sheik
36C3CD5D 00301560
Snake
36FCC548 003EA8E0
Zero Suit Samus
3790CD17 002C4580
Wario
38208394 003F66A0
Yoshi
38C489F7 002E3A20
Zelda391164EB 003DFCE0

Default Costume Is SSE Costume(Samus)[Igglyboo]
057EF0BC 30392E70
057EF0CC 392E7063
057EF1A4 30302E70
057EF1A8 61630000
057EF1B4 7330302E
057EF1B8 70637300057EF1BC 00004669

Default Costume Is SSE Costume(Bowser)[Igglyboo]
057ED46C 392E7061
057ED478 70613039
057ED550 6130302E
057ED554 70616300
057ED558 00004669
057ED560 70613030
057ED564 2E706373057ED568 00000046

Default Costume Is SSE Costume(Zelda)[Igglyboo]
057EFF3C 392E7061
057EFF48 64613039
057F0010 6130302E
057F0014 70616300
057F0018 00004669
057F0020 64613030
057F0024 2E706373057F0028 00000046

Default Costume Is SSE Costume(Peach)[Igglyboo]
057EE02C 392E7061
057EE038 63683039
057EE178 6830302E
057EE17C 70616300
057EE180 00004669
057EE188 63683030
057EE18C 2E706373057EE190 00000046

Default Costume Is SSE Costume(Diddy Kong)[Igglyboo]
057EBEA8 64793039
057EBEB8 7930392E
057EBF90 64793030
057EBF94 2E706163
057EBF98 00000046
057EBFA0 64647930
057EBFA4 302E7063057EBFA8 73000000

Use Ganondorf's Sword: (Must have Prop Hack on and Ganondorfs Prop Hack index on)
04783EC8 60000000
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
30000000 00000014
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000060
58010000 000000B4
58010000 00000038
3000000C FFFFFFFF
1400000C 00000004
14000014 00000004
E2000001 00000000
48001002 00000014
DE000000 80008180
58010000 00000010
14000050 00000041
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Link Has huge Sword
28708D68 00FF0200
48000000 805A9360
DE000000 80009380
1400012C 40805953
E0000000 80008000
28708DC4 00FF0200
48000000 805A9364
DE000000 80009380
1400012C 40805953
E0000000 80008000
28708E20 00FF0200
48000000 805A9368
DE000000 80009380
1400012C 40805953
E0000000 80008000
28708E7C 00FF0200
48000000 805A936C
DE000000 80009380
1400012C 40805953E0000000 80008000

Ike Has Huge Sword
28708D68 00FF2500
48000000 805A9360
DE000000 80009380
1400033C 40805953
E0000000 80008000
28708DC4 00FF2500
48000000 805A9364
DE000000 80009380
1400033C 40805953
E0000000 80008000
28708E20 00FF2500
48000000 805A9368
DE000000 80009380
1400033C 40805953
E0000000 80008000
28708E7C 00FF2500
48000000 805A936C
DE000000 80009380
1400033C 40805953E0000000 80008000

Wolf and Fox' B move has infinite range [Jassim]
01285F03 00000003
012D7F03 00000003
01329F03 00000003
0137BF03 00000003
01285F0B 00000003
012D7F0B 00000003
01329F0B 000000030137BF0B 00000003

lucario can stick to walls forever (Jassim)
0127F233 0000005E
012D1233 0000005E
01323233 0000005E01375233 0000005E

Squirtle can stick to walls forever (Jassim)
01278F83 00000061
01CA8F83 00000061
0131CF83 00000061013C0F83 00000061

Sheik can stick to walls forever (Jassim and Paprika Killer)ME!!!!!!!!!!
0126FBEB 00000059
012C1BEB 00000059
01313BEB 00000059
01365BEB 00000059side effect: sheik can also stay on the platform forever (the one that brings you back to life)

Mr Game & Watches Final Smash lasts forever [jassim]
01274BC5 0000003D
012C6BC5 0000003D
01318BC5 0000003D0136ABC5 0000003D

Diddys final smash lasts forever (Jassim)
284DE4B0 FFBF0040
01268D5B 00000046
012BAD5B 00000046
0130CD5B 000000460135ED5B 00000046

falcos final smash lasts forever (Jassim)
284DE4B0 FFBF0040
012753AF 00000088
012C73AF 00000088
013193AF 000000880136B3AF 00000088

Fox's final smash lasts forever (Jassim)
284DE4B0 FFBF0040
0127571B 0000005A
012C771B 0000005A
0131971B 0000005A0136B71B 0000005A

Wolf's final smash lasts forever (Jassim)
284DE4B0 FFBF0040
01275713 0000005A
012C7713 0000005A
01319713 0000005A0136B713 0000005A

Mr game and watch's final smash lasts forever (Jassim)
284DE4B0 FFBF0040
01274BC5 0000003D
012C6BC5 0000003D
01318BC5 0000003D0136ABC5 0000003D

opponent sticks to pikachu forever after being grabbed
012647A3 0000001B
013167A3 0000001B
013687A3 0000001B
014207A3 0000001Bopponent will be released after being hit, i cant explain how this works so jsut test it out but picking pikachu and doing a grab move on an oppoent, quite humourous results

Luigis final smash lasts forever [Jassim]
01283A9B 0000000A
012D5A9B 0000000A
01327A9B 0000000A01379A9B 0000000A

Snakes side b lasts forever (press shield button to cancel) [Jassim]
01275B7F 0000009B
012C7B7F 0000009B
01319B7F 0000009B0136BB7F 0000009B

Donkey kongs final smash lasts forever [Jassim]
0127D0EB 00000002
012CF0EB 00000002
013210EB 00000002013730EB 00000002

Nesses PK thunder lasts forever until it hits someone/something [Jassim]
0127564F 00000030
012C764F 00000030
0131964F 000000300136B64F 00000030

Lucas' PK thunder lasts forever until it hits something [Jassim]
01275647 00000030
012C7647 00000030
01319647 000000300136B647 00000030

Squirtle's B move is always charged [Jassim]
0127A1EF 0000003C
012CC1EF 0000003C
0131E1EF 0000003C013701EF 0000003C

Mario's down B move is always charged [Jassim]
01262A87 0000005A
012B4A87 0000005A
01306A87 0000005A01358A87 0000005A

Donkey Kong's B move is always charged [Jassim]
0127E3B7 0000000A
012D03B7 0000000A
013223B7 0000000A013743B7 0000000A

Lucario: Infinite Aura Blast:(Hold Special Move button)
80000000 80623320
60000006 00000000
4A001000 00000000
30000000 00000021
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000014
92210003 00000068
92210004 0000007C
58010000 0000007C
58010000 0000002C
58010000 00000004
92210005 00000018
4A001004 00000000
30000038 00000123
4A001003 00000000
38000076 FFFD0002
4A001002 00000000
34000040 41800000
4A001005 00000000
14000008 00208CCC
1200000E 00000123
12000010 0000FFFF
E200000F 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Link: Infinite Triforce Slash(Hold Special Move button)
80000000 80623320
60000006 00000000
4A001000 00000000
30000000 00000002
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000014
92210003 00000068
92210004 0000007C
58010000 0000007C
58010000 0000002C
58010000 00000004
92210005 00000018
4A001004 00000000
30000038 0000011B
4A001003 00000000
38000076 FFFD0002
4A001002 00000000
34000040 42C00000
4A001005 00000000
14000008 00208CCC
1200000E 0000011B
12000010 0000FFFF
E200000F 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Ike: Infinite Great Aether:(Hold Special Move button)
80000000 80623320
60000006 00000000
4A001000 00000000
30000000 00000022
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000014
92210003 00000068
92210004 0000007C
58010000 0000007C
58010000 0000002C
58010000 00000004
92210005 00000018
4A001004 00000000
30000038 00000124
4A001003 00000000
38000076 FFFD0002
4A001002 00000000
34000040 42800000
4A001005 00000000
14000008 00208CCC
1200000E 00000124
12000010 0000FFFF
E200000F 00000000
80100000 00000244
62000000 00000000
E0000000 80008000
It's not as flashy as my old Greatest Aether code, but it flows together betterand it works for all controllers.

Snake: Infinite Grenade Rounds:(Press Special Move button to end)
80000000 80623320
60000006 00000000
4A001000 00000000
30000000 0000002E
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
92210002 00000068
92210003 0000007C
58010000 00000070
58010000 00000024
92210004 0000000C
4A001003 00000000
30000038 00000131
4A001004 00000000
14000008 00000006
1400000C 00000000
14000010 000000FF
14000014 000000FF
4A001002 00000000
38000076 FFFD0002
4A001004 00000000
14000014 00000000
E200000F 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Marth's Instant FS - (23 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1300
4A001001 00000000
3028806C 00000116
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
3028806C 0000011F
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
3028806C 00000120
30283FF8 40000000
14283FF8 42000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

P.Trainer No Swap:[Y.S. & Phantom Wings]
C2816AF4 0000000A
3E408062 3A523320
3A60FFFF 3E730001
7E732038 1E730244
7E529A14 80120000
2C00001D 41800024
2C000022 4181001C
2C170115 41820014
38A5FFFF 2C050000
40800008 38A00002
7C0802A6 00000000Still allows you to switch Pokemon, but doesn't cause you to switch when you die.

Z/Samus No Swap:[Y.S. & Phantom Wings]
C2816AF4 00000009
3E408062 3A523320
3A60FFFF 3E730001
7E732038 1E730244
7E529A14 80120000
2C000003 41820010
2C000018 41820008
48000010 2C050000
41820008 38A00000
7C0802A6 00000000Like the original, but works with both Samus and ZSS - and doesn't freeze on any other swapping characters.(can't be used with the Pokemon trainer no swap)

P.Trainer Infinite Stamina:
48000000 80000000
80000000 80623320
80000001 00000000
60000006 00000000
60000003 00000001
4A001000 00000000
4A101001 00000000
36000000 00000032
92210002 00000000
58010000 00000004
DE000000 80008180
58010000 00000060
DE000000 80008180
58010000 00000008
20001810 0000001D
14017FB0 4F000000
20001811 0000001E
14016300 4F000000
20001811 0000001F
14011124 4F000000
E2000001 00000000
80100001 00000008
62000000 00000001
E200000F 00000000
80000001 00000000
80100000 00000244
62000000 00000000E0000000 80008000

Luigi's Instant FS - (15 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0900
4A001001 00000000
30282090 00000116
3027E3F4 40000000
1427E3F4 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000When you use your final smash, Luigi won't dance. You can attack right away!

Mario's Teleport Dash - (17 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0000
4A001001 00000000
30262604 0000001F
1425E978 4F000000
E2000002 00000000
30262604 00000020
1425E978 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Luigi's Teleport Dash - (17 Lines) [Jose Gallardo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0900
4A001001 00000000
30282090 0000001F
1427E3F4 4F000000
E2000002 00000000
30282090 00000020
1427E3F4 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Independent Pokemon [spunit262]
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FF1C00
4A001001 00000000
10000000 0000001E
E0000000 80008000
4A001000 00000000
38000002 00FF1D00
4A001001 00000000
10000000 00000020
E0000000 80008000
4A001000 00000000
38000002 00FF1E00
4A001001 00000000
10000000 00000022
E0000000 80008000
86000000 00000004
86000001 0000005C62000000 00000000

One Pokemon Only!!
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FF1C00
4A001001 00000000
10000000 0000001E
E0000000 80008000
86000000 00000004
86000001 0000005C
62000000 00000000
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FF1D00
4A001001 00000000
10000000 00000020
E0000000 80008000
86000000 00000004
86000001 0000005C
62000000 00000000
80000000 90180B48
80000001 90180BF8
60000003 00000000
4A001000 00000000
38000002 00FF1E00
4A001001 00000000
10000000 00000022
E0000000 80008000
86000000 00000004
86000001 0000005C
62000000 00000000Basically, if you choose squirtle on the character select screen you'll get squirtle only. Same with Charizard and Ivysuar, though picking the actual pokemon trainer will get you the original setup.

Aerodynamic Slash [Jose Gallardo]
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B80011F 60000000
939E0038 00000000*Press taunt (with Meta Knight). Must be on ground first.

Atomic Aether Slash [Jose Gallardo]
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B800126 60000000
939E0038 00000000*Press Taunt (with Ike). Enjoy the Power :D

Competative Ganondorf
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1600
4A001001 00000000
30283A38 00000027
3027FBB8 40000000
1427FBB8 41500000
E2000002 00000000
30283A38 00000028
3027FBB8 40000000
1427FBB8 41500000
E2000002 00000000
30283A38 00000029
3027FBB8 40000000
1427FBB8 41500000
E2000002 00000000
30283A38 00000033
3027FBB8 40000000
1427FBB8 41300000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Greatest Aether [Phantom Wings]
284DE4B0 00000080
4A000000 8077F780
14000000 939E0038
E2000001 80008000
284DE4B0 000000A0
4A000000 8077F780
D2000000 00000004
2C1C0125 40820008
3B800124 2C1C00F9
40820008 3B8000F8
939E0038 00000000
E2000001 80008000
284DE4B0 000000C0
4A000000 8077F780
D2000000 00000004
2C1C0125 40820008
3B800116 2C1C00F9
40820008 3B8000F8
939E0038 00000000
While Performing Great Aether use the following commands:
Hold R to do Bring them down to the ground.
Hold L to knock them into the air.Release all buttons to end the combo.

Luigi's >B Always Fails [ Igglyboo ]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0900
4A001001 00000000
30282090 00000118
14289B9C 4F000000
1427E3F4 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Marth's Insanely High Up B [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1300
4A001001 00000000
3028806C 00000114
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000(Must be off the ground when doing upB)

Marth Action Code [Igglyboo]
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF1300
4A001001 00000000
3028806C 0000004D
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
3028806C 0000004A
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
3028806C 00000049
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
3028806C 00000045
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
3028806C 0000000C
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
3028806C 0000000A
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
3028806C 00000046
30283FF8 40000000
14283FF8 4F000000
E2000002 00000000
E200000F 00000000
80100000 0000005C
80100001 00052000
62000000 00000000E0000000 80008000

Peach pulls  out_____
4A000000 8098D528
D2000000 00000003
2C060056 40820008
38C00006 60000000
90DD08C0 00000000xx = Item ID

Samus Morph Ball:
80000000 90180FB8
80000001 81000000
60000006 00000000
4A001000 00000000
38000000 00FF0300
4A001001 00000000
3026A840 0000011D
14289CCC 40000000
10269B58 00000080
34266994 42000000
14266994 41780000
E2000002 00000000
3026A840 0000011E
14289CCC 42200000
10269C34 00000080
34266994 42200000
14266994 414E0000
E2000002 00000000
3026A840 00000120
14289CCC 42200000
10269B58 00000080
34266994 42000000
14266994 41780000
E2000002 00000000
3026A840 00000121
14289CCC 42200000
10269C34 00000080
34266994 42200000
14266994 414E0000
E2000002 00000000
3026A840 0000011D
66000001 00000000
3026A841 00000120
3626AA44 80000000
3226AA44 00000000
14266B40 3F800000
14266B60 42B40000
E2000002 00000000
3426AA44 80000000
14266B40 BF800000
14266B60 C2B40000
E2000002 00000000
80100000 0000005C
80100001 00052000
62000000 00000000
E0000000 80008000Use Down B to enter Morph ball and jump to exit.

Moveswaps

Captain Falcon [Y.S Ported By James0x57]
077DB54C 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Dedede [Y.S Ported By James0x57]
077DB648 00000008
XXXXXXXX XXXXXXXX<!--[!include:]-->

Diddy Kong [Y.S Ported By James0x57]
* 077DB768 00000008
* 306A7958 00360800<!--[!include:]-->

Donkey Kong [Y.S Ported By James0x57]
077DB870 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Falco [Y.S Ported By James0x57]
077DB960 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Fox [Y.S Ported By James0x57]
077DBA74 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Mr.Game & Watch [Y.S Ported By James0x57]
077DBAF8 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Ganondorf [Y.S Ported By James0x57]
077DBBF4 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Giga Bowser [Y.S Ported By James0x57]
077DBC48 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Ike [Y.S Ported By James0x57]
077DBD38 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Kirby [Y.S Ported By James0x57]
077DC128 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Bowser [Y.S Ported By James0x57]
077DC614 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Link [Y.S Ported By James0x57]
077DC704 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Lucario [Y.S Ported By James0x57]
077DC7DC 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Lucas [Y.S Ported By James0x57]
077DC8D8 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Luigi [Y.S Ported By James0x57]
077DC9F8 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Mario [Y.S Ported By James0x57]
077DCAF4 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Marth [Y.S Ported By James0x57]
077DCBE4 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Metaknight [Y.S Ported By James0x57]
077DCCE0 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Ness [Y.S Ported By James0x57]
077DCDDC 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Peach [Y.S Ported By James0x57]
077DCF2C 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Pikachu [Y.S Ported By James0x57]
077DCFF8 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Captain Olimar [Y.S Ported By James0x57]
077DD13C 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Pit [Y.S Ported By James0x57]
077DD238 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Venasaur [Y.S Ported By James0x57]
077DD304 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Charizard [Y.S Ported By James0x57]
077DD3D0 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Pokemon Trainer [Y.S Ported By James0x57]
077DD4F0 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Squirtle [Y.S Ported By James0x57]
077DD5BC 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Popo [Y.S Ported By James0x57]
077DD6B8 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Jigglypuff [Y.S Ported By James0x57]
077DD784 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Robot [Y.S Ported By James0x57]
077DD8D4 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Samus [Y.S Ported By James0x57]
077DD9E8 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Sheik [Y.S Ported By James0x57]
077DDAD8 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Snake [Y.S Ported By James0x57]
077DDBD4 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Sonic [Y.S Ported By James0x57]
077DDCAC 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Zero Suit Samus [Y.S Ported By James0x57]
077DDDF0 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Toon Link [Y.S Ported By James0x57]
077DDEC8 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Wario [Y.S Ported By James0x57]
077DE060 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Wolf [Y.S Ported By James0x57]
077DE1BC 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Yoshi [Y.S Ported By James0x57]
077DE2AC 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Green Alloy  [Y.S Ported By James0x57]
077DE300 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Red Alloy  [Y.S Ported By James0x57]
077DE33C 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Yellow Alloy  [Y.S Ported By James0x57]
077DE378 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Blue Alloy  [Y.S Ported By James0x57]
077DE3B4 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Zelda  [Y.S Ported By James0x57]
077DE4A4 00000008
XXXXXXXX XXXXXXXX<!--[!include:Moveswap Information]-->

Other Codes

Frame Speed Mod Engine [spunit262, Phantom Wings]
C2766C20 00000014
D01F0010 3C008180
807D0008 8063FFFC
7C030000 4080000C
80630030 48000008
386000FF 809D0014
C0240040 FC40081E
D8410008 8001000C
FC210028 80BD007C
80A50038 38C200D8
84E60008 2C070000
41820048 7CE8C671
41A0000C 7C081800
4082FFE8 54E8863E
7C004000 41A0FFDC
54E8043E 7C082800
4082FFD0 C0060004
FC21002A C04283D8
FC011040 40A00008
FC201090 D024004060000000 00000000

Frame Speed Mod Data [spunit262]
065A9400 00000018
FF000018 ARIALLAG
FF000074 LEDGELAG
FF00000A JUMPSTAR
FF000075 LEDGEINV
FF000061 UKEMROLL
Format is
XXYYZZZZ LLLLLLLL
XX is charactor id and need the following code to work.
YY is the first frame the speed mod is applyed (experimental)
ZZZZ is the action Id
LLLLLLLL is the multiplier for frame speed.
Notes:
1. The first one on the list that matches is used.
2. It detects the end of the list, by reading 00000000, this means that you
can't modify Mario's standing animation starting with the first frame (who
care), And you need to make sure that there are zeros after it.
3. FF is use as the Character id for every one.
4. You need to modify the byte count when adding new lines, it's the second
part of the first line "Frame Speed Mod Data". The value is 8 per line, I alway
count it by count line pair (excluding the first line), multiply that by 0x10 (16decimal) and add 8 if the number of lines is odd.

Charactor Id Fix [spunit262]
C28152E4 00000002
819E003C 907EFFFC60000000 00000000

Delfino Plaza My Music Reset
4A000000 9017EC1C
14000000 00002720
14000004 00000232
14000008 0000271A
1400000C 00000232
14000010 0000271B
14000014 00000232
14000018 00002721
1400001C 002D0232
14000020 00002722
14000024 00AE0232
E0000000 80008000<!--[!include:Reset Info]-->

Mushroomy Kingdom (Above and Below) My Music Reset
4A000000 9017EC6C
14000000 00002714
14000004 00000432
14000008 00002723
1400000C 00000432
14000010 0000271D
14000014 00000432
14000018 00002715
1400001C 00000532
14000020 00002716
14000024 00240532
14000028 00002717
1400002C FFFF0532
E0000000 80008000<!--[!include:Reset Info]-->

Reset InfoResets all music for the stage back to as it should be and will have the bar in the middle for probability

Button Modifier:
041E6CD8 4BE1C128
041E6D1C 4BE1C114
06002E00 00000068
9421FF80 BC410008
7CE4402E 7CE738F8
7CE73039 3864FFC0
7CE3412E 7CC4412E
B8410008 38210080
60000000 481E3EB0
9421FF80 BC410008
7C03202E 3DC01000
7DCE70F8 7C007039
740E0408 3DE00408
7C0E7800 40820008
64001000 B8410008
38210080 481E3EBCMust be used with the Debug Pause Code.

USA
Stack-able Stickers (Y.S.) [!Untested!]049DD1C8 38000000c

Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 380000009801005D 00000000

Alloy Victory/Loss Poses:0477F8EC 60000000

SSB64 CSS  [spunit262]
0468310C 48000064
C2683170 00000008
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00029
94A30004 3B7B0001
2C1B002A 4180FFDC
7FC3F378 00000000
02680DE0 0022FFFF
06680DE0 0000000C
09000102 030A0B0506070823 00000000

Custom CSS  [spunit262]
0468310C 48000064
C2683170 00000008
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800020 2C050029
40A10008 38A00029
94A30004 3B7B0001
2C1B002A 4180FFDC
7FC3F378 00000000
02680DE0 0022FFFF
06680DE0 000000YY
ZZZZZZZZ ZZZZZZZZ
YY Number of characters
ZZZZZZZZ ZZZZZZZZ
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Squirtle
1E Venasaur
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None29 Random

Partial Size Modifier Set Pointers:
C283CAA4 00000006
80A30064 80A50020
80A5000C A8850002
80B90010 80A500AC
5484103E 38840040
7CA2212E 3CA0100060000000 00000000

Skip Write:
C21A86E8 00000004
C01B0000 A89B0002
2C045953 4182000C
C002A078 67A44000
60000000 00000000
C2046AF8 00000004
C0170000 A8970002
2C045953 41820008
C00284C8 7E248B7860000000 00000000

Cycle Code:
48000000 805A9360
48100000 805A9370
DE000000 80009380
14000000 3F800000
284DE4B1 000000C1
205A9380 00000000
225A9370 00000000
80000000 805A9370
86010000 FFFFFFF4
045A9380 00000001
E2000003 00000000
284DE4B0 000000C2
205A9380 00000000
80000000 805A9370
86010000 0000000C
045A9380 00000001
E2000003 00000000
284DE4B0 000000E0
045A9370 00000000
E2000001 00000000
284DE4B0 000000C0
045A9380 00000000
E2000001 00000000
48000000 805A9360
48100000 805A9370
DE000000 80009380
14000000 YYYY5953
E0000000 80008000
YYYY Size(FP value)
Only affects Character 1.
Press R + D on Controller 1 to cycle forward or back
Press R + L to reset back to 0.
You must completely release the D pad in order to cycle again.(you can't just hold down D>/D<, you have to tap it)
Don't go to high or it might freeze.<!--[!include:Size Information]-->

Warioman Fix:  (Phantom Wings)
* 4A000000 90180F3A
* 38000000 00000028
* 4A000000 90180FB8
* 60000006 00000000
* 38000000 00002D00
* 10000000 00000017
* 38000001 00002D01
* 10000000 00000017
* E2000001 00000000
* 4A100000 0000005C
* 62000000 00000000* E0000001 80008000

SD Hacking

File Replacment: v2.0[Phantom Wings]
225B8A40 00000000
0401BFE0 4858BE20
065A7E00 00000038
38610008 9421FF80
BC410008 4BA74DE9
7C7C1B78 2C030000
4082000C 38210080
48000014 B8410008
38210080 4BA74319
7C7C1B78 4BA74220
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
0401CD0C 4858B1F4
065A7F00 00000018
2C030000 4182000C
4BA7DD51 48000008
8078000C 4BA74DFC
E0000000 80008000
v2.0 -Load speed is unaffected.
-Flawless file loading.
-Does not require SD Loader of SD Files.
-Still does not support music...-All files in the pf folder must be copied to the root of the sd card instead.

Disable Custom Stages v1.1:046B841C 48000040

Dynamic SD Loader: v1.1[Phantom Wings]
205A8080 80456FF0
20BDE868 00000000
04494E5C 805A8440
04BDE868 805A8080
E0000000 80008000
045A855C 01000000
C201CD04 0000000A
38A00000 3C80805A
60848440 7C032000
40820030 3884FC40
80640388 80A4038C
2C050000 4182000C
7C7B1850 90640388
93640390 38A00001
90A40394 38A00001
2C050001 7F64DB78
38A00020 00000000
0401CD08 41820008
C202632C 00000007
3D608003 616BB160
7C0802A6 7C0B0000
4082001C 3D60805A
616B8080 816B0388
7C035800 40820008
4E800020 9421FFE0
60000000 00000000
C201CDA4 00000004
3DC0805A 61CE8080
81CE0388 7C1D7000
40820008 3BC00020
93D80008 00000000
0403B000 48000014
v1.1 System hooks at startup rather than after the opening.v1.0 Able to load any file from SD card.

SD Files:
225A8000 C0DE8001
065A8000 000000F8
C0DE8001 C0DE9001
C0DE9002 C0DE8002
C0DE8003 C0DE8004
00000000 00000000
00000000 00000000
00000000 00000000
00000000 00000000
FF000000 00000000
00000000 00000000
00000000 00000000
00000000 0000002A
00000000 C0DE8005
C0DE8006 000003C0
00000000 00000000
00000000 C0DE8007
00000000 CCCCCCCC
80456FF0 8062F9E0
00000000 8062F9E0
00000000 8062F9E0
00000000 00000000
00000000 00000000
00000047 45010400
0F08FFFF 00000000
00000000 80457030
0000002A 00000050
00000000 C0DE9003
C0DE9004 0000001A
00F00000 C0DE8008
C0DE9005 C0DE8009
00000000 00000000
00000003 00000002
00000240 00000000
045A817C 805A80FC
045A8190 805A8500
045A8328 70662F00
065A83C0 00000048
00000000 00000000
00000000 805A82CC
00000000 00000002
00000000 00000000
00000000 0000006B
00000000 01010000
00000001 00000000
00003BA3 00000000
00000001 805A8328
065A8440 00000028
80421FE0 805A8440
92650100 00C99B00
00070017 00000000
00000000 00000000
805A84A0 018FD011
065A8480 00000050
805A0030 805A8440
0000002B 00000000
2D36A0D5 2E36B038
2F41D008 30388F86
805A8440 00000000
805A84C0 00000000
00000000 3602F02E
3709306A 3817F05F
805A8440 13017B40
805A84A0 00000000
045A8500 80423738
045A8504 804236A0
065A852C 00000018
0000005B 04028000
0E060001 00000000
00000000 80422F08
065A8550 00000030
00000050 00000000
00000000 01000000
00000000 00000140
919B6660 00000000
00000001 9258F600
00000000 DDDDDDDDE0000000 80008000

Lists

Control Activators
YYYYYYYY 0000XXXX
-
Brawls Controller Values (these replace the YYYYYYYY in the
code for different controllers):
-
GCN Controller (16 bits)
1 284DE4B0
2 284DE4B8
3 284DE4C0
4 284DE4C8
Wii Controller
1 284F7880
2 284F8220
3 284F8BC0
4 284F9560
Clasic Controller
1 284F78AA
2 284F824A
3 284F8BEA
4 284F958A
-
Wiimote (and Nunchuck) Assumes holding Wii Remote
Sideways for D-pad Directions:
-
0000 - None
0001 - Down
0002 - Up
0004 - Right
0008 - Left
0010 - +
0100 - 2
0200 - 1
0400 - B
0800 - A
1000 - -
2000 - Z (Nunchuck)
4000 - C (Nunchuck)
8000 - Home Button
-
Complete One-Button Gamecube Controller List
(Note: Only works when you're holding only that button(s)):
0080 - No Button
0081 - D-Pad Left
0082 - D-Pad Right
0084 - D-Pad Down
0088 - D-Pad Up
0090 - Z
00A0 - R
00C0 - L
0180 - A
0280 - B
0480 - X
0880 - Y
1080 - Start/Pause
--
Wavebird:
--
0000 - No Button
0001 - D-Pad Left
0002 - D-Pad Right
0004 - D-Pad Down
0008 - D-Pad Up
0010 - Z
0020 - R
0040 - L
0100 - A
0200 - B
0400 - X
0800 - Y
1000 - Start/Pause
---
Example 1: A+B Activator | 0180 + 0280 = 0380
Example 2: X+Y Activator | 0480 + 0880 = 0C80
Example 3: L+R Activator | 00A0 + 00C0 = 00E0
Example 4: L+A Activator | 00C0 + 0180 = 01C0
Example 5: R+B Activator | 00A0 + 0280 = 02A0
Final Ex.: L+R+A+B Activator| 00A0 + 00C0 + 0180 + 0280 = 03E0

Character IDs
2F0E4EFA 00382120   Captain Falcon
2F4E5221 0040C500   Dedede
2F8A27E0 0036BCC0   Diddy Kong
2FD78C71 00331F00   Donkey Kong
301C41C7 00307920   Falco
306A7958 00360800   Fox
3088574E 002404A0   Mr.Game & Watch
30CA8FF4 0038B5A0   Ganondorf
30E068FF 001A02E0   Giga Bowser
311F4198 002D1EE0   Ike
31809D75 002BBB20   Kirby
32029EF9 003328E0   Bowser
3243794C 002BAAA0   Link
32910A1F 00339140   Lucario
32CE06CF 0034CD00   Lucas
3314681D 002E3140   Luigi
334D15F9 0032CD40   Mario
33888F16 0031A2E0   Marth
33C9B63A 003223C0   Metaknight
340E1995 0035DE60   Ness
3451FE02 003FA380   Peach
34832B63 0039E8E0   Pikachu
34C23459 002CC2E0   Captain Olimar
35052F39 0035B240   Pit
3529DE41 002BAF80   Venasaur
35449279 002D98E0   Charizard
3576A408 000B1F00   Pokemon Trainer
358F1278 0032FEE0   Squirtle
35D262AE 002B48A0   Popo
35EC8CA7 002C2460   Jigglypuff
3629E963 00215F80   Robot
3675964F 002FD180   Samus
36C3CD5D 00301560   Sheik
36FCC548 003EA8E0   Snake
3733B0FB 003A63C0   Sonic
3790CD17 002C4580   Zero Suit Samus
37C39136 00364DE0   Toon Link
38208394 003F66A0   Wario
38798C69 003656A0   Wolf
38C489F7 002E3A20   Yoshi
38D40688 000EC9E0   Green Alloy
38D9674A 000A4260   Red Alloy
38DD91AD 000E0D60   Yellow Alloy
38E2BE3F 000DEE60   Blue Alloy391164EB 003DFCE0   Zelda

Final Smash Value List [Jose's List] - For use with the Player Action Modifier
Some values will be repeated. Others excluded due to freezing.
NOT ALL FS HAVE ENDING ANIMATIONS. 116 may be considered
the Starting Sequence value, but it usuaelly doesn't work for
everyone without the Smashball's effects. (also, NONE = all values
freeze without proper sequence)
--------------------------------------
-Regular FS Actions-
-------------------------------------f
Mario - None
--------------------------------------
Donkey Kong
116 - Starts Final Smash without music notes
133 - Starts Final Smash without Bongos
*11B - Donkey Kong Carries Air
134 - FS Ending Animation
--------------------------------------
Link
116 - Starts Final Smash without Tri-force
11B - Instant Tri-Force Slash (no triforce, though)
--------------------------------------
Samus
116 - Starts Final Smash without Laser
--------------------------------------
Zero Suit Samus
116 - No Suit Transform
--------------------------------------
Kirby
*11B - Kirby Inflates (freezes when swallowing air)
--------------------------------------
Fox
*11B - Shiny Forcefield
--------------------------------------
Pikachu
116 - Starts Invisible Pika Bolt
11E - Instant Invisible Pika Bolt
11F - FS Ending Animation
--------------------------------------
Marth - None
--------------------------------------
Mr. Game & Watch
116 - Starts Final Smash (complete transformation)
11D - Weird Game & Watch
*11B - Full Bucket
138 - FS Ending Animation
--------------------------------------
Luigi
*11B - Hits floor instantly (upside down)
--------------------------------------
Diddy King
116 - Starts FS without Fire on Barrels
12D - Shoots peanuts and ends FS
12E - FS Ending Animation
--------------------------------------
Zelda/Sheik
*11B - Transform Animation
--------------------------------------
Pit - None
--------------------------------------
Meta Knight
116 - Starts Final Smash (may freeze background animation, but
works fine)
11F - Darkness Falls. Then slash. (a.k.a. Aerodynamic Slash)
121 - Instant Darkness. Slashes afterwards, but no damage.
*11B - Instant Slash
--------------------------------------
Falcon - None
--------------------------------------
Pokemon Trainer
*11B - Tipping Squirtle
--------------------------------------
Ike
116 - Starts FS without fire (a.k.a. Holy Aether :P)
123 - DOES NOT WORK! Does not freeze the game, but freezes
Ike in a very hilarious manner, hence, I posted this value.
124 - Instant Great Aether on Ground. (a.k.a. Stupid Aether :P)
126 - Atomic Aether Slash
*11B - Instant Sword Dash
--------------------------------------
Snake
*11B - Haunted Explosive (detonated bomb flies)
--------------------------------------
Peach
116 - Starts Final Smash with no music or PEACHY screen props.
05C - Goes to sleep. Any character can use this value.
05E - Wakes up quickly. Any character can use this value.
--------------------------------------
Yoshi
116 - Starts Final Smash (cannot see fire or fireballs)
120 - FS Ending Animation
122 - Shoots flames once and ends
123 - Shoot fireball once and ends
--------------------------------------
Ganondorf - None
--------------------------------------
Ice Climbers
*11B - Instant high Jump (not that high, though. 3rd jump.)
--------------------------------------
King Dedede
116 - Starts Final Smash (works great)
138 - Instant Final Smash (no music or sound)
139 - FS Ending Animation (a.k.a. best brawl taunt)
--------------------------------------
Wolf
*11B - Shiny Forcefield
--------------------------------------
Lucario
116 - Starts Final Smash without Laser, but hits
121 - Instant hover, then shoots invisible beam
122 - Final Smash on ground
124 - FS Ending Animation
*11B - Instant Up-B plus face forward
--------------------------------------
Ness
116 - Starts Final Smash (invisible PK Storm)
--------------------------------------
Sonic
*11B - Sonic Bows down
*124 - Instant spin dash
--------------------------------------
Bowser
116 - Starts Final Smash (a.k.a. Turn into Giga Bowser anytime)
*11B - Instant Hip-drop
--------------------------------------
Wario
116 - Starts Final Smash (change to wario/warioman with the same value)
*124 - Bike taunt (character freezes afterwards)
--------------------------------------
Toon Link
116 - Starts Final Smash (invisible Tri-force)
11B - Instant Tri-force slash (invisible Tri-force)
--------------------------------------
R.O.B.
116 - Starts Final Smash (activate as many times as you want)
--------------------------------------
Captain Olimar - None
--------------------------------------
Captain Falcon
0FE - WTF? Hack of Brawl (animation when someone gets hit by the Blue Falcon)
--------------------------------------
Jigglypuff
116 - Starts Final Smash (works perfectly)
11E - Instant Giant. Then returns to normal
11F - FS Ending Animation
--------------------------------------
Lucas
116 - Starts Final Smash (invisible PK Storm)
11B -PK Thunder Animation
----------------------------------------
*Values with a star were extra findings.Most characters who do NOT have 124 as an available value

[Jose's  Prop ID List]
-------------------------------------------------------------
Snake:
8126896C Grenade Rounds
8126A8BC Targeting Recticle
8126C88C Grenade Launcher
8126E7F0 Ladder
81270724 Nikita Launcher
8127C8CC Rocket Launcher
8127DF88 Mortar Launcher
-------------------------------------------------------------
Kirby:
81285BB4 Hammer
8127FAE0 B-Down(Rock, Whomp, Spike Ball, or 100LB)
-------------------------------------------------------------
Fox:
812867DC Blaster
92D62220 Arwing(Freeze at end of match)
-------------------------------------------------------------
Falco:
812867D4 Blaster
92D62100 Arwing(Freeze at end of match)
-------------------------------------------------------------
Wolf
812867D4 Blaster
92D5F9E0 Wolfen(Freeze at end of match)
-------------------------------------------------------------
Pikachu:
8126BAF0 Volt Tackle
-------------------------------------------------------------
Link:
812780D0 Clawshot
812797A4 Claw Open
8127AEE0 Claw Closed
812870EC Bow
81285108 Arrow
-------------------------------------------------------------
Zelda
8127875C Light Arrow
8127A698 Light Bow
-------------------------------------------------------------
Sheik
8125784C Light Arrow
81259788 Light Bow
8125D608 Chain
-------------------------------------------------------------
Zamus
81258A88 Plasma Whip
812574A8 Lower Armor
81255ED0 Upper Armor
812548F8 Arm Cannon
81253320 Helmet
81251D48 Left Legging
81250770 Right Arm armor
8124F198 Left Shoulder guard
8124DBC0 Right Legging
8126DF60 green missile(super missile?)
8127BB6C purple missile
81286D10 charge beam
8126AE9C grapple
-------------------------------------------------------------
Ness
81247E1C Yoyo sting
-------------------------------------------------------------
Peach
812787B8 Toad
812864BC Umbrella
-------------------------------------------------------------
Yoshi:
81282590 - Egg's(Up-B)
8127A474 - Wings
-------------------------------------------------------------
King Dedede
812762BC - Throw Guys(Over B)
81282950 - Super Hammer(down B)92D5F1A0 - Chariot(WILL CRASH AT GAME END)

Phantom's ID List
Snake:
8126896C Grenade Rounds
8126A8BC Targeting Recticle
8126C88C Grenade Launcher
8126E7F0 Ladder
81270724 Nikita Launcher
8127C8CC Rocket Launcher
8127DF88 Mortar Launcher
81285C7C - Mine
81278264 - Explosive
81276EF4 - Detonator
Fox:
812867DC Blaster
92D62220 Arwing(Freeze at end of match)
Falco:
812867D4 Blaster
92D62100 Arwing(Freeze at end of match)
Wolf
812867D4 Blaster
92D5F9E0 Wolfen(Freeze at end of match)
Pikachu:
8126BAF0 Volt Tackle
Link:
812780D0 Clawshot
812797A4 Claw Open
8127AEE0 Claw Closed
812870EC Bow
81285108 Arrow
812769FC Navi
Zelda
8127875C Light Arrow
8127A698 Light Bow
Sheik
8125784C Light Arrow
81259788 Light Bow
8125D608 Chain
Zamus
81258A88 Plasma Whip
812574A8 Lower Armor
81255ED0 Upper Armor
812548F8 Arm Cannon
81253320 Helmet
81251D48 Left Legging
81250770 Right Arm armor
8124F198 Left Shoulder guard
8124DBC0 Right Legging
Ness
81247E1C Yoyo sting
Samus
8126DF60 green missile(super missile?)
8127BB6C purple missile
81286D10 charge beam
8126AE9C grapple
81277014 - Invisible Zero Laser (final smash)
Yoshi
81282590 - Egg's(Up-B)
8127A474 - Wings
King Dedede
812762BC - Throw Guys(Over B)
81282950 - Super Hammer(down B)
92D5F1A0 - Chariot(WILL CRASH AT GAME END)
Peach
812787B8 Toad
812864BC Umbrella
Kirby:
81285BB4 Hammer
8127FAE0 B-Down(Rock, Whomp, Spike Ball, or 100LB)
Ike:
81286278 Aether/Great Aether
game and watch
81270E60 multiple props (fish or blower(toxin and air) or other)
81277960 sign with number
8127BB54 trampoline
81279A68 parachute
pit
81285084 arrow
meta knight
812864F0 cape(does weird stuff with his cape, not that cool)
Cpt. Falcon
8128647C Blue Falcon (final smash)
Mario
92D8F020 - Green Pipe (freezes at end of game)
Ganondorf
81284030 - Sword (not in hand)
Cpt. Olimar
92D60CA0 - Space Ship (freezes at end of game)
Diddy Kong
8128686C - Pop Gun
81284BB4 - Pop Gun (final smash) - Combined with regular Pop Gun prop = Double Pop Guns
Ice Climbers
81272948 - String
81270920 - Invisible mini-iceberg (final smash)
R.O.B.
812865F0 - Gyro
Lucas
81247E48 - Snake Thingy
Toon Link
8127CFF4 - Boomerang
Lucario
81286524 - Mini Aura Sphere
Luigi
81282688 - Negative Zone (can move around with Negative Zone while final smash lasts)
Donkey Kong
81286480 Bongos (final smash)
Kirby8127BE70 - Chef Hat (final smash; will freeze if someone other than kirby gets a smash ball)

Assist Trophy List
01000000 Tingle
02000000 Waluigi
04000000 Dr. Wright
00010000 Metroid
00020000 Nintendogs
00040000 Mr. Resetti
00080000 Isaac
00100000 Saki Amamiya
00200000 Shadow
00400000 Stafy
00800000 Infantry and Tanks
00000100 Lakitu
00000200 Knuckle Joe
00000400 Hammer Bro.
00000800 Helirin
00001000 Kat & Ana
00002000 Jill & Drill Dozer
00004000 Lyn
00008000 Little Mac
00000001 Andross
00000002 Barbara
00000004 Gray Fox
00000008 Custom Robo
00000010 Samurai Goroh
00000020 Devil
00000040 Excitebike00000080 Jeff

Pokemon List
These codes work
01000000=Togepi
02000000=Goldeen
04000000=Gardevoir
08000000=Wobbuffet
10000000=Suicune
20000000=Bonsly
00010000=Lugia
00020000=Manaphy
00040000=Weavile
00080000=Electrode
00100000=Metagross
00200000=No Pokemon
00400000=Meowth
00800000=Piplup
00000100=Gulpin
00000200=Staryu
00000400=Ho-oh
00000800=No Pokeball
000001000=Snorlax
000002000=Bellossom
000004000=Kyogre
000008000=Latios & Latias
00000001=Torchic
00000002=No Pokeball
00000004=Chikorita
00000008=Entei
00000010=Moltres
00000020=Munchlax
00000040=Deoxys00000080=Groudon

Music List
Replace XXXX with one of the following (Nameless and Unused songs will most likely NOT work)
26F9 Menu 1
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 ENDING
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270F Stage Builder
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E MLRPG02 (Unused)
271F MORINOKINOKO (Unused)
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 KAZENOSAKANA (Unused)
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 COCKIE (Unused)
2754 Flower Field
2755 Wildlands
2756 ATHLETIC2 (Unused)
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 0 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 COMMAND (Unused)
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 SENTOUONIISAN (Unused)
2791 EIGHTMELODIES (Unused)
2792 SMILEANDTEARS (Unused)
2793 Humoresque of a Little Dog
2794 BECAUSE (Unused)
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 RADIOTAISO (Unused)
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 SPORTSMEDLEY (Unused)
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 WILDTRACKS (Unused)
27D2 PictoChat
27D3 ELECTRO
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 MAINTHEME (Unused)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA BEATMANIA (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 HOWTOPLAY (Unused)
27F1 DXTERMINAL (Unused)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 UCANDO
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 SSE Results (Nameless)
2825 Boss Battle Song 2
2826 Save Point
2827 SSE DK Jungle (Nameless)
2828 SSE Luigi Mansion (Nameless)
2829 Halberd Interior (Nameless)
282A SSE Data Select (Nameless)
282B SSE Brinstar (Nameless)
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3282E Halberd Moving (Nameless)

On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King DededeR + A + Down = (None)

Stage List
The Stages with a Star work
00 (0) - Battle
*01 (1) - BattleField (Battlefield)
*02 (2) - Final (Final Destination)
*03 (3) - Dolpic (Delfino Plaza)
*04 (4) - Mansion (Luigi's Mansion)
*05 (5) - MarioPast (Mushroomy Kingdom)
*06 (6) - Kart (Mario Circuit)
*07 (7) - Donkey (75 m)
*08 (8) - Jungle (Rumble Falls)
*09 (9) - Pirates (Pirate Ship)
*0A (10) - Zelda2 (Bridge of Eldin)
*0B (11) - Norfair (Norfair)
*0C (12) - Orpheon (Frigate Orpheon)
*0D (13) - Crayon (Yoshi's Island)
*0E (14) - Halberd (Halberd)
0F (15) - TestHalberd_00
10 (16) - TestHalberd_01
11 (17) - TestHalberd_02
12 (18) - Karby2
*13 (19) - Starfox (Lylat Cruise)
*14 (20) - Stadium (Pokémon Stadium 2)
*15 (21) - Tengan (Spear Pillar)
*16 (22) - Fzero (Port Town Aero Dive)
*17 (23) - Ice (Summit)
*18 (24) - Gw (Flat Zone 2)
*19 (25) - Emblem (Castle Siege)
1A (26) - TestEmblem_00
1B (27) - TestEmblem_01
*1C (28) - Madein (WarioWare, Inc.)
*1D (29) - Earth (Distant Planet)
*1E (30) - Palutena (Skyworld)
*1F (31) - Famicom (Mario Bros.)
*20 (32) - Newpork (New Pork City)
*21 (33) - Village (Smashville)
*22 (34) - Metalgear (Shadow Moses Island)
*23 (35) - Greenhill (Green Hill Zone)
*24 (36) - Pictchat (PictoChat)
*25 (37) - Plankton (Hanenbow)
*26 (38) - ConfigTest
27 (39) - Viewer
*28 (40) - Result
*29 (41) - DxShrine (Temple)
*2A (42) - DxYorster (Yoshi's Island)
*2B (43) - DxGarden (Jungle Japes)
*2C (44) - DxOnett (Onett)
*2D (45) - DxGreens (Green Greens)
*2E (46) - DxPStadium (Pokémon Stadium)
*2F (47) - DxRCruise (Rainbow Cruise)
*30 (48) - DxCorneria (Corneria)
*31 (49) - DxBigBlue (Big Blue)
*32 (50) - DxZebes (Brinstar)
*33 (51) - Oldin
*34 (52) - Homerun (Homerun Contest)
*35 (53) - Edit (Stages made using the Stage Builder.)
*36 (54) - Heal (All-Star Resting Stage)
*37 (55) - OnlineTraining
*38 (56) - TargetBreak (Break The Targets)
39 (57) - CharaRoll
3A (58) - General
3B (59) - Adventure
3C (60) - Adventure0
3D (61) - Adventure2
3E (62) - AdvMeleeTest
3F (63) - AdvMelee
40 (64) - BattleS
41 (65) - BattleFieldS
42 (66) - Max43 (67) - Unknown

Solid Color Character Info
If a value isn't on this list, it does nothing.
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple6F = Purple

Floating Point List
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal tofloatng point!

Character IDs
XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)32 Mario

Status Modifier Info
XX and YY are both calculated.. The calculations starts with 00 for
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood+80 HP

Global Hit Types
XX
00 hit
01 none
02 slash
03 electricity
04 Ice
05 Flame
06 Coin
07 Cape
08 Slip
09 Sleep
0A none
0B impale
0C Stun
0E Flower
0F none
10 none
11 slash 2
12 hit 2
13 Darkness
14 Stun
15 Aura
16 Impale 2
17 Down18 No Flinch

Global Attack SFX
X1X2X3X4
06200000 slash
07A00000 slash
11B80000 Fire
27A00000 Frying Pan
2BA00000 Tennis Racket
2DA00000 Aura
44200140 hit
46200000 slash
47A00000 slash
49A00000 Coin
79A00000 Electricity
85A01000 Darkness
86800000 Slash
8A200000 Screech Attack
8F2009E8 Electricity90A00000 Fire

Other Info

Complete Multiple Final Smash List.
Mario: Works Perfect.
Luigi: Works. (Strange Negative Zone when Combined though.)
Peach: Works. (Camera Pulls a Bit Back.)
Bowser: Works Perfect.
Donkey Kong: Works. (Music is out of beat for other players.)
Diddy Kong: Works Perfect.
Yoshi: Works Perfect.
Wario: Works Perfect.
Link: Works Kinda. (Crashes when another player Triforce Slashes another player already inside one.)
Zelda/Sheik: Works Perfect.
Gannondorf: Crash.
Toon Link: Same as Link.
Samus: Works Perfect.
Zero Suit Samus: Works Perfect.
Pit: Crash.
Ice Climbers: Crash. (Works for awile.)
R.O.B: Works Perfect.
Kirby: Crash.
Meta Knight: Works? (Other players can't seem to use their's on you if your already in the FS.)
King Dedede: Works Perfect.
Olimar: Crash.
Fox: Crash
Falco: Crash
Wolf: Crash.
Captain Falcon: Crash.
Pikachu: Works Perfect.
Pokemon Trainer: Crash.
Lucario: Works Perfect.
Jigglypuff: Works. (Causes "The Bridge of Eldin" Glitch if a shrinking Jigglypuff touches a big Jigglypuff.)
Marth: Works Perfect.
Ike: Works. ( Haven't Seen what happenes if you try to hit another player with another Greath Aether already in the FS.)
Ness: Works Perfect.
Lucas: Works Perfect.
Mr Game & Watch: Works perfect.
Snake: Works. (Snakes seem to pile on top of each other making it look "funny".)Sonic: Crash.

Status Modifier Information
XX and YY are both calculated.. The calculations starts with 00 for
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00(base) +04(Inv) +10(Metal) =14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood+80 HP

Color Modifier Information
XX: Possible colors
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald (Glowing Great Maze color)Emerald does not work with Giga Bowser, Wario Man, Peach or the Alloys

Character IDs
XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed (Red Alloy)
2F ZakoBlue (Blue Alloy)
30 ZakoYellow (Yellow Alloy)
31 ZakoGreen (Green Alloy)32 Mario

Dark Character InfoAttention: Does not work with Jigglypuff, Toon Link, Wolf, Sonic, and Zero Suit Samus.

Size Information
It is not recommended to go above 64.0 for Character Size as that is approximately the size of New Pork City
XXXXXXXX = Floating point number.. Examples:
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000 (Normal Size)
1.5 = 3FC00000
2.0 = 40000000 (Double Size)
2.5 = 40200000
3.0 = 40400000 (Triple Size)
3.5 = 40600000
4.0 = 40800000 (Quadruple Size)
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000100.0 = 42C80000

General FP Info
These numbers are for reference! It is not recommended to go higher than 4.0 for stage speed. It may lead to freezing or crashing.
Gravity values should be set to the same value as the Character Size. 5.0 Gravity is about equal to the gravity added by Metal on a normal (1.0) size character.
XXXXXXXX = Floating point number (examples)
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000100.0 = 42C80000

Attack Ratio Info
XXXXXXXX = Floating point number
C0000000 --> Almost Invincible
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal tofloatng point!

Defense Ratio Info
XXXXXXXX = Floating point number
C0000000 --> Almost Invincible
0.05 = 3D4CCCCD
0.25 = 3E800000
0.5 = 3F000000
1.0 = 3F800000
1.5 = 3FC00000
2.0 = 40000000
2.5 = 40200000
3.0 = 40400000
3.5 = 40600000
4.0 = 40800000
5.0 = 40A00000
6.0 = 40C00000
8.0 = 41000000
10.0 = 41200000
16.0 = 41800000
20.0 = 41A00000
32.0 = 42000000
64.0 = 42800000
100.0 = 42C80000
There are also conversion apps for converting hexadecimal tofloatng point!

Solid Color Character Info
If a value isn't on this list, it does nothing.
XX to change a character's general color overlay
01 = Lighter
02 = Darker
03 = Darker
04 = Completely black
05 = Cyan
09 = Dark
0A = Darker
0D = Darker
0F = Emerald green
10 = Blue
12 = Blue
13 = Blue
14 = Green
15 = Very slightly lighter
16 = Darker
17 = Emerald green
19 = Light blue
1E = Light green
27 = Blue
2F = Emerald green
31 = Green
35 = Dark purple
3A = Blue
40 = Emerald green
42 = Cyan
49 = Blue
4A = Emerald green
4B = Darker (purplish)
4C = Puce
4D = Pink
4E = Blue
51 = Emerald green
53 = Emerald green
54 = Cyan (greenish)
57 = Cyan
58 = Cyan
59 = Blue
5A = Puce
5C = Slightly darker
5E = Dark cyan
60 = Light blue
61 = Light purple
64 = Light blue
65 = Light purple
66 = Purple
68 = Pink
6A = Green
6B = Emerald green
6E = Light purple6F = Purple

Infinite Item Info
Change XXXXXXXX to the following values:
SmashBalls: 1462C3A0
pokéballs 1462C4CA
Smart bombs: 1462C39E
Party balls: 1462C38A
Bomb-ombs: 1462C36EGooey bombs: 1462C374

Stage List
The Stages with a Star work
00 (0) - Battle
*01 (1) - BattleField (Battlefield)
*02 (2) - Final (Final Destination)
*03 (3) - Dolpic (Delfino Plaza)
*04 (4) - Mansion (Luigi's Mansion)
*05 (5) - MarioPast (Mushroomy Kingdom)
*06 (6) - Kart (Mario Circuit)
*07 (7) - Donkey (75 m)
*08 (8) - Jungle (Rumble Falls)
*09 (9) - Pirates (Pirate Ship)
*0A (10) - Zelda2 (Bridge of Eldin)
*0B (11) - Norfair (Norfair)
*0C (12) - Orpheon (Frigate Orpheon)
*0D (13) - Crayon (Yoshi's Island)
*0E (14) - Halberd (Halberd)
0F (15) - TestHalberd_00
10 (16) - TestHalberd_01
11 (17) - TestHalberd_02
12 (18) - Karby2
*13 (19) - Starfox (Lylat Cruise)
*14 (20) - Stadium (Pokémon Stadium 2)
*15 (21) - Tengan (Spear Pillar)
*16 (22) - Fzero (Port Town Aero Dive)
*17 (23) - Ice (Summit)
*18 (24) - Gw (Flat Zone 2)
*19 (25) - Emblem (Castle Siege)
1A (26) - TestEmblem_00
1B (27) - TestEmblem_01
*1C (28) - Madein (WarioWare, Inc.)
*1D (29) - Earth (Distant Planet)
*1E (30) - Palutena (Skyworld)
*1F (31) - Famicom (Mario Bros.)
*20 (32) - Newpork (New Pork City)
*21 (33) - Village (Smashville)
*22 (34) - Metalgear (Shadow Moses Island)
*23 (35) - Greenhill (Green Hill Zone)
*24 (36) - Pictchat (PictoChat)
*25 (37) - Plankton (Hanenbow)
*26 (38) - ConfigTest
27 (39) - Viewer
*28 (40) - Result
*29 (41) - DxShrine (Temple)
*2A (42) - DxYorster (Yoshi's Island)
*2B (43) - DxGarden (Jungle Japes)
*2C (44) - DxOnett (Onett)
*2D (45) - DxGreens (Green Greens)
*2E (46) - DxPStadium (Pokémon Stadium)
*2F (47) - DxRCruise (Rainbow Cruise)
*30 (48) - DxCorneria (Corneria)
*31 (49) - DxBigBlue (Big Blue)
*32 (50) - DxZebes (Brinstar)
*33 (51) - Oldin
*34 (52) - Homerun (Homerun Contest)
*35 (53) - Edit (Stages made using the Stage Builder.)
*36 (54) - Heal (All-Star Resting Stage)
*37 (55) - OnlineTraining
*38 (56) - TargetBreak (Break The Targets)
39 (57) - CharaRoll
3A (58) - General
3B (59) - Adventure
3C (60) - Adventure0
3D (61) - Adventure2
3E (62) - AdvMeleeTest
3F (63) - AdvMelee
40 (64) - BattleS
41 (65) - BattleFieldS
42 (66) - Max43 (67) - Unknown

On The Fly Swaplist
These button combos must be pressed on the corresponding slot Gamecube controller (Slot 1 for Player 1). The directions refer to the D Pad.
Button Combo and the Character it swaps you to
A + Up = Alloy Red
A + Left = Alloy Blue
A + Right = Alloy Yellow
A + Down = Alloy Green
Note: You cannot switch from one alloy to another alloy. However, you CAN switch from to an alloy to another character and then back to an alloy.
----------
B + Up = Gannondorf
B + Left = Zelda
B + Right = Link
B + Down = Toon Link
----------
X + Up = Ness
X + Left = Samus
X + Right = Zero-Suit Samus
X + Down = Lucas
----------
Y + Up = Mr. Game & Watch
Y + Left = Pit
Y + Right = Ice Climbers
Y + Down = R.O.B.
----------
L + Up = Peach
L + Left = Mario
L + Right = Luigi
L + Down = Yoshi
----------
R + Up = Giga Bowser
R + Left = Bowser
R + Right = Wario
R + Down = Wario-Man (Do Not End Match As)
----------
Z + Up = Snake
Z + Left = Marth
Z + Right = Ike
Z + Down = Sonic
----------
L + R + Up = Pokemon Trainer
L + R + Left = Pikachu
L + R + Right = Jigglypuff
L + R + Down = Lucario
----------
X + Y + Up = Captain Falcon
X + Y + Left = Fox
X + Y + Right = Falco
X + Y + Down = Wolf
----------
L + A + Up = Olimar
L + A + Left = Donkey Kong
L + A + Right = Diddy Kong
L + A + Down = (None)
----------
R + A + Up = Kirby
R + A + Left = Metaknight
R + A + Right = King DededeR + A + Down = (None)

Music List
Replace XXXX with one of the following (Nameless and Unused songs will most likely NOT work)
26F9 Menu 1
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 ENDING
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270F Stage Builder
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E MLRPG02 (Unused)
271F MORINOKINOKO (Unused)
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 KAZENOSAKANA (Unused)
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 COCKIE (Unused)
2754 Flower Field
2755 Wildlands
2756 ATHLETIC2 (Unused)
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 0 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 COMMAND (Unused)
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 SENTOUONIISAN (Unused)
2791 EIGHTMELODIES (Unused)
2792 SMILEANDTEARS (Unused)
2793 Humoresque of a Little Dog
2794 BECAUSE (Unused)
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 RADIOTAISO (Unused)
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 SPORTSMEDLEY (Unused)
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 WILDTRACKS (Unused)
27D2 PictoChat
27D3 ELECTRO
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 MAINTHEME (Unused)
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA BEATMANIA (Unused)
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 HOWTOPLAY (Unused)
27F1 DXTERMINAL (Unused)
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 UCANDO
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 SSE Results (Nameless)
2825 Boss Battle Song 2
2826 Save Point
2827 SSE DK Jungle (Nameless)
2828 SSE Luigi Mansion (Nameless)
2829 Halberd Interior (Nameless)
282A SSE Data Select (Nameless)
282B SSE Brinstar (Nameless)
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3282E Halberd Moving (Nameless)

WiFi Custom
In order to play a custom stage online you must perform the following steps:
1. Your opponent(s) must have the custom stage you intend to play
2. You must play the custom stage you intend to play in an offline Brawl FIRST
3. After you've played the stage in an offline Brawl, go online and select Random as your stage4. If your choice is picked for the stage, your custom stage should load

Texture Swap Info
This code will replace one character's texture with that of another character that is in the match.
XXXXXXXX = Character Texture used
YYYYYYYY = Character whose texture is replaced
80672FA8 - Character 1
80672FB4 - Character 2
80672FC0 - Character 380672FCC - Character 4

Assist Trophy List
01000000 Tingle
02000000 Waluigi
04000000 Dr. Wright
00010000 Metroid
00020000 Nintendogs
00040000 Mr. Resetti
00080000 Isaac
00100000 Saki Amamiya
00200000 Shadow
00400000 Stafy
00800000 Infantry and Tanks
00000100 Lakitu
00000200 Knuckle Joe
00000400 Hammer Bro.
00000800 Helirin
00001000 Kat & Ana
00002000 Jill & Drill Dozer
00004000 Lyn
00008000 Little Mac
00000001 Andross
00000002 Barbara
00000004 Gray Fox
00000008 Custom Robo
00000010 Samurai Goroh
00000020 Devil
00000040 Excitebike00000080 Jeff

Pokemon List
These codes work Offline ONLY
01000000=Togepi
02000000=Goldeen
04000000=Gardevoir
08000000=Wobbuffet
10000000=Suicune
20000000=Bonsly
00010000=Lugia
00020000=Manaphy
00040000=Weavile
00080000=Electrode
00100000=Metagross
00200000=No Pokemon
00400000=Meowth
00800000=Piplup
00000100=Gulpin
00000200=Staryu
00000400=Ho-oh
00000800=No Pokeball
000001000=Snorlax
000002000=Bellossom
000004000=Kyogre
000008000=Latios & Latias
00000001=Torchic
00000002=No Pokeball
00000004=Chikorita
00000008=Entei
00000010=Moltres
00000020=Munchlax
00000040=Deoxys00000080=Groudon

Greatest Aether
While Performing Great Aether use the following commands:
Hold R to do Bring them down to the ground.
Hold L to knock them into the air.
Release all buttons to end the combo.
-----This code is still not quite complete.

Emerald Info
Thanks to Full Metal Kirby, Emerald will not load on characters that it does not work with. Those characters are:
Sonic
Peach
Toon Link
Wolf
Jigglypuff
Zero Suit Samus
The Alloys
Giga Bowser
Wario Man
-----
It does not work if you play AS Giga Bowser and Wario Man but you CAN transform into Giga Bowser and Wario Man if you use Bowser or Wario's Final Smash, they will simply not be Emerald.
Samus cannot use her Final Smash while Emerald due to Zero Suit Samus not having an Emerald, she will just stay in the transformation orb of light and the game will freeze upon ending, therefore Samus' Emerald is disabled as well.
-----
Note: Kirby cannot swallow characters and steal their powers while EmeraldGame will freeze if you use Emerald Yoshi's Final Smash

Item Swap
XX is the item to be replaced
YY is the item used to replace
-----
00 Assist Trophy
01 Franklin Badge
02 Banana Peel
03 Barrel
04 Beam Sword
05 Bill (?)
06 Bob-Omb
07 Crate
08 Bumper
09 Capsule
0A Rolling Crate
0B CD
0C Sticky Bomb
0D Cracker Launcher
0E Cracker Launcher Shot
0F Coin
10 Superspicy Curry
11 Superspice Curry Shot
12 Deku Nut
13 Mr. Saturn
14 Dragoon Parts
15 Dragoon Set
16 Dragoon Sight
17 Trophy
18 Fire Flower
19 Fire Flower Shot
1A Freezie
1B Golden Hammer
1C Green Shell
1D Hammer
1E Hammer Head
1F Fan
20 Heart Container
21 Homerun Bat
22 Party Ball
23 Manaphy Heart
24 Maxim Tomato
25 Poison Mushroom
26 Super Mushroom
27 Metal Box
28 Hot Head
29 Pitfall
2A Pokeball
2B Explosive Box
2C Ray Gun
2D Ray Gun Shot
2E Lipstick
2F Lipstick Flower
30 Lipstick Shot (Dust/Powder)
31 Sandbag
32 Screw Attack
33 Sticker
34 Motion-Sensor Bomb
35 Timer
36 Smart Bomb
37 Smash Ball
38 Smoke Screen
39 Spring
3A Star Rod
3B Star Rod Shot
3C Soccer Ball
3D Superscope
3E Superscope shot
3F Star
40 Food
41 Team Healer
42 Lightning
43 Unira
44 Bunny Hood45 Warpstar

Custom Camera Info
These are the button activators I have made for the first gamecube controller.
I labeled the button activator lines so anyone can insert their own button activators.
All Directions are on the dpad.
--
Rotate Right L + Right
Rotate Left L + Left
Rotate Up L + Up
Rotate Down L + Down
--
Pan Right R + Right
Pan Left R + Left
Pan Up R + Up
Pan Down R + Down
--
Zoom In R + L + Up
Zoom Out R + L + Down
Reset Zoom R + L + Z
--*Final Smashes Still mess up, I will have this fixed for v4.0*

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